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10-31-2008 @ 9:09AM
Hurrr I just got World of Warcraft. Duhhhh what all dese buttons for? Me can't rememberize dat many button! Me no like! Me go play Minesweeper instead!(Blizzard comforts Tardonoob)(Blizzard casts Idiot-Proof MMORPG)Hey! Dis good game, yessir!
10-31-2008 @ 9:32AM
And that's how Arenas were invented.
10-31-2008 @ 12:59PM
You, know... I'm not happy about this. I love my mana oils and wizard oils. They are taking away from the depth of the game. The costs were minimal, and the buffs made a difference! I love how they persist through death, and I would select +spellpower buff or a +mp5 buff depending on my situation. And no more sharp/weight stones? Well, I guess blacksmithing is even MORE useless now!
10-31-2008 @ 2:21PM
Guess what? I'm happy they're taking away mage oils. It gives casters an unfair advantage in DPS that really pisses me off.Say I'm a rogue, which I am, I have to choose between my poisons or a sharpening stone in BGs because one will overwrite the other. And, as any decent rogue will tell you, you can't pvp without crippling poison, so ipso facto, I never get to use sharpening stones! While my mage buddy just slaps on the wizard oil without thinking twice about it.It's unbalanced when you think about it. Casters get to use everything at their disposal PLUS wizard oil, while rogues have to sacrifice their poisons to use sharpening stones. This makes rogues have a dps tradeoff that casters don't have, i.e. we lose some dps (our poisons) to gain a little more, while casters simply gain dps. Period. So in the end casters benefit from oils WAY MORE than rogues benefit from stones. Blizz should of just allowed rogues to use stones AND poisons, but taking both oil and stones away will have to do. I for one, am happy about it.
10-31-2008 @ 4:41PM
I'm sorry, but do you seriously think that Blizzard hasn't designed around the DPS from poisons? Hell, now that they scale with AP they're even better. Any melee class in the game would love to have our poisons.According to my spreadsheet with Deadly Poison and Wound poison (MH, OH) I'm at 3026 DPS. Throw on some of those crazy sharpening stones, 2679 DPS. And as a base: no temporary enchant, 2612 DPS. I'm pretty sure the data speaks for itself.~Driphter
10-31-2008 @ 5:24PM
"It's unbalanced when you think about it. Casters get to use everything at their disposal PLUS wizard oil, while rogues have to sacrifice their poisons to use sharpening stones. This makes rogues have a dps tradeoff that casters don't have, i.e. we lose some dps (our poisons) to gain a little more, while casters simply gain dps. Period. So in the end casters benefit from oils WAY MORE than rogues benefit from stones."Hmmm - I've thought about it, and it's balanced just fine, rogueboy :-). You can apply a poison, which provides an additional effect beyond your base weapon damage, or you can apply a stone, which stacks additional damage to your weapon. I can apply mana oil, which provides me with an additional effect beyond my base weapon (mana regen), or I can apply wizard oil, which stacks additional damage to my weapon (well, to my casts, since my weapon is nothing but a shiny stick/piece of metal that I never hope to swing at anyone). In both cases, you have a choice and I have a choice, and the choice to do one negates the option of the other."Blizz should of just allowed rogues to use stones AND poisons, but taking both oil and stones away will have to do."Absolutely - and they should allow them to fly and tank too. Every class has a buff/mod tradeoff - every class. As it is, other classes are losing stones and oils, and you're keeping your stones - quit your whining.
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