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11-05-2008 @ 4:22PM
You're describing a situation that already existed. In even a remotely min-max scenario of even pretty casual raiding guilds, you would never take someone who decided to go "half shadow/half holy". Because what you get is someone who can neither DPS well nor heal well enough to do the content you have.Your pure shadow priest of yore could still heal, but you never *relied* on the shadow priests' healing to heal the raid - you brought 'real' healers. This isn't a change in 3.0 and Wrath.The thing that's changed is that the shadow priest used to bring some (unscaling, limited) DPS and a ton of *utility* and at a certain point, for the same reason, their DPS became a real liability. Now they're normalizing the utility and keeping the DPS more similar so no class becomes obsolete later in content. This is a good thing.In fact, your shadow priest can now hit a button and become a real healer, which makes their value even a little more (on some fights you may need more or fewer tanks or healers).Jack of all trades, master of none, is a recipe for being completely worthless in any kind of difficult content. These changes are a very good thing.
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