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11-05-2008 @ 5:11PM
Here's my best guess as to how most raid leaders will try to provide as many raid buffs as possible.7 pallies (to cover most pally buffs)3 druids (one of each spec)3 hunters (one of each spec)3 priests (one of each spec)2 shamans (to cover totems)1 death knight (for their buffs)1 warrior (commanding shout)1 mage (arcane brilliance)That leaves a whopping 4 raid spots open to everyone else. Yup. Well done, Blizzard, in opening up raids to the best people. Let's hope everyone has 7 skilled paladins in their guild.Obviously there is some flexibility. More warriors to cover a lack of pallies so they don't need to put out BoM. Still, I won't be surprised if high-end raids continue to grab the buffs. At the high end, the difference in skill between players is much smaller than the difference in class buffs.
11-06-2008 @ 10:04AM
Uhh why would you bring 7 paladins to a raid? You do realise there are only 2 baseline blessings (Might and Wisdom) and 2 talented (Kings and Sanctuary) and most classes only want 2, maybe 3 at most?
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