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11-07-2008 @ 10:02PM
A far more obvious solution to this ‘problem’ for Druids (though the point about current data from SWP being skewed is a valid one) is to simply take out the frontloading of healing done by wild growth. If the first ticks aren’t any stronger than the rest that completely disincentivises reapplying WG before the duration has passed, while still allowing it to be used on more than 5 targets at once, as well as letting it continue to benefit from gift of the earthmother.As for priests, I can't help but thinking that there must be more fun ways to balance CoH than a simple cooldown. Diminishing returns of healing done if it heals someone more than once every x seconds perhaps?
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