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11-14-2008 @ 1:40AM
Traps with no arming time cannot be easily avoided, it's true... but they can also be resisted or trinketed out of and we're stuck with a 30 second cooldown. Polymorph can just be cast again, and again, and again. Fear, too. Psychic Scream is instant...Traps can be easily seen, and disarmed from 20 (TWENTY) yards away by a rogue, so zero arming time doesn't seem all too far-fetched at this point.And Snake Trap... well, more and more classes have AOE now, and those snakes haven't gotten any tougher since TBC.
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