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11-14-2008 @ 3:50AM
I don't see this as a problem either. I wouldn't want blizzard to waste resources (that I'd pay for), to have huge servers just to handle the first week of overload. After a few weeks, those servers would be overkill.People also had to stand in line to buy the game. You wouldn't expect the game shops to hire +100 new assistants, just to avoid a queue on launch night... (well some people would, but it would be bad sense).
11-14-2008 @ 4:55AM
My god, do you work for activision or are you just THAT clueless. You pay for the game, then you pay a monthly fee, to play WHEN YOU WANT TO. What kind of moron accepts sitting around for HOURS to use a service YOU ARE PAYING TWICE FOR? Seriously. Get a ******* clue. Maybe Blizzard shouldn't have sent out all of those 10 day free codes to pad their stats and make them look far better than they actually are. You people should be pissed off, not accepting it. ******* sheep.
11-14-2008 @ 7:25AM
So wait, you are suggesting that Blizzard spend a lot of money and time upgrading both servers, databases and software just so that for a few days every 2 years, when an expansion hits, an unusually high number can access the server at once? That's business sense right there!If they were to do this it would also mean a lot of maintenance downtime and instability as new hardware was burnt in and new backend code was fully tested. I vaguely recollect huge maintenance times before TBC was launched (including a 24 hour one I think) and everyone then moaned about lack of access. The sad truth is you can't have it both ways...
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