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11-14-2008 @ 9:26PM
I really liked most of the event, but I think the concept of a quest to transport the plagued grain is a great one. And when the player put it down, they might have gotten infected ... What would have been great, if only for the roleplayers, is if the initial infection had a different debuff/flavor text than the others. The first time it could have just been "You feel strange ...", and from then on, infections would be more recognized as zombie sickness.I really would have liked to see more quests in general. A quest to transport the grain, a quest to gather stuff for Putress, a quest to try and heal the zombies, a quest to "report back to Orgrimmar," which would have spurred the invasion, a quest to help repel the invasion... as it was, once I got my epic AD gear from the runes, I stopped really caring about getting rid of those purple skulls, and so did everyone else.
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