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11-16-2008 @ 9:39AM
I would've thought that the 10 man instances served as the casual or learning approach to raiding. I have no complaints about that said instances are easy. Just give it a few weeks and even casual guilds will have beaten all 25man content, and then you might see the point I'm trying to make.It sounds to me like you're suggesting that we should've done something different? It's not like we can intentionally fail on an encounter just to slow things down. Don't take me wrong, we love raiding and we love challenges - but the only challenge that seems to exist at the moment is how fast you do things.
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