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11-18-2008 @ 3:07PM
Kind of shoots down all of the "Blizzard can afford to buy better servers" comments from people.
11-18-2008 @ 3:17PM
I hate those kind of comments. Particularly because most problems with the game seem to crop up after they release a patch. Anyone with any amount of IT experience knows that you never throw more hardware at a software problem as a first response.
11-18-2008 @ 4:16PM
I hate seeing IT people make these kinds of comments, i was trying to be reasonable in trade during 3.02 when we major lag, and one guy was going on about how he ran a server for a medical company and he had 50 server that were up 99% of the time, i tried explaining that blizzard has more servers than he could possibly help, and his only response was that they should hire more people. i mean a game server and a database server are to completely different ideas
11-18-2008 @ 4:55PM
Depends. I'm sure WoW is very database-driven. Though I'm sure they also have servers that just crunch numbers and other things as well.
11-18-2008 @ 8:50PM
@vazhkatsiI agree. And if I encounter the same guy with his 99% uptime, I'll remind him that there are 365 days in a year. Every Tuesday Blizzard takes the game offline, let's average half a day, sp let's go ahead and subtract 26 days, which leaves 339 days. At 99% uptime, that allows for Blizzard's servers to go belly-up 3.39 days each year (roughly 81 hours out of the whole year).Realistically, even considering the whole year and especially the problems just before Wrath, I believe Blizzard is well at the 98-99% uptime mark. So that IT guy can go shove it. :)
11-19-2008 @ 9:53AM
Uptime percentages are based on unplanned outages. Planned maintainance such as the tuesday downtimes aren't counted against their uptime numbers.
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