Ritual of Summoning revamped
Soul Shards: love them or hate them, they're iconic of the Warlock class. Most choose to hate them, but I think locks are just full of hate in general and need to vent it somewhere. Along with a tantalizing note about "exciting changes to how soul shards might work," European CM Vaneck has just let us know that one common shard-based ability, Ritual of Summoning, is going to be changed Before the 3.1/Ulduar Patch (a promise I'm seeing a lot of lately; we can only hope that patch is soon).
Essentially, the new RoS will create a meeting stone-like object. It'll still take two players in addition to the Warlock, as well as one shard, but once the ritual has been cast, the stone can be re-used to summon as many people as desired within its five minute duration, and that summoning action will merely require any two players, just like a meeting stone. You can also summon multiple people simultaneously, and all just for one shard. You won't be able to summon in situations where you currently can't (Netherstorm, battlegrounds, in combat), but this will make summoning much easier, quicker, and less shard-intensive. A great idea.
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Reader Comments (Page 3 of 3)
Cedoric Nov 25th 2008 12:36PM
FYI.. i have a Mage and a Lock. There is a huge difference between porting and summoning.
1. porting is restricted only to the major cities.
2. summoning is to where ever the lock is only restriction is 2 people plus the lock.
Honestly i dont think a lock would ever have time to play if u took the restriction off u would be bombarded with requests for summoning. And would have a major overwhelming adantage.
Only change i would suggest is to make it a total of two, like the summoning stone. Vice the lock +2