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11-20-2008 @ 8:28PM
i was hoping i was going to read the post saying that it no longer takes 2 other people to summon.ive never found a reason why you need more then just yourself. the only time i would find summoning handy is when im out questing and a friend comes online and i want to get them out to me quickly. i cant do that when im by myself.then in instances, whats the difference whether i summon alone, or wait for 2 others to come click. the party member makes it to you in the end.as for the soulshard thing, that doesnt make a diff to me.
11-20-2008 @ 8:38PM
Very much this. ^^I can understand the limitation if it were a method of restricting content access to lower level characters so that you don't see level 20s running around with Northrend blues, but everything in the game is level-locked. If I were to summon a level 42 character to Northrend, what is he going to do? He can't pick up quests. He can't use any of the items there. About the only thing he CAN do is be eaten by the wildlife. The five minute cooldown prevents any kind of serious abuse on the part of same-level characters. Mages can port any character of any level to any city that has a portal, AND they don't have any restriction on it other than a cheap rune, AND they can turn around and use it to make money (money which a Warlock can definitely use, seeing as I just spent 26g to upgrade TWO spells at lvl72...). I had a guildmate of mine port me to Shatt where I set my hearthstone at level 20. If Mages can do it, why can't Warlocks?
11-20-2008 @ 10:11PM
I was hoping to see the same thing :-(I still remember the beta phase of WoW vanilla when locks could summon anybody without 2 extra players. Too bad it never made to live realms.
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