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Reader Comments (Page 1 of 1)
11-20-2008 @ 1:41PM
BrownCow said...
For those wondering how to determine upgrades as more and more items come available to you, there is simple hierarchy you can go by for stats. You lose stat% from your "rating" stats, i.e. hit, crit, haste, etc... These are the things to look to increase as you level.
Hit - Always try to keep your hit around 5-6% for leveling and normal instances. This also transfers to your pet, which is important for holding aggro. This is by far the most important stat for any DPS class (until capped) and also the most ignored stat by most players.
Crit - This a fairly important stat for BM hunters that do not have talents to buff this stat. Depending on how you are spec'd, crit plays a key role in persoanl and pet DPS. Crit takes a large hit in the upper 70s and at 80
Agility - The old staple of hunter stats. Added AP and Crit.
Your attack power will naturally increase (depending on how you are spec'd) and it is budgeted on almost every item you will have the chance to get. Stacking AP and Crit before you have raised your hit % is counter productive....especially for a BM hunter.
Reply
11-21-2008 @ 3:16PM
Harmun said...
Could you elaborate? 1% hit is about a 1% DPS increase for you and the pet, so how much of a dps increase is 7% armor penetration? What about 3% crit? what about 100 attack power?
Hit used to be the thing people capped first, but with all the options available now, it's just one more stat that can be raised for more dps. I'd really like to see a comparison of all the stats in terms of average DPS increase.