That sinking sensation

If you're not that far into Dragonblight quests and don't want to be spoiled, I'm putting it behind the cut.
The quest is A Letter for Home, and if you're doing or you've done the questlines in Dragonblight concerning the Moonrest Gardens (most of which are identical regardless of your faction), eventually you'll run across a drop from an important leader amongst the Blue Dragonflight forces. The Alliance will get Captain Malin's Letter; the Horde will get Lieutenant Ta'zinni's Letter.
Both letters have been written by people (the former a human, the latter a troll) who were blackmailed into service for the Blue Dragonflight under threat of harm to their families, but are secretly working to destroy the dragons' efforts from within. You kill the turncoats and then you get the letter drop explaining this sad state of affairs, and decide to take it to your local commander to see if there's anything that can be done for this person's family.
Now, Overlord Agmar, the guy who's running the eponymous Agmar's Hammer for the Horde in Dragonblight, is no bowl of chuckles under ordinary circumstances. He's slightly stressed and utterly disgusted by three other traitors running around the area. He is one of the most unsentimental and least forgiving NPC's you will find in the entire game. As far as he is concerned, you are a member of the Horde. You are aware of the problems that the Horde (and, he will grudgingly admit, the Alliance) faces in Northrend; if you weren't, you wouldn't be here. You will do your job and you will do it to the best of your ability, aware of all the things that ride on it, and he will not pity or accept cowardice, hesitation, or -- God help you -- betrayal, because you do not have the luxury of thinking only of yourself.
So I wasn't expecting him to react well, but I also wasn't expecting this:
Ahahahaha... boo hoo, how touching.
<The condescension in the overlord's deep-throated laughter is palpable.>
What did I say? Traitors! Still, I knew Deino once upon a time. She at least is a troll with honor!
I'll see to it that she finds out what happened to her brother. I'll even forget to tell her that you're the one that killed him.
<Agmar fixes you with a calculated stare.>
But I own you now, <class>!
This...bothered me, the sheer callousness of it, to the point where I really wondered for the first time if I were playing the right faction (although I got over it when I logged to my Dwarf and spent an hour being directed to kill the people who'd wound up rebuilding Stormwind for free). A more charitable person might shrug and say that Agmar is simply a character in the mold of Gregory House, M.D. -- you can be a good person without necessarily being a nice one -- but still. That kind of sucked.<The condescension in the overlord's deep-throated laughter is palpable.>
What did I say? Traitors! Still, I knew Deino once upon a time. She at least is a troll with honor!
I'll see to it that she finds out what happened to her brother. I'll even forget to tell her that you're the one that killed him.
<Agmar fixes you with a calculated stare.>
But I own you now, <class>!
A lot of people playing Horde will cite Message From the West as being a sort of epistolary counterpart to this quest, and it's very true that Saurfang's letter washes away a lot of the unpleasantness you've probably dealt with while leveling (as does Saurfang's conversation with Garrosh Hellscream in Warsong Hold; hang around them until you see it). There's a lot of infighting over what truly constitutes the soul of the Horde. I can only hope that Saurfang's concern prevails over Agmar's indifference.
Filed under: Analysis / Opinion, Odds and ends, Quests, Lore, Wrath of the Lich King
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Reader Comments (Page 2 of 10)
Allison Robert Nov 20th 2008 7:16PM
Ah yes. The "lady" running that place makes Agmar look like a kindly grandfather. At least with Conquest Hold's arena you get to...oops, I've said too much.
Duckaholica Nov 20th 2008 11:33PM
I don't know, ALL the orcs/Horde seem to be....really, really angry.
Phasing is very neat though!
FrothyKat Nov 20th 2008 7:13PM
I think there are a few that made me take a step back, moreso because they're gruesome than because of the moral implications, and both in the Howling Fjord.
One is while helping a Worg, he instructs you to kill an eagle and eat her eyes to gain their magical powers of sight! What!? And I'm just gonna be like, "Ok worg! Sounds like a plan! Down the hatch!"?
The other was where an Apothecary wants you to retrieve brains for him to test out from the Dwarves in the Whispering Gulch. However, it's not just an item you pick up off of the mobs... you target their dead bodies and use a saw to open their skulls and pry the gray matter from their poor corpses. I think the guy wants 15 brains... jeez... o_o
Eversor Nov 21st 2008 12:44AM
"Do you have those brains? If not, then at least return my saw. I do not want you walking off with my saw."
JohnSmith Nov 20th 2008 7:13PM
It's for this very reason that I probably will never play a Death Knight. Their starter zone quests are atrocious. This is still a role playing game, I personally think it's a little unsettling that Blizzard is prompting people to play out the murder of woman and children while they plead for mercy.
Allison Robert Nov 20th 2008 7:19PM
Very true. The Death Knight starting area is very well done but thematically it's kind of Grand Theft Auto: Azeroth.
Moody Loner Nov 20th 2008 7:29PM
I found that stationing myself along the road they were fleeing down and only fighting those that stopped to fight me was the least twitchy way to do that quest.
Also a good way to get five Scarlet Crusade civilians together to kick my deathknight ass for me.
Clevins Nov 20th 2008 7:36PM
But the DK quests do a VERY good job letting you see what you're fighting in Northrend. And remember, you're not an independent being at the point where you do them... you're a tool of the Lich King. So the DK quests don't really bother me in the same way.
The torture quests I dislike, especially with the issues of waterboarding and Guantanomo in the real world. Blizz lost some of my respect when they put these in.
Lemons Nov 20th 2008 8:09PM
"I personally think it's a little unsettling that Blizzard is prompting people to play out the murder of woman and children while they plead for mercy."
I've done some questionable quests unthinkingly in the past. But if THAT was my task I just wouldn't do it.
pandaba Nov 20th 2008 9:21PM
The DK-kill-citizens quests are something that I'm very glad Blizzard put into the game, even though they were terribly disturbing. Gives you a new appreciation for how terrible you once were and an appreciation for what you have to do to get redemption, if redemption was even possible. I actually kept some of the useless rags and items I picked up off of the civilians I murdered and will keep them in the bank for as long as I'm in the game. Just a memento of what I had done.
But disturbing quests are nothing new. I haven't made it to Northrend yet but there are two in the old world that still stick with me. The whole Timbermaw reputation grind is disturbing if you actually think about it. The Timbermaw tribe forces you into their service by telling you that unless you go out and commit genocide on their enemies, the Timbermaw will do their best to kill you. They try to smooth this over by telling you what terrible bad guys the other tribes are, but you have no idea if they're telling the truth or not.
And then I recently rolled a Forsaken because I had never played one before. Got a quest to steal pumpkins from the Scarlet Crusade, which seemed like a harmless enough prank. Took them to the apothecary, who put a potion in one and told me to feed it to a Scarlet Crusade prisoner in the basement. The prisoner was terribly happy to get the pumpkin since he hadn't been fed since he was captured, but then almost immediately started screaming in pain and terror as his body rots from the inside out, and he becomes a short-lived zombie. That was disturbing enough that I quit the character, even though I have no sympathy for anything in the Scarlet Crusade.
Trem Nov 20th 2008 10:53PM
I LOVE the DK starting quests. I spent over half an hour just killing the civilians and dumping their skulls in the pot to get more healing pots. It was awesome.
JohnSmith Nov 21st 2008 11:42AM
@pandaba
Very good comments. IRL I too can find my past detestable (no I haven't killed any peasants). Reminders of my past make me ever more grateful for my redemption purchased by Jesus Christ on the cross.
tiojar Nov 20th 2008 7:14PM
Check you mailbox after a day or two. It seems there is more to Agmar than meets the eye.
devolutionary Nov 20th 2008 7:17PM
it may be a roleplaying game, but it is still a game based around murder, vindictiveness, and atrocity. You can't say that murdering innocents is somehow better to wiping out hordes of Kobolds and the like who are native to a region. Both Alliance and Horde have histories of sending people out to kill folk who are defending their lands (Desolace Centaurs are another good case). To then cite the murder of civilians as somehow out of character is preposterous.
vanye111 Nov 21st 2008 10:33AM
Desolace centaurs aren't really a good example. It's stated several times that the centaurs have driven the tauren out of their ancestral lands. Granted it's from the tauren point of view, but they are not averse to owning up to their own mistakes (the tapestries in the Elders hall about their history reveal that in the early days of creation, many of the tauren listened to the dark whispers of corruption from within the earth).
Joe Nov 20th 2008 7:18PM
I love the evilness of it, shoot, i wish the horde was more evil.
Spoonman Nov 20th 2008 7:22PM
I agree
Pablo Feb 20th 2010 8:38AM
well said Joe well said
Sookie Dec 15th 2008 5:21PM
I agree, this is why I joined Horde in the first place. I'm loving the new quests! Thoroughly.
Plastic Rat Nov 20th 2008 10:09PM
Right.. because being 'EBIL!' is so unique...