All the World's a Stage: So you want to be a Paladin
This installment of All the World's a Stage is the fourteenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself.
You might say that paladins are the guardians at the gates of hell -- they fight evil wherever it penetrates into their world and they take the fight to the evil's source in the hope of quenching it forever. Although they focus on guarding their people from undead and demonic forces on the rise, paladins actually stand against evil everywhere, including the evil in their own hearts.
Being a paladin means that you have a relationship of some sort with the Holy Light, that mysterious force of goodness and faith that flows to some degree within all living beings with positive intentions. Most paladins (and many priests) believe that when you do something that you believe to be good, the power of the Light increases in you and your connection to the rest of creation is strengthened, whereas doing something evil (such as acts of greed, despair, or vengeance) will darken the universe and weaken your connection to it. Whether this belief system is a religion or a philosophy is open to interpretation, and seems to depend in some part upon which race you are.
There are three sorts of paladins in World of Warcraft, aligned with the humans, the draenei, and the blood elves. All of these share certain similarities, but each has its own differences as well.
Humans
Paladins among the humans (and dwarves too) are not an ancient order by any means. Originally there were just the Clerics of Northshire -- priests who were not well equipped for battle and suffered great losses during the First War, (about 25 years before the present). Afterwards, their leader, Archbishop Alonsus Faol, recruited knights and clerics both to teach one another and become great warriors skilled in both warfare and healing. These new warriors of the Light were called Knights of the Silver Hand, based in Lordaeron, and they were very helpful in winning the Second War six years after the start of the first. Uther the Lightbringer, probably the most famous paladin, was the first human paladin to show his abilities on the battlefield, and was the instructor of Arthas Menethil.
But Arthas betrayed the Order of the Silver Hand during the Third War after his lust for vengeance so consumed his mind that he lost his morality and joined the very legions of undead he once sought to destroy. With his necromantic powers as a death knight, he killed many paladins, including his mentor, Uther the Lightbringer, and left the Silver Hand in disarray, unable to defend against his legions of undead that swept over Lordaeron. Those paladins that remained either retreated into fanaticism (as with the members of the Scarlet Crusade), or rallied with other noble souls (especially the dwarves) through Light-inspired initiatives such as the Argent Dawn.
Up until the outset of Wrath of the Lich King, human and dwarven paladins have been struggling to pull themselves together after the great losses at the hands of Arthas. Now, however, Tirion Fordring has taken up the mantle of leadership and made good of his vow to restore the Order of the Silver Hand to its former glory and gathered all paladins together into the new "Argent Crusade."
As a human or dwarven paladin, you have lived through many of these experiences, each of which would have affected you profoundly. If your character is older, you may have started out as a warrior or cleric before paladins even existed, but a young person (about Arthas' age) would have grown up in the golden years at the height of paladin glory.
Likewise, if you have studied a lot of the theory about the Holy Light, you may consider it more of a philosophy and way of life rather than a religion. In practice, however, most humans tend to use religious phrases and customs when talking about the Light, as seen in their prayers, their construction of cathedrals, altars and so on. For many, "Light" seems to be the Azerothian name for "God." What your character believes is up to you.
Draenei
The paladin tradition of the draenei goes back many thousands of years, to the time 25,000 years ago, when Velen first encountered the naaru and accepted their assistance in escaping from the eredar. Ever since that exile, the draenei have been students of the naaru, and have come to revere the Light very deeply, even if they are not paladins or priests.
The draenei seem to hold a more religious view of the Light, calling upon it either as a saint might invoke God, or a Jedi might invoke the Force. And, although the exact nature of the naaru isn't entirely clear, they are clearly representatives of the Light to the draenei, wellsprings from which the energies of the Light flow.
To be a draenei paladin is to belong to one of the longest and most prestigious traditions in the history of your race, the very core of who you are. Meeting the humans after arriving on Azeroth would have been a miraculous confirmation of the Light's power to such a character, and would have given him or her great hope in the face of the draenei's 25 millennia of struggle against the Burning Legion.
Blood elves
We have discussed the story of the blood elves and their relationship to the Light at length, but their order of "Blood Knights" deserves another special mention here. As you know, the blood elves originally sought to "steal" the power of the Light and bend it to their will by enslaving one of the naaru, but later on it turned out that their captive naaru had chosen this path for himself, knowing full well what the future would bring, which, in a sense meant that the powers of the Light was a gift to the blood knights, not a stolen energy they had taken away on their own. When that same captured naaru was transformed into the essential energy that reignited the Sunwell, the power of the Light flowed out to all blood elves everywhere, satisfying their need for magic and planting the seed of the rebirth of their civilization.
Needless to say, blood knights who had once prided themselves on their ability to steal and manipulate their way to power with the Light must now face the humbling fact that this power had been a gift all along. Indeed, the very creature they once tortured for this power has recently sacrificed himself for their sake, and now makes the Light available to them in abundant measure whenever they wish to draw upon it. Undoubtedly, this should cause a crisis of faith in many blood knights, with numerous possible outcomes, although I suspect most would seek redemption and forgiveness for their former arrogance.
All the World's a Stage continues this series on roleplaying within the lore with today's look at Paladins (following on Horde and Alliance Warriors). If you're interested in the antithesis of a Paladin, be sure to check out how roleplaying a Death Knight will be different from every other class, as well as some suggestions on where you might begin with your death knight character concept.
You might say that paladins are the guardians at the gates of hell -- they fight evil wherever it penetrates into their world and they take the fight to the evil's source in the hope of quenching it forever. Although they focus on guarding their people from undead and demonic forces on the rise, paladins actually stand against evil everywhere, including the evil in their own hearts.
Being a paladin means that you have a relationship of some sort with the Holy Light, that mysterious force of goodness and faith that flows to some degree within all living beings with positive intentions. Most paladins (and many priests) believe that when you do something that you believe to be good, the power of the Light increases in you and your connection to the rest of creation is strengthened, whereas doing something evil (such as acts of greed, despair, or vengeance) will darken the universe and weaken your connection to it. Whether this belief system is a religion or a philosophy is open to interpretation, and seems to depend in some part upon which race you are.
There are three sorts of paladins in World of Warcraft, aligned with the humans, the draenei, and the blood elves. All of these share certain similarities, but each has its own differences as well.
Humans
Paladins among the humans (and dwarves too) are not an ancient order by any means. Originally there were just the Clerics of Northshire -- priests who were not well equipped for battle and suffered great losses during the First War, (about 25 years before the present). Afterwards, their leader, Archbishop Alonsus Faol, recruited knights and clerics both to teach one another and become great warriors skilled in both warfare and healing. These new warriors of the Light were called Knights of the Silver Hand, based in Lordaeron, and they were very helpful in winning the Second War six years after the start of the first. Uther the Lightbringer, probably the most famous paladin, was the first human paladin to show his abilities on the battlefield, and was the instructor of Arthas Menethil.
But Arthas betrayed the Order of the Silver Hand during the Third War after his lust for vengeance so consumed his mind that he lost his morality and joined the very legions of undead he once sought to destroy. With his necromantic powers as a death knight, he killed many paladins, including his mentor, Uther the Lightbringer, and left the Silver Hand in disarray, unable to defend against his legions of undead that swept over Lordaeron. Those paladins that remained either retreated into fanaticism (as with the members of the Scarlet Crusade), or rallied with other noble souls (especially the dwarves) through Light-inspired initiatives such as the Argent Dawn.
Up until the outset of Wrath of the Lich King, human and dwarven paladins have been struggling to pull themselves together after the great losses at the hands of Arthas. Now, however, Tirion Fordring has taken up the mantle of leadership and made good of his vow to restore the Order of the Silver Hand to its former glory and gathered all paladins together into the new "Argent Crusade."
As a human or dwarven paladin, you have lived through many of these experiences, each of which would have affected you profoundly. If your character is older, you may have started out as a warrior or cleric before paladins even existed, but a young person (about Arthas' age) would have grown up in the golden years at the height of paladin glory.
Likewise, if you have studied a lot of the theory about the Holy Light, you may consider it more of a philosophy and way of life rather than a religion. In practice, however, most humans tend to use religious phrases and customs when talking about the Light, as seen in their prayers, their construction of cathedrals, altars and so on. For many, "Light" seems to be the Azerothian name for "God." What your character believes is up to you.
Draenei
The paladin tradition of the draenei goes back many thousands of years, to the time 25,000 years ago, when Velen first encountered the naaru and accepted their assistance in escaping from the eredar. Ever since that exile, the draenei have been students of the naaru, and have come to revere the Light very deeply, even if they are not paladins or priests.
The draenei seem to hold a more religious view of the Light, calling upon it either as a saint might invoke God, or a Jedi might invoke the Force. And, although the exact nature of the naaru isn't entirely clear, they are clearly representatives of the Light to the draenei, wellsprings from which the energies of the Light flow.
To be a draenei paladin is to belong to one of the longest and most prestigious traditions in the history of your race, the very core of who you are. Meeting the humans after arriving on Azeroth would have been a miraculous confirmation of the Light's power to such a character, and would have given him or her great hope in the face of the draenei's 25 millennia of struggle against the Burning Legion.
Blood elves
We have discussed the story of the blood elves and their relationship to the Light at length, but their order of "Blood Knights" deserves another special mention here. As you know, the blood elves originally sought to "steal" the power of the Light and bend it to their will by enslaving one of the naaru, but later on it turned out that their captive naaru had chosen this path for himself, knowing full well what the future would bring, which, in a sense meant that the powers of the Light was a gift to the blood knights, not a stolen energy they had taken away on their own. When that same captured naaru was transformed into the essential energy that reignited the Sunwell, the power of the Light flowed out to all blood elves everywhere, satisfying their need for magic and planting the seed of the rebirth of their civilization.
Needless to say, blood knights who had once prided themselves on their ability to steal and manipulate their way to power with the Light must now face the humbling fact that this power had been a gift all along. Indeed, the very creature they once tortured for this power has recently sacrificed himself for their sake, and now makes the Light available to them in abundant measure whenever they wish to draw upon it. Undoubtedly, this should cause a crisis of faith in many blood knights, with numerous possible outcomes, although I suspect most would seek redemption and forgiveness for their former arrogance.
Filed under: Horde, Wrath of the Lich King, Classes, RP, Guides, Lore, Blood Elves, Draenei, Paladin, Dwarves, Human, Alliance, All the World's a Stage (Roleplaying)







Reader Comments (Page 1 of 4)
Xxpat5xX Nov 23rd 2008 11:05PM
Almost thought you were gonna forget Dwarfs ^^
McGyver Nov 24th 2008 9:27AM
How about High elf paladins? According to lore, they too follow the light like humans and dwarfs. Yes, there are few, but still heck more than Gnomies.
vwvstarboyvwv Nov 23rd 2008 11:15PM
forget dwarves!?
never.
Seloth Nov 23rd 2008 11:35PM
The best class in the game! Nice article.
twh Nov 23rd 2008 11:37PM
Lore perspective, the best.
In game, not so much.
People can't stand the thought of losing to something they once laughed at, so they cry to get them nerfed.
Saiforune Nov 24th 2008 12:39AM
Pallys are my ALL TIME FAVORITE Lore Class. On my account I blow through quests skipping a TON of lore and such on my mage and rogue, but when I'm on my paladin I forget everything and just immerse myself in the storyline. I'm a Human Paladin, but Uther has always been my Lore idol. And the Silver Hand Arthas, not Lich King Arthas. But Lich King Arthas is the Lore idol of my Death Knight! =P
twh Nov 23rd 2008 11:37PM
What kinda makes me wonder is what exactly happened that brought the surge of dwarves into the paladin brother/sisterhood. I mean, before, they were just busy trying to keep to themselves and supporting the Alliance with their pilots, gunmen, mortar teams, and Mountain King warriors.
What happened, I wonder.
Aldheim Nov 24th 2008 12:14AM
Practical answer: They were already playing the "only one race in this faction gets this class" card for Druids, and they didn't want there to be three times as many Shaman as Paladins (since three different Horde races can pick Shaman as a class.)
Lore answer: I think it's always been stated that the dwarves have a belief in the Holy Light, if not as strong of one as the human traditionally have (and perhaps less so now that the dwarves are Titan-happy.) I'm not sure it's ever been a "surge" (there are still undoubtedly more human paladins) but they've probably been around in some numbers for a while. It also makes sense that the dwarves would take longer to get involved in the way of the paladin, since dwarves are longer lived and therefore a bit more set in their ways.
Other possible lore answer: Paladins were originally a knightly order of Lordaeron, a human kingdom, and the Order of the Silver Hand was expressly in service to King Terenas. It would make sense then that the original paladins were overwhelmingly human. Oddly enough, Arthas may have opened up the opportunities for dwarven paladins when he overthrew the original Order- suddenly the "Order of the Silver Hand" was more of a way of life rather than a specific knightly order, and being a Knight of the Silver Hand was more about your ability to wield the Light than it was about your citizenship. (This, by the way, is my interpretation of all the beginning trainers who call new human and dwarf paladins "Knights of the Silver Hand"- it's not an actual "order" at that point, but rather a way of life.)
-Aldheim, who is somewhat obsessive about his paladins
Woot Nov 24th 2008 2:59AM
Actually, The Knights of the Silver Hand would be more than just serving the Lordaeron throne, they were created by Archbishop Alonsus Faol, he's from Stormwind. The Church of Holy Light spans pretty much all of the human kingdoms, Ironforge, and Quel'Thalas.
And the seat of power of the Church was/is in Stormwind.
Aldheim Nov 24th 2008 4:12AM
The Temple of Light was in Stratholme and fell with it. The Cathedral of Light would not have existed/been in use when the Knights of the Silver Hand were formed, as Stormwind was occupied by the Horde when Uther and Co. took up their hammers. And of course, the first paladins were in fact ordained in Stratholme- see the Alonsus Chapel and the paladin inside of it.
That said, yes, Alonsus Faol was from Northshire, or at least a member of the order of Northshire clerics.
Finally, yes, the Order was in service to Lordaeron in specific- otherwise Arthas could not have disbanded the order by right of his royal authority. If the Order were independent of Lordaeron, Arthas would have no room to do that, and his pronouncement that the Order was disbanded would have meant much less than it did.
Woot Nov 24th 2008 4:20AM
Except Alonsus Faol, HEAD of the Church is from the Kingdom of Stormwind.
Also, Arthas didn't really have the power to disband the Order, he was just being a douche bag. He wasn't King. He can't disband the Order, only his father or the Church can do that. And even if he was King, he would only disband the Lordaeron branch of the Order.
Also, there's that Blood Elf Paladin in the Bulwark that wants you to desecrate Uther's grave. He was a student of Uther. Proving that the Order wasn't just a Lordaeron organization but a Church of Light as a whole which includes the human nations, Ironforge, and Quel'Thalas (yes there were some high elf Paladins before the Blood Knights were even formed).
Firael Nov 24th 2008 7:14AM
A paladin is all about honor, only treasure is more important to dwarves than honor. They have a martial inclined society, they value honor in battle as the ultimate goal in a dwarves life. And only a dwarf can be more stubborn than a paladin, especially a dwarf paladin. As all medieval societies also the dwarven is divided in classes, martial, religious and support. A dwarven priest is maybe a dwarf who is wise, keeper of the history of his people, who is tasked with the religious ceremonies and a teacher. A dwarven paladin is a dwarf who is wise in the ways of light, a protector of the law and a monument of the iron will of dwarvenkind.
Aldheim Nov 24th 2008 1:38PM
So what you're saying is that the cutscene in Warcraft 3 and now at the beginning of Culling of Stratholme is essentially meaningless, and somehow it never occurred to Uther to point out that, even were he king, Arthas wouldn't have the authority to disband the Order. That basically, that scene, one of the most important moments in Arthas's fall, was a screw up on the part of the writers.
I'm sorry, but that doesn't even make sense.
Also, the fact that high elf and dwarven paladins existed in some amount beforehand doesn't mean it wasn't a Lordaeron order. For one, Lordaeron was huge compared to pretty much any other country- there's at least five zones that would have comprised old Lordaeron. There were a lot people there. And high elves paladins would have been tutored by Uther during the Second War- y'know, the one where the high elves joined Lordaeron to fight the Horde, because Stormwind was fallen and occupied.
In short: there were three big leading institutions of the Holy Light pre-first war: the Northshire Abbey (destroyed by the Horde, rebuilt after 2nd or maybe even 3rd war), the Cathedral of Light (destroyed by the Horde, rebuilt after 2nd war) and the Temple of Light (destroyed by the Scourge, so far not rebuilt.) The Temple of Light was the head of the church when the paladins were founded. They were a Stratholme-based order in service to Lordaeron. You have to discard half of all the dialogue that Uther spoke in Warcraft 3 and some of the most important cutscenes in order to make it otherwise.
Woot Nov 24th 2008 5:02PM
Aldheim, if you knew anything about royalty, then yes, you would know that a Prince have no authority to disband anything without permission from the Crown.
And yes, High Elves were tutored as Paladins during the Second War BECAUSE Quel'Thalas is a member of the Church of Holy Light. The presence of the Blood Elf Paladin in the Bulwark proves that. Most who remained High Elves were citizens from other (human) nations like Dalaran.
The only reason YOU think it's a Lordaeron organization was because it was created in the Stratholme Temple. Of course they can't create it in Stormwind, Stormwind was destroyed. If Stormwind was around when they came up with the idea of Paladins, the Order would've been founded in Stormwind, after all it was the most powerful human nation before the Horde destroyed it.
Kor Nov 24th 2008 12:05AM
Draenei Paladin FTW!!
Saiforune Nov 24th 2008 12:42AM
How can you seriously play a Space Goat Pally... It's such LolLore that it makes me want to anhero. God I hate the Space goats.
Kia Nov 24th 2008 1:57AM
Quite easily. My draenei pally is my baby
Shanic Nov 24th 2008 3:25AM
@ Saiforune
I feel that a "space goat" pally, as you call them, really demeans the Draenei and their lore. The problem is the that you seem to misinterpret their actions and looks as the history. The Draenei are an exiled people who really only have one hope - the Naaru. And while they may be giant silver Puzzle Piece LOLs to you, they are tremendous angels to most of the rest of WoW.
So, smelly-simmian cursed and weak titan offspring, what's it to you if my Draenei female sees the Naaru as the hope and salvation as they are, and wields the light in their name?
elprogramer Nov 24th 2008 12:18AM
I reiterate my hatred for the "stealing the light lore".
Thank you Blizzard, my character is a thug.
Aldheim Nov 24th 2008 1:39PM
I dunno, I kind of liked the original blood knight storyline. I play a human paladin and a blood elf paladin at times, and the difference between the cultures (the Light as a religious philosophy versus the Light as simply a power source to be used as seen fit) is very intriguing to me. I like the diversity of possibility in the paladin archetype.