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11-23-2008 @ 9:15PM
Holy crap, I just had an amazing idea. Okay, Nozdormu raid. First phase, you fight him down to like 30%... then the fight starts over. You're running back into the room just like the start of the fight. This time, he has a different strategy, but again, you best him. At 20%, he tries to throw you back to the start again... but timestream error. He's too injured, distracted, and screws it up. Instead, every member of the raid finds him/herself cut off from the rest of the raid, each against a Nozdormu. Crap, right? WRONG! You're fighting him with 39 of yourself from different moments in time! When you get him down to 10%, fight starts over one last time, and this time it's for real. Each member of the raid has, let's say, one of their copies persist for this fight- this copy uses your other spec, assuming dual specs are in by this point. Then you fight him all the way down, and finally kill him.Technically, that would be a nightmare to code, and the copies would be a disaster for balance (40 warriors, none of them able to heal, for instance), but if they could work that out... that could well be the most amazing fight in any game I'd ever played.
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