So I was thinking about grabbing some PvP achievements on my Death Knight the other day, when a rather glorious thought popped into my head: If some Hordie tried to exploit terrain in Warsong Gulch, my Death Grip and I were going to have a lot of fun drawing their cheating self into the midst of a knot of angry Alliance.
Of course, there's always the problem of LOS, but still, I can't help but think that Death Grip may be so effective that it ends some of the frustration of WSG in which flag-bearers find ways to jump over holes in the terrain such that it's near impossible to get to them. It'll be nice if it does happen that way, and I don't say that just because I am a Death Knight. New skills that help solve old problems are always nice.
There's other new skills for various classes that may have similar effects in PVE or PVP, such as Tricks of the Trade for Rogues or Aspect of the Dragonhawk for Hunters. Are you projecting that any of the new Wrath skills or talents will be game changers for the way we play and compete? Have you seen them changing things already?