The Care and Feeding of Warriors: To Arms
The endless respeccing continues. Oh, dual specs, why won't you arrive? Why? Last week we talked about protection, which I said (and stand by) was the the best leveling spec in the game for warriors, being fast, fun and powerful. A lot of people took umbrage, saying that I was ignoring how strong Arms was as a leveling spec. I'm not going to take back my statement about prot... it's a wonderful, versatile, almost unkillable leveling spec that can do a lot of damage to groups and takes a beating and a half. I'm in love with how Blizzard has revamped the spec, making it strong for solo as well as tanking. But fair is fair, and since I have plenty of warriors, it's not like respeccing one to arms and testing it out is going to kill me.
Well, arms partisans, I admit it. The spec may have been overshadowed by the sheer coolness factor of a TG build, but in terms of power and effectiveness grinding your way through mobs to get your quests done, it's a solid spec. It's so solid that I even respecced my 80 warrior for the holiday weekend and picked up an Argent Skeleton Crusher to replace my De-Raged Waraxe. What it lacks in prot's pure refusal to die it gains in the excellent, underrated (by me) spectacle of unleashing a bladestorm in the middle of a three mob pull. I'm now eyeing that titansteel I have in the bank and mulling over the merits of making myself a Destroyer.
A caveat: if you do not like watching for procs, you won't like the new arms. I leveled back in vanilla WoW as an arms warrior when MS was the top of the tree and you could raid tank in the spec. It still bears the stamp of that time (and MS is still the heart of the tree) but you'll find overpower and execute have moved up to be equal damage dealing instants once they proper talents allow their use.
Arms is good enough now that, at 80 in tanking gear I was doing significant damage with it. Once I grabbed a few DPS pieces and got them properly enchanted, well, I became just as enchanted with the spec as all the commenters from last week: it requires a more focused attention on your abilities but if you can get that overpower or execute off on time, you'll benefit greatly. Improved Rend not only does reasonable damage now, but with talents like Deep Wounds, Taste for Blood, Trauma, Unrelenting Assault and Blood Frenzy, arms is all about a cascade effect, as your bleeds not only do more damage but give you more instant attacks for more chances to crit and increase how much damage your bleed effects can do, while simultaneously increasing how much damage your targets can take from physical attacks and increasing your attack speed. Arms actually feels like you're a slow burn, a juggernaut who just does more and more damage the longer the fight goes and your abilities all come into play.
Okay, let's look first at the build I tested out on my draenei warrior. Technically he's level 73 now and this is a level 70 build, so just pretend he forgot to spend two talent points I guess. It's intended as a leveling build and assumes you may want to do some tanking with it, hence the inclusion of full Tactical Mastery.
This is a heavy arms build, going over into fury for the two must-have DPS talents Armored to the Teeth and Cruelty. Improved Overpower is a must for any arms build that aims to take advantage of Taste for Blood - if Rend is going to let you proc a low rage cost, high damage instant attack, you want to have an extra 50% chance to crit with that attack, especially with talents like Unrelenting Assault lowering your overpower cooldowns and Wrecking Crew enraging you on any successful melee critical. I won't lie to you: I only put that point in Improved Intercept out of habit. I don't think I shifted out of battle stance very often at all while grinding in Storm Peaks, there just was no reason to when I saw Overpower lighting up all the time. I specced axes for this build because both my human and my draenei have good axes, but you could use any weapon you like. Axe spec is pretty strong for this particular build, though, with both additional critical hit chance and damage. For PvE axe spec is hard to say no to, frankly, with all the synergy it has with Wrecking Crew and Trauma.
I then decided to play around on my tauren with a slightly more advanced version of the spec. Since he's just level 74, you'll have to pretend he had an extra point. Frankly, at this point I was kind of at a loss as to what to spend points in arms on. I don't like Imp Slam for a soloing/questing build because I'm rarely ever going to be casting slam, especially with Overpower and Execute procs and Mortal Strike already using up so much of my rage (even with that extra 10 rage after every execute) so I took points in Second Wind (always good for when some annoying mob has a stun) but I really feel like the points in Improved Intercept are almost wasted now, and would have been better in Imp Charge or Imp HS. I stance dance for the occasional intercept, but it's not as important in a leveling build as it would be for a dedicated PvP build, which this isn't. The two points in Unbridled Wrath are in preperation for where the spec will be in another five points, plus it never hurts to get rage back.
Finally, the spec I used at 80. This is still intended for soloing/questing/occasional instancing, it's not aimed at sustained raid damage dealing or dedicated PvP. It's solid for grinding rep to get better armor and weapons and can clutch tank if needed as well. Again, I'm not sold on Imp Intercept, but it's in the spec as I have it so I'm keeping it here for you to look at and consider how you'd better spend the points. (If I were doing a lot of instances as DPS, I'd almost assuredly dump it for Imp Slam or Imp HS, or even consider trying to move those points over to Commanding Presence.) I was surprised by how much I loved Sudden Death, to be honest. Execute 'spam' (it's hard to really spam an ability with a 9% proc chance) saved my bacon on at least two bad pulls up around Dun Niffleheim, and combined with the raw damage output of Bladestorm (thankfully, mobs are too stupid to run away) and judicious use of the new Retaliation and Recklessness (pop reck and then bladestorm back to back, it's hilarious) I was easily able to grind my daily quests with almost ridiculous ease. Sweeping Strikes, Bladestorm and Improved Cleave give this spec a solid amount of area damage when it becomes necessary to break it out.
There's probably lots of ways to improve this spec... like I said, just looking at it now I thought about dumping Imp Intercept for Commanding Shout, as more AP is always good and I'm just not shifting into zerk enough to benefit from the intercept cooldown. Honestly, with all the changes, I'd almost suggest putting Imp Intercept back into fury, but I'm sure if I was PvP arms I'd hate that idea. I leave it to our dedicated arms warriors to come and explain how to improve it in more detail: I know from testing that these specs can serve their desired function (as my squidface is now 73 because I was testing this spec) and you can use them as a base to design your own spec. Just please, don't forget to include Wrecking Crew as nothing is more embarrassing than having to go back to the trainer as everyone else is waiting at the stone for you.
Next week, underwater basketweaving. Or maybe fury specs for leveling. I'm sure we're all on tenterhooks waiting to see which.
Filed under: Warrior, Analysis / Opinion, Odds and ends, Expansions, Features, Leveling, Guides, (Warrior) The Care and Feeding of Warriors, Wrath of the Lich King






Reader Comments (Page 1 of 2)
zlickrick Nov 28th 2008 2:23PM
Question for you prot folks...
Do you need pure DEF gear to tank 5 mans in WOTLK or does dps gear suffice?
Matthew Rossi Nov 28th 2008 2:32PM
I generally prefer tanking gear unless I'm significantly above the instance: a level 75 warrior could probably tank Nexus/UK in DPS gear, especially if it were high stam PvP gear.
Kuroyume Nov 28th 2008 2:41PM
I use a mix of DPS and Tanking gear thati have from TBC. As i get upgrades i'm sure my gear will focus more on the tanking side, but for now i've been able to tank without issues...
Calaana Nov 28th 2008 3:02PM
I'm a paladin, so I could be wrong, but I've found the new tank gear to have heavy amounts of stam and str, whereas the dps gear has little to no stam with lots of str.
There's very little tank gear, if your comparing to bc content, but don't forget str converts into shield block now, which is more than enough for your leveling instances. Compare these borean rewards for example: http://www.wowhead.com/?compare=37476;36938
Tank gear's changed, at least for leveling - I've found that making a set of tank gear from quest rewards, whilst a downgrade, really helped me adapt, and presented little problems tanking wise.
stabbington Nov 28th 2008 3:21PM
Tank gear is always preferred, but I've healed some normal 5mans on my resto druid alt where the tank was wearing mostly DPS gear and I was just fine.
I ran into a DK tank trying to do UgK with 9k HP, though. Don't be that guy.
kire Nov 28th 2008 2:44PM
This doesnt contribute much to the article but I have always loved warriors tanking an instance. I dont know what it is with them but out of all the tanks in the game they seems to take less burt damage which is awesome for healers (me). I wished I knew what it was about them that makes them stand above the rest, but I wished I seen more of them.
Firestride Nov 28th 2008 2:46PM
If I were to start a brand, spankin' new warrior, at what point would Prot become a viable (solo) leveling spec? Immediately? 68?
Thank you!
Sorano Nov 28th 2008 3:44PM
Back in original WoW, I leveled my first character ever, my tauren warrior, in Arms spec. Now, things have changed a LOT.
After hitting 70 in BC, I switched to Prot to learn how to tank, fell in love with tanking and then never looked back. Well, I did spec fury once as a request to my GM because we were short on dps for Gruul's.
Long story short: I would recommend switching to prot once you hit level 41. Not only will you have access to plate, upping your survivability significantly, but you will have enough talent points to get http://www.wowhead.com/?spell=29594 giving you a reason to stay in Defensive Stance most of the time.
http://www.wowhead.com/?talent=LZZVItMxczbb
Notice afterwards the "good" new talents come hitting by, upping your dps while contributing to keep you alive at the same time.
Yiedra Nov 28th 2008 5:53PM
Fury from level 10 till 39. Then get your Whirlwind Axe from you warrior quest or the 2H Axe from Scarlet Armory and specc arms from 40 till 60 or so. At 60 you can respecc prot to get Shockwave which scales beatifully with DPS/AP gear and just AoE your way through Outlands.
Whomper Nov 28th 2008 2:47PM
I'm leveling as prot and tbh i couldn't see myself changing to any other spec, the pure survivability is fantasic and the amount of damage revenge and shield slm does is fab
Also when you see in the general or lfg channel
"LF1M Tank to *******" which happens on so many occasions, and instancing does give a decent amount of xp i am really enjoying myself
LostOne Nov 28th 2008 2:52PM
My 70 warrior (haven't played since wrath, he'll be my next toon) leveled arms. Love bladestorm. But I'm hearing so many good things about prot, I'm thinking I may have to switch. Right now he's in a lot of PVP gear, season 2 2-hander sword. Any suggestions on what quests I should focus on first to get a good shield and one-hander? Or do prot levelers usually go 2-handed?
Premaximum Nov 28th 2008 3:40PM
Prot Levelers definitely don't go two-hand. They'd miss out on Shield Slam, which is one of their major sources of damage.
Make due with quest reward shields until 73, at which point get a blacksmith (or make it yourself) to make you a Saronite Defender. Pretty good shield for that level. I'm still using a green 1-hander at the moment, but it's served me well enough.
shyguysamurai Nov 28th 2008 3:15PM
I lvled my warrior as arms from 1-50. I really enjoyed it. Mortal Strike was my bread and butter.
From 50-60 I switched to Prot (this was when the new talents were released) and I can't imagine changing back to Arms. I wouldn't mind making an arms build when dual specing is available, though.
I've never played fury because it seems too fragile to me. TG is awfully tempting so I might have my second build as fury once dual specing is available. Specing TG would only be for looking so cool, really.
I look forward to part 3. Hopefully you'll prove my feelings about the fury tree incorrect. Thanks.
shyguysamurai Nov 28th 2008 3:21PM
You definately want a sword an board setup. Shield Slam is your new best friend as prot. You'll be suprised about the DPS you'll churn out with a 1H weapon.
In Northrend it seems that every other quest gives you loot and there's plenty of shields in that mix. Once you are high enough level the Warsong offensive have plenty of great shields for easy rep.
draeth Nov 28th 2008 5:57PM
Yea I respecc'd prot at 71, now im 74 and you're right its all about shield slam and revenge. Basically charge in spam devastate until revenge and/or sword and board procs, use them and go back to spamming dev.
On multi mob pulls its all about thunderclap, demo shout, shockwave, and cleave. Again revenge and sword and board where applicable.
I find prot to be a lot more intense than arms, which I leveled as 1-70. It may be because Im so used to looking for arms procs but I think prot keeps you more engaged in whats going on. You continually keep your eye on all your cooldowns and try and keep HS up as well.
Also dont doubt pvp as prot, YOU WILL NEVER DIE. Pop your defensive cooldowns in pvp, and stun them judiciously (concussive blow, shockwave) they can be life savers/game winners.
Rotclaw Nov 28th 2008 3:30PM
Once I went prot, I was hooked. Tried out fury with TG but just got tired of eating/bandaging after every fight. Plus, and this is big, prot has spell reflection. It just never gets old when that bolt goes bouncing right back to the caster. And this is just another cherry in addition to the already awesome Shockwave, Sheild Slam and Concussive Blows. Half the time the stuff I'm fighting is seeing stars.
Not to mention it just *feels* more like a true warrior when you're smashing with your shield and able to absorb ridiculous amounts of damage. Something about dual-wielding is just too rogue-in-plate for me.
I'm curious to check out Arms but I'm fairly sure I'll just end up back in Prot again. No need to wait for procs in Prot - there's always something ready to use. Probably the one thing I might miss is not using some of those eye-poppingly insane dps 2Hers.
Calar Nov 28th 2008 4:02PM
Having a warrior and tankadin I found respec'ing my warrior to Prot has made it much easier to swap between the two.
Now I can run in to packs on mobs on both and not worry so much about dieing.
Don't really want two tanks in the long run - but never thought I'd be specing my warrior to prot for levelling :)
Titus Vorenus Nov 28th 2008 5:14PM
After many, many, many, many... and many more ways to say many dead i suffer with my level 70 human warrior (arms). I decide today to switch all talents to protection.
In one hour i knew that that was the best choice i made in wow.
Not i can stand with the best of them, and knock em, dazed em and wip them all (hordes too)
I last way longer now, and i always get a welcome in dungeons and raids.
Thank you warrior
draeth Nov 28th 2008 6:00PM
Prot is a welcomed to change I think to everyone who was specc'd arms in bc. It's refreshing change for guys like me who spent countless hours grinding bgs as arms. Prot makes you think differently, get out of the mundane autoswings of arms.
Grubba Nov 28th 2008 8:29PM
Honestly, I think 3.0 arms is a welcome change for those who played arms in BC. The play style is radically different from BC arms, and I think the dynamic of watching for sudden death and hunger for blood procs has made it a lot less static and more fun. I've also never really been able to figure out what the complaint with bladestorm is, other than to just assume that people want it to be something else entirely. It looks cool, it breaks snares and roots and makes you unstoppable, and it does ridiculous amounts of damage. What is there to dislike?
Prot is a lot of fun, too. I never thought I'd ever say that tanking multi-mob pulls is fun (at least, not as a warrior), but boy is it ever. I'm prot right now for leveling, but I enjoy arms too, so I will probably be switching back and forth between the two. The only spec that I don't find interesting is titan's grip. It looks cool to carry around two big weapons and to swing them around in combat, but I just find playing it really boring.