All the World's a Stage: So you want to be a Warlock
This installment of All the World's a Stage is the fifteenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. The Warlock is the ideological counterpart to the Paladin. Where paladins strive to wipe out evil wherever they see it, warlocks enslave those evils and use them for their own purposes. Being a warlock is all about harnessing the most wicked, corrupting, and evil forces in the universe.
Why are these forces evil, you ask? Aren't magical powers neutral in themselves depending on how you use them? Isn't killing with one weapon more or less the same as killing with another? Well, if you consider that a warrior basically cuts or bashes things, and a paladin cuts or bashes and brings down the righteous energy of justice. But a warlock uses curses and spells, which, like horrifying biological weapons of modern days, destroy his enemies' minds and eat away their bodies from the inside; wreaks massive havoc with great explosions and persisting fire; and sucks the souls out of people and creatures and uses them to power even more horrifying abilities, such as summoning demonic creatures who would just as soon pluck out your eyeballs as look at you.
To suffer at the hands of a warlock is significantly more excruciating than the attacks of any other class -- a slow, painful, torturous, agonizing death. If warlocks existed in modern earth, their abilities would be against all international agreements on human rights and rules of warfare; they would be squarely in the evil company of terrorism, drug-trafficking, slavery, and biological germ warfare development.
And yet if your warlock works for the Alliance or the Horde, he or she claims to do all of these things all for the greater good.
First, a bit of history
Warlock magic is relatively new to Azeroth, although it is a bit older or the Horde than the Alliance. Although Warlock magic was first developed by the eredar, the orcs were the first race in the game to learn the ways of demonic magic, when Gul'dan became corrupted by the Burning Legion and set their race to the destruction of the draenei. Soon after, when the orcs entered Azeroth through the Dark Portal, they used these powers to great effect against the humans, no doubt making some mages secretly wish they could use those powers too.
After the Horde lost the Second War, however, no doubt a few humans and elves tried to learn demonic magic from their new captives. At that time, they would have kept it very secret, but as time progressed and the chaos of the Third War broke loose, this demonic knowledge became more and more widespread among races without a strong racial sense of distaste and distrust towards these things. The gnomes were probably more captivated by all the new magics warlocks could teach, without realizing how very evil the demonic powers were at first. The blood elves simply became more open about their demonic studies once their nation had been ravaged by the Scourge and they were forced to turn towards some amount of demonic energies to sustain themselves anyways. And the Forsaken probably have the temperament most suited toward warlock magic, as many of them are former humans and elves whose sense of emotion and morality has been distorted or largely removed.
No matter which race you choose, unless you're an orc, warlock magic isn't something you would have grown up with -- on the contrary, if you belong to one of the older races your character would have grown up as a mage, priest, shaman or something and only discovered the ways of the warlock later on, within the last 15 or 20 years or so. If you are a young human warlock, you might have been going through puberty when one of your parents started uncovering the secrets of this magic from the orcs and accidentally allowed you to witness its power.
The masquerade
So the big question is: are all warlocks evil? Certainly, if you want to be evil, the Warlock is the class for you -- feel free to cackle madly and destroy things with wild abandon. If you're undead you can even eat your enemies after you agonize them to death.
But remember, you are part of either the Alliance or the Horde. You must walk in their cities, buy from their auctions, and fight foes alongside other characters in your faction. In many places, it would not be wise to go around broadcasting that you are a warlock, as there are many people who detest everything warlocks stand for. If you are indeed an evil warlock -- perhaps some sort of spy for the Burning Legion, or maybe just a free agent of mayhem -- it might be wise to have some sort of cover story for your character to hide what you really are. "Warlock? No! I'm a mage who just happens to know a lot of fire and shadow spells." Or, if someone catches you with your demon out, you might claim that as a warlock, you "control" these forces of evil without doing anything evil yourself. Someone who doesn't know the extent to which warlock magic not only destroys but tortures as well might just believe it.
Do two evils make a good?
On the other hand, if you're like me, you want to play a warlock because the game mechanics of the class itself look pretty fun, but you don't like roleplaying evil characters so much. For my warlock character, I reinterpreted some of the spells and abilities in my own way, so that, as far as I'm concerned at least, my character doesn't feel so much "evil" as "morally ambiguous."
She claims that when she takes a Soul Shard, for instance, she's not actually capturing someone's soul, but rather some little portion of that person's soul or mind: all their memories before the age of 8, their awareness of the color teal, or perhaps even just a single word from that person's vocabulary (so that they would never again be able to speak, hear, or think about "massage" for instance, although "back rub" would still make sense). To me that's a lot more creative than just stealing someone's soul, and it makes more sense in the case of creatures such as constructs or zombies that don't necessarily have souls; my character can take away a construct's programming for violent actions, or a zombie's constant hunger for brains, and then use these to power her spells.
And speaking of spells, my character would say that just because "Curse of Agony" sounds really bad, doesn't mean it actually is. She says it's the kind of pain that feels really bad at the time, but after healing seems as though it never happened, and besides, it's really no worse than being eviscerated or mind-flayed. There are lots of nasty attacks other classes can do, she would argue, so why do warlocks get all the bad rep? Summoning demons isn't so bad if you keep them under control, right? (By the way, remember that the warlock class is the only one with pets that can talk: use the Pet Emote addon to make the best use of these demon minions as characters to compliment your own. If they merely follow you around without saying anything interesting, you're missing out on a lot of good roleplay opportunities.)
Of course the question of how you want to play your character is entirely up to you. You could go with the straightforward "using evil powers for good purposes" routine, or you could mix it up in whatever way seems to make most sense.
Filed under: All the World's a Stage (Roleplaying), Classes, RP, Guides, Lore, Blood Elves, Analysis / Opinion, Warlock, Undead, Orcs, Gnomes, Human, Alliance, Horde






Reader Comments (Page 1 of 4)
Kolya Nov 30th 2008 11:50PM
These articles come out later and later o.o
I love em though!
Keep em coming, David!
Caelima Dec 1st 2008 12:27AM
I do hope Hunters are Next. Would love to see your take on the different races for them.
Perrins Dec 1st 2008 12:54AM
your description on how a warlock uses its power and what it does to its victims was awesome. i loved reading this!!!!
Lenz Dec 1st 2008 1:22AM
For the soul shard bit, isn't it really just semantics at that point? Because they have to die for you to get the shard, they were "never again be able to speak, hear, or think about "massage"" anyway.
Shanic Dec 1st 2008 2:21AM
Unlike in real life, fantasy souls have this annoying habit of coming back from the dead. ;)
David Bowers Dec 1st 2008 10:47AM
Yes, of course that's true, and fantasy characters do tend to come back to life now and then. I guess the way I think of it, my character doesn't always need to "kill" her enemies so much as incapacitate them. I mean, she could kill the bandits if she needs to collect bandit nostrils for a quest or whatever, but she could also just as easily drain away their strength until they're lying there motionless and numb (but still alive) and then proceed to carve their noses off. If she needs to, she could take their awareness of the existence of cheese, too, in order power her "summon voidwalker" spell (so they never even see cheese, for example, even if it's stuffed inside their mouths -- they'd just really be confused as to why they can't talk all of a sudden). Especially if she deals with certain ruffian bandits, she figures they probably don't need their noses, or their cheese.
Our characters do so much killing in the game, I just find it works better for me if I think of each one doing something a little different to much of their enemies, especially when killing isn't really necessary. And it adds character to our characters too.
But you know, do whatever you like with your character, and play it in whatever way makes sense to you and your friends.
Cyanea Dec 1st 2008 1:36PM
Warlocks are not evil.
We're just misunderstood.
When we farm your soul, we're not maliciously stealing it. No, no no. We're granting you immortality!
VannA Dec 1st 2008 1:28AM
I'm not sure sure your age of warlocks is valid, in Azeroth.
The Satyr, at the very least, were demonically corrupted, and surely wielded demonic powers.
Woot Dec 1st 2008 8:17PM
I think he meant mortal races. Satyrs aren't mortals.
Jermayan Dec 1st 2008 1:42AM
I actually like the Soul Shard explanation. As another player who would rather not be evil, this kind of helps me develop a better idea of how to think about my character.
David Bowers Dec 1st 2008 10:58AM
Thanks! Feel free to use it for your character too. It would be nice if a all roleplayers could share their ideas when they find something that really works, some new interpretation of the game and the lore that makes roleplaying more interesting for them ;)
Farseer Dec 1st 2008 2:19AM
Enjoyed the article. My warlock has never been 'evil', he feels more misunderstood and thinks of himself as a shadowmage. He drifted into the 'forbidden' magic partly by accident and partly because of childhood/youth trauma. One could argue he was sort of hunted by his personal demons before learning to summon real ones. Being in his mid 30s he doesn't dwell upon morality issues anymore, but believes shadowmagic is harmless and equal to any other magic. Harnessing demons is in his mind just a way to use the Legions weapons against themselves.
He has however been suffering from strange unexplainable headaches as of late...
vazhkatsi Dec 1st 2008 3:11AM
lovely article, yet i am continually anoyyed by this constant insistence that the horde had the first warlocks. If you take a warlock as a magic user that has gained power through demonic means and constantly walks the narrow path between controlling a demon and being controlled by it, then humans and elves having been warlocks for millenia. The only difference is that all the Warlocks before the horde's arrival either had very short careers or were never revealed, medivh and his order was trying to constantly kill those warlocks who felt they could gain greater power from demonic rather than arcane sources. it's just that in the last 20 or so years since the horde's warlocks that the native races of azeroth have been more accepting of warlocks in general. and as such more have been taught, unlike previously when it was a completely forbidden art.
David Bowers Dec 1st 2008 11:00AM
I see what you're saying, and I could agree with you, except that I just didn't see that in my research. Can you point me to an official reference in some novels or something?
vazhkatsi Dec 1st 2008 11:44AM
Well, i'm specifically thinking of the Last Guardian novel, in it medivh (or it might be khadgar? i don't own the book so some details are, I admit, shaky) talks about how its his duty to protect azeroth from mages who get drawn to the immense and seemingly easily obtained power that they can get from summoning and controlling demons. this seems a bit like warlocks to me. Of course medivh and his mother were very good at what they did so any mortal who summoned demons or was overcome by demons, allowing them entry into our world, was quickly subdued.
Magestrate Dec 1st 2008 5:26AM
You forgot the part where they failed at mage academy.
Other than that, brilliant article mate.
naixdra Dec 1st 2008 5:52AM
Failed? I prefer to think of it as "extra credit" after all, as long as a warlock draws breath he still has power.
Although warlocks cannot use their power with the pin-point control that a mage can we must have a better balance of both our minds and bodies. After all channeling the very chaotic flames used by the Burning Legion is very taxing physically and mentally, so do not take our talents lightly. Ours is a power to be respected,... and feared.
BTW David, this warlock approves of your article /applaud.
Magestrate Dec 1st 2008 6:41AM
Well JFK Wasn't kidding when he said the only thing we have to fear is fear it's self.
So I may fear warlocks, but I respect you about as much as you respect Rogues. But hey, together we can make that rogue get a small taste of his precious stunlocks with a fascinating display of fears, novas, dots, and bolts yea? Cause as much as I think Locks are cheap mages who couldn't hack it, nothing beats a rogue who has to pick on the clothies to increase his e-peen.
Syggy Dec 1st 2008 4:14AM
Heh, I always figured that the Drain spells would have to feel really, really good. If I were designing a spell to steal someone's personal resources (Life, Mana, Soul) I would want to, as much as possible, lull my targets in to a false sense/feeling of lethargic enjoyment.. "Hmm, that green beam feels niiiiice...."
Sinthar Dec 1st 2008 4:23AM
Hehe my warlock is most definately EVIL to the core. He loves taunting his victims just before killing them, then eating them usually. Soul stones, well if they have something he wants (like their soul), then, if he can, he takes it from them. Thats just the way things are, for a forsaken at least, isnt it?