All the World's a Stage: So you want to be a Warlock
This installment of All the World's a Stage is the fifteenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. The Warlock is the ideological counterpart to the Paladin. Where paladins strive to wipe out evil wherever they see it, warlocks enslave those evils and use them for their own purposes. Being a warlock is all about harnessing the most wicked, corrupting, and evil forces in the universe.
Why are these forces evil, you ask? Aren't magical powers neutral in themselves depending on how you use them? Isn't killing with one weapon more or less the same as killing with another? Well, if you consider that a warrior basically cuts or bashes things, and a paladin cuts or bashes and brings down the righteous energy of justice. But a warlock uses curses and spells, which, like horrifying biological weapons of modern days, destroy his enemies' minds and eat away their bodies from the inside; wreaks massive havoc with great explosions and persisting fire; and sucks the souls out of people and creatures and uses them to power even more horrifying abilities, such as summoning demonic creatures who would just as soon pluck out your eyeballs as look at you.
To suffer at the hands of a warlock is significantly more excruciating than the attacks of any other class -- a slow, painful, torturous, agonizing death. If warlocks existed in modern earth, their abilities would be against all international agreements on human rights and rules of warfare; they would be squarely in the evil company of terrorism, drug-trafficking, slavery, and biological germ warfare development.
And yet if your warlock works for the Alliance or the Horde, he or she claims to do all of these things all for the greater good.
First, a bit of history
Warlock magic is relatively new to Azeroth, although it is a bit older or the Horde than the Alliance. Although Warlock magic was first developed by the eredar, the orcs were the first race in the game to learn the ways of demonic magic, when Gul'dan became corrupted by the Burning Legion and set their race to the destruction of the draenei. Soon after, when the orcs entered Azeroth through the Dark Portal, they used these powers to great effect against the humans, no doubt making some mages secretly wish they could use those powers too.
After the Horde lost the Second War, however, no doubt a few humans and elves tried to learn demonic magic from their new captives. At that time, they would have kept it very secret, but as time progressed and the chaos of the Third War broke loose, this demonic knowledge became more and more widespread among races without a strong racial sense of distaste and distrust towards these things. The gnomes were probably more captivated by all the new magics warlocks could teach, without realizing how very evil the demonic powers were at first. The blood elves simply became more open about their demonic studies once their nation had been ravaged by the Scourge and they were forced to turn towards some amount of demonic energies to sustain themselves anyways. And the Forsaken probably have the temperament most suited toward warlock magic, as many of them are former humans and elves whose sense of emotion and morality has been distorted or largely removed.
No matter which race you choose, unless you're an orc, warlock magic isn't something you would have grown up with -- on the contrary, if you belong to one of the older races your character would have grown up as a mage, priest, shaman or something and only discovered the ways of the warlock later on, within the last 15 or 20 years or so. If you are a young human warlock, you might have been going through puberty when one of your parents started uncovering the secrets of this magic from the orcs and accidentally allowed you to witness its power.
The masquerade
So the big question is: are all warlocks evil? Certainly, if you want to be evil, the Warlock is the class for you -- feel free to cackle madly and destroy things with wild abandon. If you're undead you can even eat your enemies after you agonize them to death.
But remember, you are part of either the Alliance or the Horde. You must walk in their cities, buy from their auctions, and fight foes alongside other characters in your faction. In many places, it would not be wise to go around broadcasting that you are a warlock, as there are many people who detest everything warlocks stand for. If you are indeed an evil warlock -- perhaps some sort of spy for the Burning Legion, or maybe just a free agent of mayhem -- it might be wise to have some sort of cover story for your character to hide what you really are. "Warlock? No! I'm a mage who just happens to know a lot of fire and shadow spells." Or, if someone catches you with your demon out, you might claim that as a warlock, you "control" these forces of evil without doing anything evil yourself. Someone who doesn't know the extent to which warlock magic not only destroys but tortures as well might just believe it.
Do two evils make a good?
On the other hand, if you're like me, you want to play a warlock because the game mechanics of the class itself look pretty fun, but you don't like roleplaying evil characters so much. For my warlock character, I reinterpreted some of the spells and abilities in my own way, so that, as far as I'm concerned at least, my character doesn't feel so much "evil" as "morally ambiguous."
She claims that when she takes a Soul Shard, for instance, she's not actually capturing someone's soul, but rather some little portion of that person's soul or mind: all their memories before the age of 8, their awareness of the color teal, or perhaps even just a single word from that person's vocabulary (so that they would never again be able to speak, hear, or think about "massage" for instance, although "back rub" would still make sense). To me that's a lot more creative than just stealing someone's soul, and it makes more sense in the case of creatures such as constructs or zombies that don't necessarily have souls; my character can take away a construct's programming for violent actions, or a zombie's constant hunger for brains, and then use these to power her spells.
And speaking of spells, my character would say that just because "Curse of Agony" sounds really bad, doesn't mean it actually is. She says it's the kind of pain that feels really bad at the time, but after healing seems as though it never happened, and besides, it's really no worse than being eviscerated or mind-flayed. There are lots of nasty attacks other classes can do, she would argue, so why do warlocks get all the bad rep? Summoning demons isn't so bad if you keep them under control, right? (By the way, remember that the warlock class is the only one with pets that can talk: use the Pet Emote addon to make the best use of these demon minions as characters to compliment your own. If they merely follow you around without saying anything interesting, you're missing out on a lot of good roleplay opportunities.)
Of course the question of how you want to play your character is entirely up to you. You could go with the straightforward "using evil powers for good purposes" routine, or you could mix it up in whatever way seems to make most sense.
Filed under: Horde, Alliance, Human, Gnomes, Orcs, Undead, Warlock, Analysis / Opinion, Blood Elves, Lore, Guides, RP, Classes, All the World's a Stage (Roleplaying)
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Reader Comments (Page 3 of 4)
PalominoMule Dec 1st 2008 12:49PM
I love not only the questions that *playing* a warlock poses (that is, if you're not embracing the evil thing), but also the problems they present to other characters.
My main is a draenei and a holy priestess. She is understandably not apt to trust anything regarding demons, and given that her people were massacred around the same time that orcs started getting into the whole warlock thing, she's pretty antsy about that too.
When she first started encountering humans and gnomes on Azeroth, she found herself in an awkward place. She was at first openly upset, but gradually became quieter about it. She doesn't like it, and she's sure nobody in her people like it, but they kinda' *need* this whole Alliance thing. And, well, sometimes it's a warlock that saves her bacon, and she finds herself unable to protest for selfish reasons as well.
Maybe it's not the attitude that presents the most roleplaying opportunities, but it's pretty normal. People just have to adapt to accept individuals, professions and ideologies they don't care for if they depend on the groups containing them. They don't like it, and quite possibly feel terribly guilty for not speaking up against it or taking a stand, but you just have to pick your battles. Of course, sometimes picking too few battles is what leads a hero down that dark path to corruption. Feel free to doubt yourself quietly, privately, where nobody can help you.
Good times!
mark Dec 1st 2008 12:57PM
AN ARTICLE ABOUT WARLOCKS!? Haven't seen a legitimate Warlock article in about a month.
cs Dec 1st 2008 1:22PM
I understand your desire for euphemisms but, for me, they don't work. That box of glowing crystals that we carry around everywhere, those really do hold the eternal souls of those we've slaughtered. Human, orc, undead, or beast, all the souls are treated the same: as raw material to power whatever we're going to do next.
For RP purposes, I never take the souls of yellow mobs. Only those who meant me harm suffer this fate and that lets my character sleep at night. But my character still confronts directly what I do. It's not memories or pieces, but rather the pure essence of whatever once made this victim of mine alive.
If you wanted to justify it somehow, you could think that the soul is released into the nether once it's been used, and thus gets whatever afterlife you find in perma-death. But thats probably just another lie I tell myself, and the creature suffers a second death.
I also think about my poor minion a lot. It's especially poignant when hanging out with my hunter friends. They have a strong bond with their companions, and I sometimes imagine the same strong bond with my voidwalker. Cookie monster, as I call him, has been with me through thick and thin, and has saved my ass more times than I can count. But, despite the affection I have for him, I know this affection is purely one-sided. He'd destroy me in a heartbeat if he could. He hates me, hates this world, and suffers greatly just by being there. And yet, still I use him and pretend he's a pet and not a slave. At least I can take comfort in knowing that he existed for thousands of years before I was born and will live for thousands of years after me, and this period of slavery will just be a tiny sliver of his existence.
Warlocks, especially humans and orcs, lie to themselves a lot. Undead and blood elf warlocks can probably see things rather more clearly. And the gnomes just want to tinker with the mechanics of the universe without thinking of the consequences, so they're just oblivious. But, as a human lock, I love this set of contradictions. It's what makes this class more interesting than all the others.
Cyanea Dec 1st 2008 1:41PM
All of this. QFT.
I'm an Affliction Lock, and my blueberry can't hold aggro for anything. So I run around with a Felhound. I love the way it looks like a happy puppy running back to me after killing my target, even though I know it would devour my soul without a second glance.
I don't roleplay much as my character, but I love when I have rare moments when I do. I have an addon that keeps me from gathering more than a certain amount of shards. Whenever I create a new one beyond that amount, it automatically destroys it. Whenever something annoys me in the game, I like to imagine my character taking great pleasure in draining that mob's soul and then crushing it immediately.
jtrack3d Dec 1st 2008 2:10PM
I can’t see a Warlock being “good”, but definitely they don’t have to be evil. It is one thing to kill something and it is totally different to enslave, curse or take souls. A non-evil Warlocks would be totally about internal confliction. How can a non-evil Warlock deal with this conflict except to lie to themselves and claim they are doing evil for good reasons? Or, have some strange concept of what they are actually doing (as you suggest). Are they lying to themselves on what they are doing or just don’t understand it that well?
They have to live in a constant state of denial and be constantly defending their actions to the more pious Paladin or Priest. At a minimum, they would have to minimize their actions or avoid explaining what they are doing at all, except the minion of course.
From an RP perspective, I’d be more interested to understand how a Paladin, Priest, Shaman would be seen near a Warlock. A Mage, Warrior, Rogue, Death Knight would less likely take issue, but the other classes would likely shun them. Druids, specifically Night Elves, I suppose, might see all non-natural magic as disdained and likely not see any of it any more evil than any other, perhaps. Please, take time to discuss the conflicts that other classes would have with Warlocks and what difficult a non-evil Warlock would have in justifying their actions such that they could ever satisfy a Paladin or Priest.
Nellisynthia Dec 1st 2008 7:22PM
Denial? Sometimes. But sometimes a warlock can know just where they stand. Dug out from my story files:
************
"I know.
"I'm sorry.
"It was just real important to help Miss Freyara out, Mezzy. She's one of our few friends, who trust us, and helps us, and she's helped us so many times, it was only right for us to come to her aid when she needed it.
"That's real important, Mezzy. It's the difference, I guess. In the Cathedral on Sundays, they talk about what you should do ...
"But tonight, tonight we were just not talking about it ...
"We were actually doin' it. Can you understand that?"
The two companions were in Kharanos, late at night, beneath the sable sky. The stars above were scattered like diamonds, the snow below shimmering in the soft moonlight. Alone on a small hill, overlooking the trail, the little gnome lass stood. She watched, as torch carrying messengers passed along the trail, carrying important missives between Ironforge and the outposts of Loch Modan. In the distance, through the cool dry air, the grumblings of the striders at depot could be heard, as well as the occassional growl of a snowcat hunting.
The big blue voidwalker drifted at the lass' side, his bracers reflecting a gentle blue and gold in the starlight. As she spoke, her breath frosted, the night air cool and crisp.
"I guess, well, I sometimes even I don't understand it. Every one talks about high morality, of lofty words and principles. Of good and evil and balance, and chaos and order.
"And that Their way, is somehow, good ... and everyone else is somehow wrong."
Looking down, she scuffed the snow with one boot.
"And yet, every night, I hear the alarm bells ring in Stormwind, or Lakeshire or Astranaar. I remember that quiet refuge, in the Ashenvale Forest, when we walked in to see the dryad's blood staining the fine wood floors and we knew something beautiful had been forever lost.
"Or when we sit in the tavern in Southshore, listening to the knights and squires and mages laugh and raise a glass, to toast their swords and all the blood they spilled at the nearby mill.
"Something's not quite right, Mezzy. And I can't quite fit the cogs together to make a workin' gadget."
She hugged herself, arms wrapping tight. Her garb was heavy, protective, collected from Ratchet to Booty Bay to new gloves gifted from a rare friend.
"I don't claim to be smart or philosophical. Or wise enough to tell other folks what to do - and yet I look at these fine words and overlay them upon the world in which we live, and they don't quite fit.
"We are at war. We see it every day. In the craters, the corpses, the broken war machines, the haunting of the Legion. And we can't help but know that all they are doing is licking their wounds and preparing for their next invasion.
"I have heard one person speak of honor, sacrifice, the courage of oneself to stand before darkness, and prevail.
"And yet, that is how we live, Mezzy.
"You and me.
"Every day.
"How many times have we put ourselves into harms way, because it was the right thing to do? How many times have we been blasted to the spirit plane so that another might breathe and hold on a few minutes longer?
"And how many times have I had to look into those fel burning fires and say, no, you can't have him. To remind Them that you, Mezzy, you are my friend and you stand with me. Not Them.
"And yet there is a city full of folk who would send us to the abyss, with a cruel hatred as deep as those they claim to fight.
"Maybe I am too simple, too pragmatic, but I live here, in the mountains of Kharanos. Our world, however, is a world of war crafted from experience ... and not a world of words that only exists in the breath of a voice, as hard to grasp as smoke, as hard to hold onto as the memory of a dream upon waking.
"I remember hearing that mercy is to be lauded, but for the wicked the path of salvation is bought with pain.
"But you know Mezzy, we've heard that before.
"Spoken to us, by a man of the cloth, I guess. He was wearin' bright fancy robes, just like the archbishop in tha Cathedral in Stormwind.
"Last night in fact.
"Up in tha Scarlet Monastery."
Rubbing her upper arms with her small hands, the small movement added a touch of warmth against the winter's night.
"In the end, Mezzy, I think it is very simple.
"Gods, demons, light and shadow ...
"We, me and you, we don't need beliefs in them. Gods and demons, they exist. That's a fact.
"We can summon them.
"Light and shadow are magics. Tools for healing and hurting.
"And in the end, what is important is not what you believe in.
"What's important is what you do with those beliefs."
"And that is what makes all the difference in all the worlds."
The Alliance warlock shrugged her shoulders. Her quiet gaze rose to the clear midnight sky.
"Oh Mezzy look!
"A shooting star!
"Make a wish ..."
Cyanea Dec 2nd 2008 1:22AM
@Nellisynthia
Nice. :D
jtrack3d Dec 2nd 2008 7:45AM
LOL, you get it ;)
But, like I said... I didn't say they couldn't be non-evil. Perhaps it is just non-chivalrous to kill someone by curse vs. a blade. But enslave and stealing a soul it pretty nasty if it were based on more conventional thoughts. I think I read somewhere that Warlocks are only semi-accepted in the Alliance out of necessity rather than desire.
I would still like to hear the RP perspective from a Paladin or Priest interacting with a Warlock... is there any acceptance at all?
Eisengel Dec 1st 2008 2:23PM
I don't see the real need for 'good' and 'evil' classification. Unless you're trying to be a double agent or a loose cannon, you're part of the Alliance/Horde and you're actually interested in progressing the agenda of your faction/race. Why do people use those banned weapons in the real world? They're powerful, and the mere threat of using them is almost as good as actually having them. Maybe your character thinks the same way. If the Legion is so powerful using demonic fel magic, are we going to beat them with prayers and flowers, or should we learn their destructive magic and use it against them? The demons of the nether don't care who they fight for... how about we have them pound the Legion's faces in & not ours?
It could also be something of a political move, or hedging. Now that Malygos et al are getting a bit nutty over the races of Azeroth using magic... steer away from magic and use fel energy. Sure, it is still magical, but isn't quite like an Arcane mage transforming the raw ether into spell bolts.
It could you're also trying to learn from the past. Sure the Lich King is pretty buff himself, but what makes him powerful enough to threaten all life on Azeroth? Power over life, death, and the undead. How can you combat an enemy whose armies can be raised and re-raised from the dead? Learning how to harness fel energies and summon demons would be a start. You can summon demon armies and throw them against the Undead (enslave that Doom Lord! :^)).
JBurg Dec 1st 2008 2:32PM
I play my warlock as not so much evil as dispassionate. He was once a mage, but when the Sunwell fell to Arthas he changed to a warlock. He felt that fel magic would have a more stable future than the arcane. He doesn't cackle with joy as he rips the soul from his opponent nor does he feel remorse. He just does what he does to keep the Blood Elf race safe.
The best way I can think to describe his out look is the orphan week quest to escort the Belf girl around. He would take her in the hope that she would become a happy and healthy member of the Horde and provide aid to her people in the future. However, after the bit in the Caverns of Time he would probably take her back up to Tanaris, shadowbolt her, and leave her face down in the sands for what she might become. Then he would go back to Shattrah and never think of her again.
Evil? Probably, but not the mustache twisting kind.
And to jtrack3d, my Belf paladin didnt' see a big difference between his gaining the light and how a warlock gains their power. So he didn't judge, but now I haven't decided how to play it post-Sunwell Plateau. My druid doesn't like warlocks, but then he doesn't trust any non-nature magic. He tries to set a good example for them though instead of working to remove them from the Horde. Maybe they will wise up some day and turn to the good magic of the Earthmother.
Jinju Dec 1st 2008 2:49PM
I'm surprised you didn't mention the price that most, if not all Warlocks pay. They eventually succumb to insanity. I really can't think of any exceptions to this. Regardless of how often or carelessly one uses it, fel magic is corrupting. Throughout the career of a Warlock, they're walking a fine line, trying to balance this; holding on to their minds while trying to keep their demons under control. The problem is, once this power is tasted, people can't seem to get enough of it. Sane characters don't choose this path knowing these risks.
Frijona Dec 1st 2008 3:22PM
Thanks for this post! I've been enjoying reading how other people view this dynamic class.
My warlock feels that she always had a natural talent for manipulating shadow energies and by not becoming a warlock she would be ignoring her true nature. She works very hard at controlling herself and staying away from getting herself in too deep. She is very concerned with helping those that cannot help themselves and has a strong hatred for those who prey on the innocent. For them, she is happy to cause them tremendous pain with no relief after death as she sucks out their soul and places it in her pocket to be put to good use later.
Sean Riley Dec 1st 2008 4:18PM
My two cents:
1c. I think the really interesting Warlock races are Undead, Blood Elf and Gnome. The undead's utter nonchalance to the whole nastiness of it, the possible guilt and horror for the blood elves who succumb to the lure, and the potential for cheery 'Dimensional science' or 'Fel studies' that a gnome might claim are all top-notch possibilities.
2c. One of the best RPs I ever had was with a warlock, playing my very Holy priest. I challenged him as a sinner, one of the very forces that had plunged Azeroth into darkness before. He argued that the forces of darkness were there anyway, and we had to fight them back.
He called me weak, asked how I could fight back the darkness. Described me as servile, a pathetic tool of the Light. He was a master, controlling his forces rather than feebly asking for help. I countered that he only commanded what creatures he could overpower, things lesser than himself. I availed myself of a force greater than he could ever understand.
It was a fun debate. Held outside in Goldshire, with plenty of onlookers who cheered on whichever side they felt was winning.
Nellisynthia Dec 1st 2008 6:09PM
In general, the Horde tends to treat their warlocks better, or at least there is a less detested niche for them.
Woot Dec 1st 2008 8:20PM
No, only the Undead have openly accepted Warlocks. Orcs and Blood Elves still have to practice in secret.
Hoof Dec 1st 2008 6:24PM
This is just nitpicking, but Warlocks, though they used to be, are not the only class with a talking pet: Unholy Death Knights now share this honor with the ability to raise an undead minion. Mine is quite talkative. In fact, I can't get him to shut up.
Skarlette Dec 1st 2008 7:02PM
Yeah, and my DK's ghoul keeps trying to sell her (apparently invisible) goods. ("Sale here!" "You like?") I wish they'd remove the vendor emotes from the pet version. You could RP it that your ghoul used to be a shopkeeper before you rezzed him into slobbering servitude, but it's still a bit jarring.
Ben Dec 2nd 2008 12:46AM
Usualy I love these but the idea of just stealing little parts there soul just seems like a massive cop out. I mean you're basicly playing a pacafist warlock? What the hell? That's just dumb.
Eternauta Dec 2nd 2008 10:52AM
I think you complicate things a bit when you try to be a "good warlock".
My warlock characters believe that it's not the weapon good or evil, but the person that wields it. And he is certainly not evil, but he doesn't try to look like a 'good guy' either.
He is thirsty for power, enjoys causing suffering to his enemies, but he is also loyal to the alliance, and he's even nice with kids when he meets one.
Despite being part of the Alliace, he thinks that the religion of the Holy Light is bullsh!t, and that "good and evil doesn't really exist, there's just power, politics, kings and pawns, strong and weak"
He thinks that the alliance should be more like the Old Horde: an army of cruel, merciless and powerful killing machines; that's the only way they could defeat the Horde and live peacefully.
(defeating the horde = wiping it's five races from existance).
Sorry if it was a bit long =)
Mommacow Dec 2nd 2008 1:53PM
My belf warlock isn't precisely evil, but has been (very quietly) insane and totally amoral from the get-go. She's firmly convinced that she's dead and in the belf version of Hell, and everything she sees is a ghost, a demon or a hallucination. So she's done some hellaciously evil things but doesn't believe she has, since nothing she's killed is actually "real".
Also, the belf warlock who thinks she's dead makes for really fun RP when paired up with my friend's Forsaken lock who thinks she's still alive.