Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
12-01-2008 @ 1:22AM
Lenz said...
For the soul shard bit, isn't it really just semantics at that point? Because they have to die for you to get the shard, they were "never again be able to speak, hear, or think about "massage"" anyway.
Reply
12-01-2008 @ 2:21AM
Shanic said...
Unlike in real life, fantasy souls have this annoying habit of coming back from the dead. ;)
12-01-2008 @ 10:47AM
David Bowers said...
Yes, of course that's true, and fantasy characters do tend to come back to life now and then. I guess the way I think of it, my character doesn't always need to "kill" her enemies so much as incapacitate them. I mean, she could kill the bandits if she needs to collect bandit nostrils for a quest or whatever, but she could also just as easily drain away their strength until they're lying there motionless and numb (but still alive) and then proceed to carve their noses off. If she needs to, she could take their awareness of the existence of cheese, too, in order power her "summon voidwalker" spell (so they never even see cheese, for example, even if it's stuffed inside their mouths -- they'd just really be confused as to why they can't talk all of a sudden). Especially if she deals with certain ruffian bandits, she figures they probably don't need their noses, or their cheese.
Our characters do so much killing in the game, I just find it works better for me if I think of each one doing something a little different to much of their enemies, especially when killing isn't really necessary. And it adds character to our characters too.
But you know, do whatever you like with your character, and play it in whatever way makes sense to you and your friends.
12-01-2008 @ 1:36PM
Cyanea said...
Warlocks are not evil.
We're just misunderstood.
When we farm your soul, we're not maliciously stealing it. No, no no. We're granting you immortality!