Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
12-01-2008 @ 7:43PM
Krick said...
As a once noob tank, I think one of the most important things is that everyone in your group install Omen threat meter and know how to read it.
Ideally, the ONLY person who should be taking damage is the tank. Unless you're a melee (pronounced: MAY-lay) DPS beating on a mob or boss that uses AOE, there is ZERO reason for you to be taking damage... unless you pull aggro off the tank. This should NEVER happen if you are watching your threat with Omen.
With a healer, it's a little more tricky because they build aggro with all mobs when they heal, but if the tank is doing their job, that shouldn't be a problem.
Oh... and this is for all the Rogues in the audience... level your frickin' lockpicking you lazy bastards. Many groups don't want to take a rogue into an instance anyway, and if you don't have maxed lockpicking for your level, your chances of being invited back are even smaller. Lockpicking is stupid-easy to level, much easier than most skills like say...fishing for instance. A rogue without lockpicking is like a hunter without misdirect. It's a key skill (pun not intended) for an instance group and you're expected to have it.
Of course, there are some of you, and you know who you are, that lie about your lockpicking skills so you can go back later and have the chests to yourself. We're onto you.
...
Krick
http://www.tankadin.com
Reply