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12-01-2008 @ 10:22PM
I haven't seen it yet so here are my rules for marking, which I think is one of the harder aspects of tanking. The tank marks because they will know how they want to fight, but really anyone who is comfortable can. Here is what I do in 5 mans.Mobs:Most dangerous - Moon/sheep, Star/sap - Use your best ccSecond most dangerous - Skull - Kill it fastThird most dangerous - Any unused cc.. Hunter traps, banish, kite...Least dangerous - Cross, Circle ect.. - Clean them upKill order, everyone focuses on these targets in order:Skull, Cross, Circle, worst cc, non renewable cc, best ccCC Marking convention (just good to know in other groups)Moon - SheepStar - SapBlue Square - Hunter trapDiamond - Banish, SeduceTriangle - Shackle, Mind controlWhat is a dangerous mob? Here is how I rate them in order.Nasty specials - like Bonechewer Beastmaster High damage - usually casters or rangedIrritating mobs - usually lower damage AOE, knockbacks ect..Low damage mobs - usually high ac melee types.Cheers, Hope that helpsSirithe
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