Insider Trader: Highlights of Wrath crafting part one
Insider Trader is your inside line on making, selling, buying and using player-made products.Wrath of the Lich King has added some wonderful crafting changes, from new abilities to better, more efficient systems.
Blizzard's intention is to move us away from feeling that we have no real choice when selecting a profession. 'I am a cloth-wearer, therefore I must take up tailoring' is a thing of the past.
Each profession has bulked up its profession-only benefits, as well as fun items and marketable goods, to the point that your choice can be more properly swayed by what you would like to do.
While you are leveling your chosen fields, you will notice many interesting recipes popping up at fairly regular intervals, giving you small goals to look forward to and work towards.
This week, I will be showcasing the highlights of Leatherworking and Blacksmithing, including when you can train these recipes, which factions have what you need, and what it is that makes you unique and important.Leatherworking
Most of your patterns will come from your trainer, your special vendor, or factions. In fact, there are currently no drop recipes for Leatherworkers in Northrend.
As you are leveling, you will hit milestones that will allow you to acquire key recipes that will benefit you in many ways. Here are the highlights:
400
Do you remember the craftable leg armor kits from The Burning Crusade, such as Nethercleft Leg Armor? At 400 skill, you will train your first Wrath leg armor kit, as well as one spell.
You see, you will learn one blue-quality armor kit recipe, Nerubian Leg Armor. The description for application can be somewhat misleading.
You can make this as a Leatherworker, and sell it to non-Leatherworkers on the auction house, but it can only be applied by a player with a minimum of level 70, to his/her own gear. This effectively prevents twinks from using it.
You will also learn a purple version that only you may use. Nerubian Leg Reinforcements is not a physical kit, but rather, a spell. It is a better version of the leg armor kit.
You also learn your Fur Lining recipes, which consist of bracer enchants that you can apply to your own bracers.
405
You will learn two more leg armor buffs. The first, Jormungar Leg Armor, works just like the Nerubian Leg Armor. You can craft it, and sell it. These kits focus on stamina and agility, while the Nerubian addressed attack power and critical strike rating.
Jormungar Leg Reinforcements also work like their Nerubian counterpart. It is a leg enchant that is better than the kit, and only for your own use.
420 and 425
As soon as your guild begins running Naxxramas, you will need to start thinking about Frost Resist Gear. You will have a tough time completing the Frost Wyrm Lair without it! You will be able to create the waist and boots at 420 and the chest piece at 425.
There is one "set" for Leatherworkers and one "set" for mail-wearing players. These patterns can be purchased from Braeg Stoutbeard in the Magus Commerce Exchange in Dalaran. Each recipe will cost you 3 Heavy Borean Leather, for a total of 9. It is important to note that he will also sell you epic recipes in exchange for Arctic Fur, which is skinned rarely from beasts as a bonus. The recipes are BoP, but the items made can all be sold!
In this skill bracket, you can also begin crafting yourself a PvP pseudo-set if you would like. There are two sets each for leather and mail, a spellcasting and a physical collection of pieces. There are 8 pieces available, for the head slot, shoulders, chest, wrist, hand, belt, leg and foot slots.
Again, each recipe costs 3 Heavy Borean Leather to acquire.
At 425, you will be able to complete your collection of leg armor enchants and kits. Frosthide Leg Armor produces a sellable kit that is the equivalent of the Jormungar Leg Reincorcements. The Icescale Leg Armor is the kit equivalent of the Nerubian Leg Reinforcements.
This essentially means that early on in your Northern Leatherworking career, you can cheaply enchant your own pants in a way that is better than anything you can give to anyone else at the time. Much later, you will be able to offer the same great enchant to the public, although the cost for the consumer is much higher.
Faction Rewards
There are no current Leatherworking dropped recipes, but there are several factions that offer interesting patterns.
- Completing the long but rich grind for Sons of Hodir reputation is more than worth it for any player, but they will also teach you how to make the 32-slot Mammoth Mining Bag once you reach honored and have a skill of 415.
- The Kalu'ak will teach you how to craft a 28-slot Dragonscale Ammo Pouch at honored, and a 28-slot Trapper's Traveling Pack, a Leatherworking bag at revered. Both require at least 415 skill.
- At honored, you can visit the Knights of the Ebon Blade to learn how to make a Nerubian Reinforced Quiver. This 28-slot bag requires a minimum of 415 skill.
Blacksmiths are learning new tricks in Northrend. While Leatherworkers are simply reworking their leg armor enchants, blacksmiths are doing something that no one else can do.
Of course, you'll have to level a bit to start! Here are your wintery highlights:
400
At 400, you will be able to add a socket to your own bracers and gloves. This is a skill quite unlike anything anyone else has. They do stack with enchants. On the off chance that you add a socket to an item and then drop blacksmithing, the socket will disappear, as it requires blacksmithing to use.
415
At this point, you will be able to make an Eternal Belt Buckle. This works like a kit that you can sell, and will add a socket to someone's belt. This is the only available belt modification in the game, aside from the new Engineering items to be discussed another week. The Engineering items work a bit differently, and will stack with the socket.
This item requires level 70 to use, which keeps twinks from being able to take advantage of it. It does not cause the item to become soulbound, however, it can only be applied to items with a minimum level of 60. According to Wowhead, 60 item level pieces reach as low as level 55 for a player.
The added sockets have no color, and thus any gem can be added. While these will not help you get socket bonuses on other gear, of course, they will count towards the activation of a meta gem in your head piece.
You should also head over to your Armorsmith or Weaponsmith trainer for a couple of level 78 blue-quality goodies. There are no epics yet, but hopefully that will change.
420-425
You too will need to think about crafting some frost resist gear if you want to push your way through the last two bosses in Naxxramas. The first two pieces can be crafted at 420, with the last item available at 425. This is a pseudo-set, and available from your trainer.
Also at 420, you will be able to train your Titanium Weapon Chain and Titanium Shield Spike, as well as the Titanium Rod that Northrend Enchanters will find most useful.
The weapon chain must be applied by a level 70 to his or her own weapon, and causes the weapon to become soulbound. Because you need not be a blacksmith to use it, you can sell these, although twinks can derive no benefit.
The shield spike, on the other hand, does not specify an item level, and will not cause a shield to become soulbound. The only stipulation is that the person applying it be at least level 70. Judging by the comments for the item in Wowhead, although this should mean that it could be applied to any level of shield, it does not.
Both modifications stand in place of an enchant.
Drops
There are a few bind on pick-up recipes for levels 73 through 77. This is green armor that can be found on mobs around Northrend. The items are BoE, and feature strength, stamina, resilience and critical strike rating.
- Reinforced Cobalt Chestpiece: Fnd the Venture Co. Excavators in Sholazar Basin.
- Reinforced Cobalt Helm: Kill some Iron Rune-Shapers in the Grizzly Hills.
- Reinforced Cobalt Legplates: Locate the Gundrak Savages from Zul'Drak.
- Reinforced Cobalt Shoulders: Dropped by Onslaught Masons in Dragonblight.
Unfortunately, there are no Blacksmithing faction rewards at this time.
Next week: Tailoring!
Filed under: Blacksmithing, Insider Trader (Professions), Enchants, Making money, Guides, Leveling, Features, Expansions, How-tos, Tips, Items, Leatherworking, Wrath of the Lich King






Reader Comments (Page 1 of 2)
Dendail Dec 5th 2008 8:11PM
I'd like to point out there is "dropped" patterns for Leatherworking. I came across Fur Lining that adds an elemental resistance to your bracers. If I recall correctly there is four in all.
Isabella Dec 5th 2008 9:20PM
3 of the fur lining drops (frost, fire & nature) are farmable from static world drops... I assume the others either haven't been found yet or are from instances.
Silverbolt Dec 5th 2008 9:07PM
Also it's good to point out that the Reinforced Cobalt Chestpiece is orange (guaranteed skillup) at 375 and stays that way for quite a long time. I waited to start my Wrath smithing until I got that recipe. At 4 cobalt bars per item, it's very economical for leveling. I spent several hundred gold on cobalt ore, but went from 375 to 424 just on that one recipe. It also disenchants nicely for a good return on your investment, assuming you've got access to an enchanter.
Osi Dec 5th 2008 9:26PM
Cant wait for the later parts for Engineer.
Edge Dec 5th 2008 9:44PM
your cool.
Edge Dec 5th 2008 9:44PM
your cool.
regean smash Dec 5th 2008 10:04PM
anyone else think that the wrath changes are crap. I mean on my lw i really wondered why i leveled past the point of getting the bracer enchant. Some boe epics you can make some coin on, been to nervous to straight make one with wotlk prices dropping as more people get to the lvl cap.
Pseudo pvp suits is an accurate description for those pos's.They are only good for the one of the two classes they are supposed to serve. My ele shammy made the suit it has tons of mana regen and no crit or haste, total @@@@.
Basically no drops so its hard to make good money becuase eveyone eventually has the same exact patterns. And of course they took the patches away, you can't make those for a profit anymore, still have all mine from lvling. The rep grind is for some stuff that should be profitbale sort of. Quiver should be a good seller. I wonder about the mining bag with it being only 4 slots more but it should do pretty good. Sold one of the lw bags out he 10 auctions i put up, might have been too eartly for the farmers, the ammo pouch has never been a good seller for me.
As someone who's favorite part of the game is professions, yes odd i know, these changes disappoint me very much. There seems to be an effort made you make every charcter and every profession the exact same. Just like in real life what makes you real money is scarcity power. I cant count the number of times someone has spammed for an lw and ,eventhough it took 3 seconds, about one out of 4 times get the oh sorry found someone else. Sure nethercobra was a big hassle to get but once i got it i made several k off of it, and i got it like 2 months before the expansion.
I guess the best way to express what im trying to say is to tell what i have sold since the expansion came out.
Wrath items made(not including when i make stuff for others)
Tons of heavy borean leather
One or 2 pvp blues (wasted 20 to 30g on ah fees,de'd the rest)
One lw bag (out of the 10 to 20g wasted on ah fees, used the rest)
BC items
15 to 20 knothide quivers
15 to 20 reinforced mining bag
5 to 10 nethercobra
Now whats wrong with this picture?
Fyve & Boomstick Dec 5th 2008 10:33PM
Your point about everyone having the same patterns is so true.
And If your server is like mine you will make no money from any of the bags or ammo pouches. Inscription bags being trainer learnt are derfinately the worse, they actual sell on auction for less than they vendor for. (WTF?!) the others will enjoy a briei period of profitiability until every LW has the needed rep to buy the pattern, at which point the price will be so low you'd be better off selling the leathers.
At this moment with rep so easy to farm and no random rare drops, each server may as well only have one LWer who crafts everything.
Amaxe Dec 6th 2008 2:42PM
It feels that way with all crafting professions. I'm a JC and while there are a few drops, they are all BOP, so you can't profit the way you used to from getting a recipe you already had or could not use by AHing it. This also means you are stuck with what you can train, daily or faction for the most part.
Most of my JC auctions fail to get bid on
reagean smash Dec 5th 2008 10:05PM
i mean items sold
RetPallyJil Dec 5th 2008 10:05PM
No faction recipes for Blacksmiths.
There's a shock, eh?
Fyve & Boomstick Dec 5th 2008 10:19PM
Leatherworking is just underwhelming. I'm currently sitting at 443 and wondering where all the good patterns are? And I levelled a good 15 points of that just embossing my own bracers over and over again as nobody was buying the pieces that were available to craft! What a waste of Arctic Fur, especially as a single piece of Arctic Fur sells for more than either of the epic armour kits which require 2 pieces+other mats. And i thought these were suppposed to be the profitable pieces!
Blizz said you wouldnt need to be maxed out to make money like in TBC, but thats where you'd find the sweet lewts for putting the effort in. Well, As a BM hunter theres 2 craftable epics at 440 that are relevant, and the bracers actually arent good at all. beaten out by the eaglebane bracers crafted for much easier mats. So, wheres the incentive for maxing out the leatherworking? 1 pair of Gaintmaim leggings?
The only good thing about being a Leatherworker right now is skinning. Oh wait, i dont even need leatherworking for that.
Guess this is how blacksmiths and engineers have felt, but at least engineers could make fun stuff for themselves.
Tereth Dec 5th 2008 10:29PM
I'd just like to say that picture is awesome.
VSUReaper Dec 5th 2008 10:41PM
I'm just disappointed with Blacksmithing as a whole. The sockets were the only reason that I kept the profession at all.
Back in the early part of Beta, the Devs said that they like the specialization of BS'ing, but not the way that the weapons turned out. So as a result, not many epic weapons were made at the outset. They also stated that they planned to make a few tanking weapons.
As it is, there are no USEFUL swords unless you are a rogue or hunter, and no 2 hander swords at all.
I, and many other tanks, want the tanking sword that was promised back in beta, or at least a tanking one hander.
Roland Dec 6th 2008 12:53PM
Bring back drums!
(Do they work after level 70 or is it a Riding Crop nerf?)
Magroth Dec 6th 2008 1:01AM
I wonder if im alone in here when I say that making everything BOE is totally LAME...
I mean its a game and all but I didnt spend my free time grinding away lvls of blacksmithing to get to 450 only to see JOE SCHMOE with the exact same crafted gear as me with lvl 125 alchemy.
Im all for having some BOE gear to sell and make some coin or help out some guildies but im going to be severely disappointed if we dont get some kind of blacksmithing only gear. And i know we get sockets but come on. 2 lowsy sockets for 450 lvls?
Agent StanSmith Dec 6th 2008 1:28AM
Hurray for sockets. Those are really cool.
But come on, how can you possibly try to spin the state of Blacksmithing (and it looks like LW too) as something neat?
The sockets are ALL we have.
The four drop patterns you listed? Thats it. Those are our farmable patterns. Everything thing else, and I mean 100% EVERYTHING comes from the trainer.
Wrath is really awesome. I'd give every part of it an A+, except the professions (throwing cooking in here too), which feel woefully unfinished.
Grave Dec 8th 2008 11:35AM
I have made a killing with BS. Currently at 430 and its name your price on many items. Tempered Saronite Leg's are going for 249g each. Sarontie defenders are 200g+ as well as many other BOE items. Ore has come down so my mule doesn't even need to mine for me to make a killing now. It will end soon but boy have the last 3 weeks been amazing.
Agent StanSmith Dec 8th 2008 4:45PM
well thats really great for you. I'm happy it is so profitable.
However, that is not what my point was.
Its about what's interesting. JCers get to do daily quests (WITH KT rep at the same time, mind you) as well as having options to purchase from almost every faction. Enchanters and LWs both get to use special "currency" to buy their patterns. As annoying as it can be, even alchemists and incribers have a mechanic that insures variety amongst their practitioners.
Blacksmiths have FOUR patterns that you don't get by spamming "train" every five points at the trainer. And those four are pretty much "meh" to anyone at level 80.
The two whole patterns I got as an armorsmith, by the time I got them (I didn't see my first saronite until I was already 80), were not upgrades at all compared to quest rewards I had on.
My point is not that we don't make money, its that every single blacksmith is exactly the same and that there is just not much interesting going on here. I can't stand out as someone who put the effort into tracking down every single pattern. I've got the same repretoir as someone who just logs in next to the AH, buys their mats, makes their stuff and logs off without ever leaving town.
They obviously didn't put as much effort into this aspect of the game as they did in the rest.
I challenge you to prove that statement wrong.
BenMS Dec 9th 2008 5:26AM
Well, the last poster has hit the nail on the head. Unfinished. I can almost certainly guarantee that there are more recipes being added into the game progressively. Remember when Engineers didn't even have goggles, back a few months after BC came out? IT sucked - but it got fixed. I know hunter who wore his mail goggles from lvl 62 to when he killed Illidan and picked up a Tier 6 helm. Point is, there must be more in the pipeline.
If I'm wrong, and there isn't, then BOOOOOOO Blizzard!