Insider Trader: Highlights of Wrath crafting part one
Insider Trader is your inside line on making, selling, buying and using player-made products.Wrath of the Lich King has added some wonderful crafting changes, from new abilities to better, more efficient systems.
Blizzard's intention is to move us away from feeling that we have no real choice when selecting a profession. 'I am a cloth-wearer, therefore I must take up tailoring' is a thing of the past.
Each profession has bulked up its profession-only benefits, as well as fun items and marketable goods, to the point that your choice can be more properly swayed by what you would like to do.
While you are leveling your chosen fields, you will notice many interesting recipes popping up at fairly regular intervals, giving you small goals to look forward to and work towards.
This week, I will be showcasing the highlights of Leatherworking and Blacksmithing, including when you can train these recipes, which factions have what you need, and what it is that makes you unique and important.Leatherworking
Most of your patterns will come from your trainer, your special vendor, or factions. In fact, there are currently no drop recipes for Leatherworkers in Northrend.
As you are leveling, you will hit milestones that will allow you to acquire key recipes that will benefit you in many ways. Here are the highlights:
400
Do you remember the craftable leg armor kits from The Burning Crusade, such as Nethercleft Leg Armor? At 400 skill, you will train your first Wrath leg armor kit, as well as one spell.
You see, you will learn one blue-quality armor kit recipe, Nerubian Leg Armor. The description for application can be somewhat misleading.
You can make this as a Leatherworker, and sell it to non-Leatherworkers on the auction house, but it can only be applied by a player with a minimum of level 70, to his/her own gear. This effectively prevents twinks from using it.
You will also learn a purple version that only you may use. Nerubian Leg Reinforcements is not a physical kit, but rather, a spell. It is a better version of the leg armor kit.
You also learn your Fur Lining recipes, which consist of bracer enchants that you can apply to your own bracers.
405
You will learn two more leg armor buffs. The first, Jormungar Leg Armor, works just like the Nerubian Leg Armor. You can craft it, and sell it. These kits focus on stamina and agility, while the Nerubian addressed attack power and critical strike rating.
Jormungar Leg Reinforcements also work like their Nerubian counterpart. It is a leg enchant that is better than the kit, and only for your own use.
420 and 425
As soon as your guild begins running Naxxramas, you will need to start thinking about Frost Resist Gear. You will have a tough time completing the Frost Wyrm Lair without it! You will be able to create the waist and boots at 420 and the chest piece at 425.
There is one "set" for Leatherworkers and one "set" for mail-wearing players. These patterns can be purchased from Braeg Stoutbeard in the Magus Commerce Exchange in Dalaran. Each recipe will cost you 3 Heavy Borean Leather, for a total of 9. It is important to note that he will also sell you epic recipes in exchange for Arctic Fur, which is skinned rarely from beasts as a bonus. The recipes are BoP, but the items made can all be sold!
In this skill bracket, you can also begin crafting yourself a PvP pseudo-set if you would like. There are two sets each for leather and mail, a spellcasting and a physical collection of pieces. There are 8 pieces available, for the head slot, shoulders, chest, wrist, hand, belt, leg and foot slots.
Again, each recipe costs 3 Heavy Borean Leather to acquire.
At 425, you will be able to complete your collection of leg armor enchants and kits. Frosthide Leg Armor produces a sellable kit that is the equivalent of the Jormungar Leg Reincorcements. The Icescale Leg Armor is the kit equivalent of the Nerubian Leg Reinforcements.
This essentially means that early on in your Northern Leatherworking career, you can cheaply enchant your own pants in a way that is better than anything you can give to anyone else at the time. Much later, you will be able to offer the same great enchant to the public, although the cost for the consumer is much higher.
Faction Rewards
There are no current Leatherworking dropped recipes, but there are several factions that offer interesting patterns.
- Completing the long but rich grind for Sons of Hodir reputation is more than worth it for any player, but they will also teach you how to make the 32-slot Mammoth Mining Bag once you reach honored and have a skill of 415.
- The Kalu'ak will teach you how to craft a 28-slot Dragonscale Ammo Pouch at honored, and a 28-slot Trapper's Traveling Pack, a Leatherworking bag at revered. Both require at least 415 skill.
- At honored, you can visit the Knights of the Ebon Blade to learn how to make a Nerubian Reinforced Quiver. This 28-slot bag requires a minimum of 415 skill.
Blacksmiths are learning new tricks in Northrend. While Leatherworkers are simply reworking their leg armor enchants, blacksmiths are doing something that no one else can do.
Of course, you'll have to level a bit to start! Here are your wintery highlights:
400
At 400, you will be able to add a socket to your own bracers and gloves. This is a skill quite unlike anything anyone else has. They do stack with enchants. On the off chance that you add a socket to an item and then drop blacksmithing, the socket will disappear, as it requires blacksmithing to use.
415
At this point, you will be able to make an Eternal Belt Buckle. This works like a kit that you can sell, and will add a socket to someone's belt. This is the only available belt modification in the game, aside from the new Engineering items to be discussed another week. The Engineering items work a bit differently, and will stack with the socket.
This item requires level 70 to use, which keeps twinks from being able to take advantage of it. It does not cause the item to become soulbound, however, it can only be applied to items with a minimum level of 60. According to Wowhead, 60 item level pieces reach as low as level 55 for a player.
The added sockets have no color, and thus any gem can be added. While these will not help you get socket bonuses on other gear, of course, they will count towards the activation of a meta gem in your head piece.
You should also head over to your Armorsmith or Weaponsmith trainer for a couple of level 78 blue-quality goodies. There are no epics yet, but hopefully that will change.
420-425
You too will need to think about crafting some frost resist gear if you want to push your way through the last two bosses in Naxxramas. The first two pieces can be crafted at 420, with the last item available at 425. This is a pseudo-set, and available from your trainer.
Also at 420, you will be able to train your Titanium Weapon Chain and Titanium Shield Spike, as well as the Titanium Rod that Northrend Enchanters will find most useful.
The weapon chain must be applied by a level 70 to his or her own weapon, and causes the weapon to become soulbound. Because you need not be a blacksmith to use it, you can sell these, although twinks can derive no benefit.
The shield spike, on the other hand, does not specify an item level, and will not cause a shield to become soulbound. The only stipulation is that the person applying it be at least level 70. Judging by the comments for the item in Wowhead, although this should mean that it could be applied to any level of shield, it does not.
Both modifications stand in place of an enchant.
Drops
There are a few bind on pick-up recipes for levels 73 through 77. This is green armor that can be found on mobs around Northrend. The items are BoE, and feature strength, stamina, resilience and critical strike rating.
- Reinforced Cobalt Chestpiece: Fnd the Venture Co. Excavators in Sholazar Basin.
- Reinforced Cobalt Helm: Kill some Iron Rune-Shapers in the Grizzly Hills.
- Reinforced Cobalt Legplates: Locate the Gundrak Savages from Zul'Drak.
- Reinforced Cobalt Shoulders: Dropped by Onslaught Masons in Dragonblight.
Unfortunately, there are no Blacksmithing faction rewards at this time.
Next week: Tailoring!
Filed under: Blacksmithing, Leatherworking, Items, Tips, How-tos, Expansions, Features, Leveling, Guides, Making money, Enchants, Insider Trader (Professions), Wrath of the Lich King
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 2 of 2)
Moonsniper Dec 6th 2008 3:57AM
Leatherworking IS unfinished, and it's VERY obvious.
One - There are NO recipes that need a certain Leatherworking specialization. They've homogenized the profession so much that the specs may as well not exist at all.
Two - No Recipes above 440.... What a JOKE! I was looking forward to some good BoP pieces for early raiding, but I was sorely disappointed.
=/ Get it together Blizz.
Brian Dec 6th 2008 4:32AM
The idea with professions for Wrath was to not tie particular professions to particular classes. Most of the crafting professions get an item enhancement which is useful for any class or spec (fur linings, extra sockets, Dragon's Eyes, embroideries, master's inscriptions), and there are no super-powerful BoP items to force you to take a certain profession (Skillherald, Frozen Shadoweave). Other than the lack of recipes for some professions, I'm much happier overall with the crafting situation in Wrath than in BC (assuming they fix the engineering goggles).
Amenadar Dec 6th 2008 8:21AM
Assuming they "fix" engineering goggles? By their current logic, if they had level 80 epic engineering goggles, they would have to be BoE. The idea is to make no reason for a player to have one profession over another (such as uber BoP items) past a few reasonably small novelties like the engineering "enchants", alchemy % elixir increase, mining toughness etc.
I'm not sure if I like this direction.
Brian Dec 10th 2008 11:54AM
By "fix", I meant adding healing goggles for paladins (and possibly other classes, since the spellpower goggles seem to be itemized more for DPS) and allowing druids to craft the leather AP goggles.
Abremm Dec 6th 2008 8:25AM
for what its worth, frost resist really isn't as important as this article makes it out to be. the peices may be good for skillups, but thats about it.
any lack of resist can be compensated for with good old fashioned competence. unless blizzard makes Sapphiron alot harder, i would venture to say that everyone is better off in normal raid gear. use frost resist totem or aura, but don't bother gearing for it. you just make the fight longer.
sam Dec 6th 2008 9:02AM
lets face it, you don't need to craft any frost resist gear for naxx and to suggest that it is a necessity is misleading.
pally frost resist aura is really all you need, and it's pretty easy with just mark of the wild.
other than that a decent read
Bwaden Dec 6th 2008 9:57AM
I find it extremely disappointing that there is no armor set or leatherworking enhancements to benefit spellcasting. Only the feral druid spec gets any benefit. They are totally neglecting the balance and resto druid's needs :(
randumb Dec 6th 2008 10:49AM
http://www.wowhead.com/?spell=57691
Rikhart Dec 6th 2008 11:39AM
Dude, NO ONE uses frost resist. That was at the OLD, HARD naxxramas, not now.
turkeyspit Dec 6th 2008 2:17PM
The reinforced cobalt chestpiece recipe that drops from Venture Co. peeps in the Basin was a godsend. I was able to level up using 4 bars of Cobalt per point. Awesome.
And Frost Resist is no more required for Sapphiron et al as Arcane Resist was required for Curator. It helps when learning the fight, but once your healers know how to keep the Raid up so they survive being turned into a block of ice, you're good to go.
occipital Dec 6th 2008 3:15PM
2 shotted Saphirron on heroic with zero frost resistance...
l2raid
Ludeitz Dec 7th 2008 8:06AM
eh, i guess i have a different perspective on LW as a proffession as i am using it to level my enchanter at the same time. Having one toon in wrath with LW and skinning, one with skinning and mining and one with enchanting and jewcrafting, all the junk made by my LW i just DE (and there is a lot of junk i know). I have out levelled LW for the level of my leatherworker and still dont use any of the crafts, altho the embossing is rather nice.
as i use lw to make gold thru enchanting, its well worth it. for those who can do the same, do so, dont try and sell the leather stuff so much, it doesnt work so well :S
reagen smash Dec 7th 2008 9:01AM
I de stuff as well with an enchanter. Btw shoudl have picked up tailoring better patterns and cloth is more readily availble. But the point is, for some of us, this was a very fun part of the game. Even if that pattern took a month or two to grind, once you got it you knew you would make several k off of it.
What worries me is there seems to be an effort made to make things like patches and bags made readily available as cheap as possible. While i have yet to max anything in wotlk other than lw. The endgame patches that took so long to grind for, but made me so much gold, are gone. They were replaced with trainer patterns that every lw grinds and then dumps on ah for at best mats prices, and many times several gold less. Even the rep patterns, with rep so easy to attain, is going to be that same sort of deal before to long.
Personally it seems like a piss poor idea. The idea of MMO's is to keep the player playing for as long as possible. While i only play a moderate amount, took a couple of weeks to hit 80, part of the fun was logging for 30 mins ot an hour farming put up said product. I can't see farming much even with a 20k mount and 8.5k ring. What am i gonna make with what i farm, or am i gonna find the wotlk equivalent of the elemental plateua and sit around for hours fighting others for spawns farming eternals. Sadly the answer will probably be none of the above. Lets just hope, and i would assume it would have to be the case, that there are MANY MORE and some BOP patterns coming in future patches. If not i can see losing intrest in this game REAL QUICK.
STOP NERFING THE GAME BECUASE PEOPLE WHINE ABOUT HAVING TO DO SOMETHING OTHER THAN PVP FOR THE BEST GEAR AND GOLD.
Saladen Dec 12th 2008 1:21AM
ok, this may end up being a very silly question, but why is there only two dark frostscale and dark nerubian mail patterns when it would appear as if there is a set? or am i just missing something?
kind of interested in making and using the set but do not want to use the much lower level versions of the sets.
ive looked around for any info on them and so far found nothing. very disappointing since i have already made up some dark frostscale leggings.
maybe its some glitch?
Duskwind Jan 1st 2009 11:32AM
Was just at the Leatherworker trainer in Dalaran, and Blizz has brought back the LW specializations again ( Dragonscale, Elemental, and Tribal). And as usual Hunters have been left out in the cold. All the patterns are BOP, and the Dragonscale ones are all Shaman gear. Come on now! Blacksmiths can make tincan armor, and squishies can make armor for the different classes. Even Shaman, Rogues, and Druids, can make leather/mail armor, but Hunters.........When are Hunters going to get a little (protective) love?