All the World's a Stage: So you want to be a Mage
This installment of All the World's a Stage is the sixteenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. It's also the first installment with a title that rhymes! The Mage is the foremost master of magic in the Warcraft universe. Although all the other classes excluding the Warrior and the Rogue use magic of one sort or another with equally wonderful effects, the Mage is the class that's named after the stuff.
But what is magic? What does it feel like to harness it? Does the mage have to do a strange ritual or utter incomprehensible words in an ancient language in order to cast her spells? Other fantasy settings often have one or more of these elements together, but as far as I can tell, Warcraft lacks them.
Arcane magic in the World of Warcraft is an ever-present energy field surrounding the whole world. Mages access it by concentrating in the magic energy within themselves, feeling it rush through their body, and directing it as they please. Those spells that require reagents need an extra focusing item with magical properties of its own in order to bring about the desired effect, but for the most part, fireballs, frostbolts and arcane explosions can be created through the mere act of will on the part of a properly educated mind.
The power of positive thinking
To get a sense for what wielding magic might be like (and why not everyone can do it), consider the act you have taken in accessing this website -- the tools of the computer, mouse, and keyboard are probably readily available to you, and you can use them without much thought. You don't need to think too much about the electricity that powers these tools or the exact process which brought them into being; but if you did understand such complexities, you might be able to go the next step and build a custom computer of your own. On the other hand, if you had lived your whole life without anything like these tools only to encounter them in your adulthood, you might find acquisition of simple computer usage skills so difficult that they are not worth the trouble, no matter how useful computers could potentially be to you.
In the same way, a beginning mage needn't necessarily understand the intricate workings of magical energies in order to learn his or her first magic spells -- he or she simply needs to open the mind to doing something a little different, something that you might never have thought to do if someone hadn't taught you how. A typical person goes about life without ever sensing the presence of magic in the environment and in themselves, just like someone may see an autostereogram every day and yet never know that it contains a special 3D image if you look at it in the right way -- but to one who has mastered the trick of it, it becomes as simple as riding a bike.
Your character may have learned simple magical abilities through talent, luck, and perceptive insights, but the best and most difficult spells only come after many years of training -- unless, like Mozart, your character is a prodigy of some sort. The World of Warcraft being as fantastic as it is, such prodigies ought not to be so extremely rare.
Guilty pleasure
Another crucial thing to remember about arcane magic in Azeroth is that, unlike the divine magic of nature, spirits, and the Light, arcane magic has been tainted through association with the Burning Legion. The Well of Eternity, which brought arcane magic to Azeroth in the first place, was originally a gift of the Titans, but since the "Dark Titan" Sargeras began destroying the universe with his Burning Legion, he and his demonic forces have largely corrupted this form of energy. The evil effect on a person is nowhere near as powerful as that of Fel magic (which is derived from the arcane), but it still has its impact.The use of magic serves as a kind of beacon to the Burning Legion, and has more than once been the lure which drew the demons to Azeroth and threatened to wipe out all life there. Also, as the history of the blood elves has shown, magic is extremely addictive, especially when a race has used it for many thousands of years. Various people have tried to find the right balance when using magic, but others (most notably the night elves) have decided it's too risky to handle it at all, and have advocated banning it altogether.
Alliance Mages
Humans are the backbone of magical studies in the Alliance these days. Although they were originally taught magic by the high elves long long ago, the descendants of those elves have, except for the few elves remaining in the Alliance-aligned "Silver Covenant," either been killed by the Scourge or joined the Horde as blood elves. Even all those centuries ago when the elves first taught them the power of arcane magic, many humans displayed a great talent for it.
Humans also founded the city of Dalaran in the Alterac Mountains, which eventually became the de facto magical capital of the world. Many of the most prominent magic-using characters in Warcraft lore had their beginnings there, and it's quite likely that the majority of mages alive today would have spent a good deal of time there at some point in their past. The various battles that have taken place there since the Second War (about 20 years prior to the current setting) might have affected your character a great deal, especially the latest one during the Third War (about 7 years ago), in which the Scourge and the Burning Legion together destroyed the city pretty bad.
From then until now, Dalaran was sealed off from the rest of the world, rebuilding inside a big magical bubble-shield, so no player characters could have interacted with it during that time. Now that it is open again (and floating over Northrend), your character may have a chance to revisit old memories, however. Feel free to walk about Dalaran with your friends and pretend that you recognize various parts of it, and comment upon what all has changed since you were there last.
Two other races of the Alliance are very talented in magic as well, but neither has interacted with the rest of Azeroth until recent times. The gnomes practiced magic a great deal in Gnomeregan, but until that city fell to the troggs, they didn't venture outward in any large numbers -- still, if your character is a gnome, it shouldn't be too unlikely for him or her to have left Gnomeregan and studied with the humans. The draenei, too, have been great practitioners of magic for many eons, ever since their original days on the planet Argus, when they were still known as eredar. Their millennia of flight from the Burning Legion and near-extermination at the hands of the orcs could have somewhat reduced their knowledge and power since then, however; the latest advancements in magical knowledge by other races may be secrets lost to the draenei many many years ago.
Horde Mages
The blood elves share a history with the old high elves, of course, so much of their history is the same as that of the humans, with the one big exception that the elves had the great magical kingdom of Quel'thalas, which they claim held secrets that the humans never dreamed of. Since the Scourge corrupted their Sunwell there and nearly wiped them out during the Third War, there has been a great deal of confusion about where the magical energies they needed to survive would come from, but the events of the Burning Crusade seem to have sorted that out for the most part. Still, blood elves remain very serious students of the ways of magic, and have even laid claim to a portion of Dalaran for themselves.
The Forsaken, likewise, share a great deal of history with the humans. The effect of undeath on their cold and lifeless bodies may mean that the power of magic is less corrupting and addictive to them than to other races, although how much that is true for your character is certainly up to you to decide for yourself.
The trolls are a somewhat different case from any of the other races, since they have long practiced a mix of arcane and divine magic in their voodoo religion. Many of the trollish mages in the Horde's Darkspear Tribe may have once been magic users of other sorts (such as Witch Doctors) who refined and modified their abilities once the Forsaken (and later blood elves) joined the Horde and shared with them the magical heritage of the humans and elves. Like the humans, trolls have an amazing talent for magic and pick it up very quickly.
Filed under: All the World's a Stage (Roleplaying), Wrath of the Lich King, Classes, RP, Guides, Lore, The Burning Crusade, Blood Elves, Draenei, Analysis / Opinion, Mage, Trolls, Undead, Gnomes, Human, Alliance, Horde






Reader Comments (Page 1 of 2)
Stormscape Dec 7th 2008 6:13PM
I would like to say that anyone looking into the nature of mage magic should read "The Last Guardian" as it reveals a lot about arcane magic in Azeroth.
(Similarly to how every RPing Shaman should read "Lord of the Clans")
kozom Dec 7th 2008 7:46PM
what should a night elf druid read?
blkmasta55555 Dec 8th 2008 9:04AM
I would recommend the War of The Ancients trilogy/collection for druids, as one of the storylines is about Malfurions transformation into the first druid.
Its also a good book for elves in general, puts a lot of things in context.
Hoagie Dec 7th 2008 6:17PM
actually it appears mages do need to utter something in order to cast a spell because if you zoom in close while you are casting a spell you can see your lips moving.
Ivangl Dec 7th 2008 6:27PM
and lets not forget the 'silence' effect that keeps you from casting, which fits into the verbal part of the spell.
Ametrine Dec 7th 2008 6:30PM
Yeah, well, it's not something a player actually has to do themselves - it's just a flavor-fluff part of the casting animation.
All you need to do is click the "Fireball" button, not type out some polysyllabic incantation, to set to other guy ablaze.
Nintai Dec 7th 2008 7:38PM
This is true but I believe the silence effect in game is more referring to a mental silence temporarily disconnecting you from the arcane around you. Also I know several people who mutter under their breath while doing something that requires concentration.
Madrox Dec 7th 2008 11:13PM
Curse of Tongues: Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
I would assume this spells tooltip would read differently if spells weren't spoken aloud. Of course this spell has no effect on instant cast spells, so maybe they would be the exception.
blkmasta55555 Dec 8th 2008 9:07AM
Lore-wise, verbal casting is a lot easier, however a lot of the more powerful mages can cast by thought alone, or by "thinking" the words.
Khadgar and Medivh are two people I know that cast this way (off the top of my head).
mirilene Dec 7th 2008 8:06PM
Great article.
I have to say though, i've been a human female mage for 3 years and i never got to wear anything like that. Or a cool outfit like what Jaina Proudmoore wears.
WTB better mage costumes.
noratul Dec 7th 2008 8:47PM
Actually, the picture here is an artistic embellishment on the old PvP armor. Nothing in game ever looks as good as the artistic depiction, but if you want it you should still be able to pick it up at the honor vendors in Stormwind. With the inflation in honor values over the last two expansions, you should be able to pick it up easily.
Eternauta Dec 7th 2008 8:20PM
Actually, the mages have to utter some words in order to cast spells, as it's described in 'The War of the Ancients Trilogy' by the infamous writter Knaak. (I don't know why some people hate him so much, just because he invented Rhonin).
Extracted from The War of the Ancients Trilogy: The Well of Eternity:
..." Fire had worked against the ghoul on the island and Rhonin saw no reason why such a tried and true
spell would not benefit him again. He muttered the words—
And suddenly they came out in reverse"...
My two copper.
Aerei Dec 7th 2008 9:25PM
And don't forget Curse of Tongues! That spell forces you to speak in Eredun, thus delaying your spellcast time as you struggle with unfamiliar language, distracting you from focusing your will into your words (well, that last part is my interpretation).
I don't think mages actually learn special magical words, mind you, it's just that words serve as a powerful way of focusing one's will into manifest reality. Whereas divine casters actually plead with the Light/spirits/nature while casting, or meditate and allow those powers to flow through them, arcane magic channels the will of the caster by weaving arcane energies as directed through the power of imagination. By going through the motions of commanding mana to act as they wish with words and gestures, their will can better grasp the fundaments of reality and direct it to their purposes.
It's all a bit like super-charged quantum theory.
Of course, this is purely supposition based on available evidence. >_>
Mark Dec 8th 2008 12:22PM
I think you are right. I get "silenced" occasionally which prevents spell-casting. Its not "mental confusion" preventing me from concentrating to get a spell off, but an actual silence. So my guess is for normal mages there must be a verbal component.
"Why can't Arcanist-the-gifted help us in the battle?"
"He has laryngitis, poor guy can't even light a cigar right now."
Verd Dec 7th 2008 8:37PM
Yes because someone is holding a gun to your head and making you read the RP columns. Just shut up AF.
Sesquame Dec 7th 2008 9:04PM
i can see you are called AFrigginNoob for a reason, yes?
Aerei Dec 7th 2008 9:09PM
WoWInsider is for all aspects of the game, not just the ones you care for. Noob.
Good column as always, David. :)
Gonzo Dec 8th 2008 9:25PM
Warlocks are evil mages?, and wth is an archmage and magister. Sry im noob
Mastique Dec 9th 2008 8:47AM
Evil is in the eye of the beholder.. hehe.
Human warlocks are mostly mages that delved into the dark arts... demonic magic... some I am sure are evil. Some just chose to fight fire with fire. They feel they can control the chaotic energies without being corrupted by them.
I imagine gnomes, and forsaken are about the same.
Orcs have a bit of a differing history with warlock magic, as do Blood elves. My recall on lore isn't all that great this early in the morning, so I will defer that to someone who has a bit more coffee in their blood... :)
Frank Dec 7th 2008 11:21PM
yay, i've been waiting for the mage column. thank you! great stuff.