Breakfast Topic: Are private servers really that bad?
Blizzard has a very clear line on private servers: they are against the rules. If you have one or play on one you're going to get in trouble. Your account will get shut down and you'll likely face some legal issues if you don't capitulate to their demands.However is their stance right? Are private servers really that big of a deal?
There are two ways that I look at the issue. One way is to view the issue through the lens of morality and legalese. In this respect Blizzard is on solid ground. They own Warcraft and all the associated games, and they own the servers we play on. When we buy the game we're not buying the property. We're buying the right to use the property as long as we keep paying a monthly fee, and as long as we operate within their guidelines (the terms of service).
Some might contend that there is an innate right to privacy in the fact that after we've purchased the game (and its associated data), Blizzard has no right to tell us what to do with it or to find out how we're using it. I'm not a lawyer, but some are, and there's an interesting debate to be had here.
No matter what the legal debate might look like, when it comes down to it playing on a private server is ethically and legally speaking, stealing. It's wrong and shouldn't be done.
However let's view it through the lens of consumerism and capitalism. In this sense Blizzard is on less stable ground.
The goal of Blizzard, or any corporation (yes, even WoW Insider in the end), is to create money for its investors. The way they do this is to create a product that people want to buy and use. They have done a phenomenal job at this. Many of us spend hundreds of dollars a year on World of Warcraft. And if you go to BlizzCon or the World Wide Invitational, you're probably putting thousands of dollars into the economy all over a game – with the lion's share of that money going into Blizzard's pockets.
Ask yourself for a minute what a private server does.
It allows people to play a game they like for free.
What happens when you play a game you like? Especially one that has addictive qualities such as WoW?
You want to play more. And more. And moar!
If you're playing on a private server you'll soon find yourself in a position of wanting to play on the retail servers offered by Blizzard. And what does that mean? Only more money in their pockets.
While the amount of money we're talking about is arguably relatively small compared to the cash-cow that Blizzard is milking right now, no one is denying it's unimportant. But if they can see an increase in profits due to the private server sector, then it's in their best capitalistic interest to allow it to continue since in the end it will create more demand for their product, put more money in their pockets, and make their investors happy.
Some might take issue with the finer points of this argument, and that's okay. There's a lot of holes in my thinking here that can be argued about for years. If you're familiar with the history and philosophy behind parts of the internet, the same justification is often used to support software piracy or warez.
But nonetheless, this does raise an interesting question. Are private severs really all that bad?
I should note that I, nor WoW Insider or anyone else associated with our site, condones private servers or software piracy. It's bad and it steals money from the hard working folks that make these games. Don't do it. Go out and cut some grass or shovel some snow if you need to make money to play the game.
Filed under: Analysis / Opinion, Breakfast Topics, Blizzard






Reader Comments (Page 1 of 9)
Andy Guest Dec 8th 2008 8:10AM
How does playing on a free server lead to wanting to play on a Blizzard server ? Are free servers missing something that Blizzard servers have ?
Maever Dec 8th 2008 8:12AM
Uhhh yeah, Stability...
Eldoron Dec 8th 2008 8:15AM
Imagine the worst server you can, with all the bugs, plus raids not scripted, bosses without skills, generally just hitting, some hundred players on the whole server, and no support at all. That's a usual illegal server. And they mostly arent patched up as Blizzard servers, so I can imagine many of them are at 2.4.3 atm.
Alex P Dec 8th 2008 8:33AM
I would think the crappiness of a private server is more likely to put people off WoW. That said, I'm not stupid enough to think it makes any kind of noticeable impact on WoW's player population in either direction.
Kassu Dec 8th 2008 9:03AM
Private servers =/= Free blizzard servers.
Privates are riddled with bugs and all that kind of shit...
Most of the people who play on the privates play the real deal too - they just want to have some fun with custom items or instant 70 to test out classes etc..
Hell, I started on a private server and went on to get the real deal because the game was awsome, but the private server sucked bawls.
Hurode Dec 8th 2008 9:13AM
I started playing on a private server just because I wanted to play WoW and not be charged for it. Since then, I decided I want the real experience since private servers just offer a glimpse of what the game's actually like. Ever since I made the hop from illegal to official, Blizzard has gotten $600 or so out of me, and the only time I ever go back is to try out new specs before I shell out the gold to my class trainer. If I'd never gotten a proper preview of the game (my time spent on a private realm was better than my time spent on a trial account), I never would have ponied up the money to start playing for real
PeeWee Dec 8th 2008 11:17AM
"Are free servers missing something that Blizzard servers have ?"
Have you even been on a retail server?
Nick8708 Dec 8th 2008 11:20AM
I don't think Blizzard stands much to gain from this other than appeasing investors (possibly) and continuing to ensure that the public at large (at least those interested in such things) is aware that Blizzard will try to protect its property at all costs.
However, much like music, movies, and other games, not every person pirating (in this case, on a private server) translates directly into money lost. Blizzard doesn't actually lose anything directly from somebody downloading the client and playing on a private server (not even bandwidth, since it's torrented from other players...or servers? I'm not too clear on this). What they lose is the potential to make money off these people, but it's unclear how many of them move from private to public servers because of lack of stability, content updates., etc., nor how many run characters on public and privates concurrently, nor how many would pay for public servers if no private servers were available, nor how many would not play at all if they couldn't play for free.
Maybe Blizzard actually has reason to believe going after private servers would result in increase in revenue, but I doubt it because it's all so ambiguous that it's hard to believe anybody could claim to know what the end-result would be. My guess is that it's a lot of bluster and show to prove that Blizzard is topdog. Also, I'm sure they have a lot of lawyers on retainer and so giving them a list of places to email C&Ds to probably makes them seem worth the money.
qoa Dec 8th 2008 3:42PM
Uh. I played on a private server BEFORE I bought wow to try it out. There was no trial at the time. I came from Lineage private servers which are everywhere. WoW was fun enough that a friend and I both purchased it.
Richwarf Dec 8th 2008 4:31PM
It the feel they give,
I used to play on a free shard for a game (UO) and i played on the paided servers as well. but they never felt the same, there was only about 10 people online at any time.
Where if i poped onto the real thing, there whold be lag from all the people running about at there area like IF bank :P
What one whold you say was better?
10 people or 10K of people with lag?
totem Dec 8th 2008 6:18PM
Its very simple, they let the private servers have a free reign for a while, get a large segment of the "im not paying to play" market having fun in WoW (getting addicted if u like) then every so often Blizz pay for a search to find all the 'free' servers, send them all "cease and desist" notices with very large legalese and fine threats.
Most of this new player base will hunt around for another 'free' server, find none and start up a paying subsription due to all their current playing buddies doing the same thing.
Great way to get a new influx, and recapture lost players.
Andy Guest Dec 9th 2008 11:01AM
Reply to PeeWee
I've only ever played on blizzard servers, I didn't realise the free servers were unstable.
mbenitez1992 Dec 8th 2008 8:10AM
I'd think that private servers exist for one reason and one reason alone:
Getting your fix on tuesday maintenance! xD
jellyphish Dec 8th 2008 10:08AM
/woot!
Sagretti Dec 8th 2008 8:12AM
I find the "if people steal and enjoy it, they'll want to pay for it" argument often falls flat. Most people I know download songs illegally in droves, enjoy most of it, and never return a cent. A desire for "more" never actually compels them to spend money.
Now it is possible that some people will graduate from private servers to paying for the game. But probably just as many, or more, will use them as a workaround the monthly subscription fee.
Tastyrice Dec 8th 2008 9:42AM
Your argument falls flat because while it is true that most people who download music illegal more so or not, never return a cent back. The music they download is 100% true to the finished retail product for the most part, while private servers fail to replicate 100% of that said finished product. The music you download does not come with bugs, unscripted instances, and stability issues. For the most part the music you download off of said program or site is the same as if you bought the retail product.
LXj Dec 8th 2008 9:47AM
Pirated song is not different from the legally bought song. Oh wait, it's actually better then the song bought in iTunes.
With pirate WoW servers it's not true. On private server you see clearly how this server sucks, and you want to get on the real one.
Most Russian/Ukrainian WoW players started on private servers (13 euro for Russian is not the same as 13 euro for French) but guess what? Official Russian WoW is a great success. So illegal Russian servers were very effective at getting people to the real game. Except some people stay on these crappy servers because the monthly fee is too much for them -- well, they're not potential Blizzard customers anyway.
Oh, and good luck Blizzard with trying to shut down these illegal servers in Russia, Ukraine or China LOLOLOLOL :D
LXj Dec 8th 2008 10:09AM
Also the pirated song will not delete itself. On illegal servers the wipe (deleting every player character) is a regular "global event". After losing your character once or twice you will start to realise that your time costs much more than these 15$ /month
Mike Dec 8th 2008 10:49AM
- Blizzard Server
I go buy the game for $20 for the right to install the game on my pc. I then pay $12 a month for the server to play on.
- Private Server
I got buy the game for $20 for the right to install the game on my pc. I then play on a private server, hence not needing to pay $12 a month for server costs.
I wouldn't consider playing on a private server stealing. Since all you are doing is choosing not to pay a fee to be allowed to play a select server.
Bob Dec 8th 2008 3:56PM
@ Mike,
The problem comes in where you're not paying $20 and buying the software. You're buying a single user license that allow you to use Blizzard's software in accordance with an agreement that you sign upon running said software (the EULA/TOS). Blizzard is just nice enough to give you a CD with your license agreement.
The second you use the software in a manner not spelled out by the EULA, you have violated your end of the contract and are no longer entitled to your license, and therefore should be banned. If there were a cost effective way to do it, I'm sure they'd send somebody to get your CD and ensure that you uninstall their software that you're no longer licensed to use.