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12-09-2008 @ 11:26AM
I rather like the turn that raiding has taken. I raided in Vanilla Wow and I can remember the hell it took to gather 40 people, get them organized and have them ready to go by a certain start time. It was a pain in the ass. And the drops were laughable, you had a week cool down before you could raid the same instance again, and most likely you either walked away with nothing but a repair bill, because someone else won the roll (or DKPs) so that you ended up with crap. And when you went to a raid you were committed to be there for hours - there went your entire night.There were even guilds out there who would gear up certain players (their own officers) first before they let other people gear up... one of my friends did that. (She agreed with that mentality because she was one of the few who was getting gear off the other players hard work) Lots more chances at drama also with 40 players running and only a few drops to be given out.I also raided in BC, I didn't like it that much either, even though it was a drop to 25 mans, it still presented the same hassels in the first part. Same issues about timing, people not showing up and making others wait, pugs filling in slots and then walking away with gear that should have went to the faithful guild members who showed up on time. I seem to also recall a lot of guild drama about people wanting to come but getting screwed out of going because they needed "certain" classes only. I went to Naxx and Sarth this weekend past, and it was different than the first two "eras" of WoW raiding. I have to say it was faster, easier (to organized), and a lot more fun. I don't like wasting hours on end for an instance and going no where so it was a pleasant change to be able to do two different raid encounters on the same night.
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