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12-09-2008 @ 8:17AM
A lot of healers I know on my EU server are hiding from pugs and/or respeccing, and our tradechat is filled with begs for last spot healers.Many are frustrated as the healing traditional tanks + dk's in one party is causing massive damage to be consistently taken on by two toons instead of the usual one (when they don't know what they're doing), and the healers are getting blamed for wipes as a result.
12-09-2008 @ 8:50AM
Besides, why pug? I know our guild has 16 lvl 80s, two of them are 80s . Their is enough demand just from us they could chain heroics for the next year and a half.
12-09-2008 @ 10:27AM
Darkly, I think there are other issues making pugs unattractive, but you have certainly high lighted one dynamic. The other is this new post 3.0 "I don't believe in CC or focus firing" mentality where everyone pretends they never played pre-3.0 (and perhaps they really didn't?) and chooses to forget every method of CC & spell interruption they possess.I personally find it tiresome as a healer when groups engage in this type of gameplay *unsuccessfully* and then want to blame me as the healer for their poor skills.So yes, I don't tend to run with many pugs as a healer, and even within my own guild I've had to be somewhat careful. Rogues who can't kick, mages who won't counterspell, etc you have all brought this on yourselves.
12-09-2008 @ 10:30AM
Call me a traditionalist, but Tank dies it's the healers fault, healer dies it's the tanks fault, DPS dies it's their own fault. When I play my holy paladin aka LOLadin, I make it abundantly clear that I will always put my health and the tanks health first and will only heal dps if I have the time and if they are not pulling an insane amount of damage on themselves. On my level 73dk I manage to dish out 1.1kdps and still not pull aggro in any instance I've run. It's possible to let the tank keep aggro but 90% of the DKs i've grouped with go balls to the wall and pull aggro then die.
12-10-2008 @ 2:35AM
"Tank dies it's the healers fault, healer dies it's the tanks fault, DPS dies it's their own fault"That was true a while back. But now that Blizard has got AoE damage happy with most Bosses the statement no longer doe justice.We now have to be ready heal the whole group after a "Nova/AoE/Chain/DoT/Add..." takes the whole party down to 50% health.Any healer that focuses simply on the tank and himself better find himself a really good mana regen set, because those fights are going to be just him and the tank do the damage ^^I think was of the reasons for the lack o healers if that most people think we got less new "toys" to play with that the other classes...Just my two cents
12-09-2008 @ 2:45PM
You have it all wrong. If the tank dies, it is the healer's fault, because the healer should be healing the tank. If the healer dies, it is the DPS' fault, cause if the healer pulls agro, the DPS should be trying to get it off them.If the DPS dies, it is the Hunter's fault, cause they probably did something wrong.And if the hunter dies, it is his own damn fault, cause they could just feign death :-)
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