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12-10-2008 @ 11:47PM
I would only ever use this service to change my Alliance toons to horde. I used to play Alliance exclusively and have two level 70 alliance characters. I would love to be able to play them as horde characters because I will never level up another palladin and hunter- the leveling process is too time consuming from 1-80 for multiple toons for me. If I could pick them up at 70 where I had left them I would. As the service stands now it will be an option i'll pass on. I don't know they charge for these services anyways. They don't actually have to do anything except for rewrite some code. Give me a service that will change my female night elf hunter that will transfer her to a new realm as a male orc hunter with a new name and I would probably pay for it. As it stands though... Blizzard seems to be casting Rupture on all it's customers wallets to see how much more money they can bleed from us... as if they haven't gotten enough already. And please don't post Blizzard does this to prevent abuse... blah blah blah... That's a cop-out. They could easily make it an option for once every six months or once every year... Which would easily prevent abuse of the system. This isn't a "value added" either. It should be something that comes standard with my $15 a month subscription.
12-11-2008 @ 12:55AM
'it's just some changing of the code'?Yeah, and why do Microsoft charge for Windows? It's just a bunch of 1's and 0's thrown together! Why would Adobe MAKE people pay money for their products, since it's just some crappy code?!You, sir, are a fool. They don't have to offer this service at all if they see fit not to. They are doing it as an additional SERVICE to their CUSTOMERS. If you don't think you would like it, then you are well within your rights to not do it.You know what comes standard with you $15/month subscription? Being able to roll another class/race/gender while keeping your current one. Anything extra is just that, an EXTRA. You don't see Toyota throwing in body kits and bull bars and in-car 10-speaker surround sound stereo's and headset-dvd-players for nothing, do you? You PAY for the EXTRAs.
12-11-2008 @ 1:52AM
Agreed, the ability to change race would be huge here. I don't care so much about changing class and I can see their argument there. But race would let be bring back some long neglected toons on the other side.
12-11-2008 @ 7:10AM
@ShasmoSorry I've been a professional programmer for over 10 years and your argument is simply ludicrous.Some things are easier to change than others, an extension of this capability to race and faction would be absolutely trivial by comparison to the effort of creating new content. Additionally profits are weighed in more than the flat subscription rate and incidental fees. You have to consider the volume of the people using those services to come up with an expectation of income. If services attract more customers (without raising the flat incident fee) then the additional revenue can exceed the development costs and individual customers do not have to pay any extra.
12-11-2008 @ 8:08AM
Professional programmer, eh? Yet you assume that allowing race and faction changes would be trivial without seeing a single line of code or knowing the first thing about how Blizzard programmed those two aspects of your character into the game.Your race and faction affect a huge portion of your experience in WoW. If I changed from Dwarf to Gnome, how does that affect my faction with the Gnomeregan Exiles? That is the hardest racial faction in the game to grind, even for gnomes. I am sure a lot of Dwarves would swap to Gnome to have easy access to the mechano-strider. If I swap from Horde to Alliance, how is my rep distributed? Do we say that Orgrimmar Rep becomes Stormwind Rep, now? What happens to all my race-specific mounts? How about Faction specific Achievements? Can I go kill all the Alliance Leaders on Horde and then switch to Alliance and have the cheevo claim I killed Thrall instead?In all honesty, just from an outsider's view, race and faction are so big a part of the character code, I would wager allowing people to change it would cause problems like you couldn't even believe.
12-11-2008 @ 8:47AM
In Wither defense:(Warning this is speculation, but I am very familiar with databases, with is (again speculation) the backbone of WoW. If you don't "get" then this is just going to confuse you, and you are going to flame me.).Again this is my speculation on how the data is stored.Your character is a main record that has many linked records. This record would contain a ID, so it can be tracked through name changes. This record would also contain fields for RaceID, HairID, FaceID, SkinColorID, and etc other features. Those fields are just numbers/IDs that are passed to the client (your computer), so it knows how to render it. The actual "picture" of your character is never transmitted (that would take too much bandwidth, which is why WoW can be played on a slower connection).The spells (including racial (which I would assume it just "stored" a spell that is auto added when the toon is created) are stored in another table that link back to CharacterID. So if they were to allow you to change race (now I will admit the change from Alliance to Horde would be more complicated), there would just have to be code in place to remove the existing "racial spell" and add the new one. The rep would not need to be altered (at least I can't see why). Mounts would pose a problem if changing from a gnome/dwarf, but again code could handle that exception.So, if you changed the RaceID, then the client would just render it with the different race. A Human pally is no different from a Dwarf pally other than the racial spell and appearance. From my perspective I would not see how that would be very difficult. But how easy something is *NOT* relative to how much you charge. Do you think the entire expansion pack, which is $40, was just a bit more harder to program than a character transfer, which is $30?
12-11-2008 @ 8:51AM
Free? Meh, I can get behind a free service, with the following caveats (which, incidentally, I think should apply whether or not the service is free):- It should only available after three months after the character is created.- Physical re-customization should only available once per character...ever. I'm a grognard who believes that people need to have some choices that are permanent, but at the same time people should have one opportunity after gaining some experience on a character to rectify mistakes they made as a newb. Besides, some consistency isn't a bad thing: people changing gender and facial structure constantly just kill immersion that much more, as far as I'm concerned, which is why I'm glad they at least placed the racial limitation on the customization service.- Paid name changes should be permitted under the rules that currently exist. After all, it's somewhat trivial to obtain a name change in RL; in a fantasy world, it would simply be a matter of telling people, "I'm no longer Uncreativenamepwnznewbs...I am now Creativelychallengediroxurworldlulz."
12-11-2008 @ 8:55AM
@Bionic Rad"In all honesty, just from an outsider's view, race and faction are so big a part of the character code, I would wager allowing people to change it would cause problems like you couldn't even believe."That's the problem with being an outside and not a programmer. You don't understand how easy it would be from a programming standpoint. WoW is a big database. Using a SELECT statement, one can select the faction fields of interest to examine the values. Then, using the UPDATE statement, one changes the fields. Going from human to dwarf? Easy update to all factions subtracting 10%. Looking at my human, dwarf, gnome, and draenei (yeah, no horde, deal with it) toons, there are no special factions unique to the alliance races. If there was, easy. You want to switch, those special factions start at neutral zero. The only case I can see on alliance side is draenei in Shatt (which shouldn't be an issue now that wrath is out). And isn't an issue since draenei are free to visit Arcanist Adyria and switch from Aldor to Scryer, grind eyeballs, signets, and armaments. Again, easy AH purchases if you don't want to grind the rep drops.
12-11-2008 @ 10:48AM
Congratulations, Squishy, you know T-SQL 101. Have a cookie.Now imagine that faction is in one table out of 50. That achievements are in another. Mounts are in yet another. And all of them have meaningful foreign key constraints, are merged into multiple views, referenced in multiple stored procedures.Even if Blizzard is using some bizzare table with thousands of fields, there is no way for any of us to know what assumptions are being made in the game or server client code.As a programmer, I know not to assume anything about software. I wouldn't assume it's easy to change the color of a pong paddle from white to yellow unless I saw the code, I'm sure not going to assume it's easy to change faction in a piece of software as complex as an MMO.
12-11-2008 @ 2:30PM
Against my better judgment, I'm getting into this argument...So, here goes nothing. Completely ignoring the programmer's perspective, the ability to change races would be a huge clusterfuck. I'll explain why. Firstly, there are certain mounts that can only be learned by certain races. However, with the way mounts work now, once you have learned how to ride a mount, you can call it forever, no matter what happens to your character. So, lets say I have a gnome warrior with a mechanostrider. If I change to an tauren, can I still ride it? Even if I can't, this would prove a very easy way to get the 50 mounts achievement, since I could get mounts from each side. What if there would be some sort of of conversion? What would it be? Lets taken an example of a blood elf changing to a draenei. Lets say this blood elf has all 4 60% speed mounts for blood elves. Dreanei only have 3 60% speed increasing mounts. What happens?Secondly, there is a HUGE issue with quests. Each side (Horde/Alliance) has about the same number of quests. There is also an achievement to do 3000 quests which grants the title "The Seeker". This was not possible before Wrath, even though there were more than 3000 quests in-game, because so many of them are faction-specific. Now, lets say someone changes factions. What happens to their quest count? Does it remain the same? This seems unfair, as many players had to go through a huge amount of effort to get the title and the achievement. Or, do we completely strip the character of any and all faction and quest and pvp based achievements? What if they already received an award for the 3000 quest achievement? Would we strip them of their title too? What if they have gotten an item from these sorts of quest, like the loremaster's colors? Would those be gone? We could not simply say that all the quests they finished have horde/alliance equivalents, because they don't always.There are similar issues for pvp, and achievements based on that.Then there are the issues with faction-based items. Lets say we have a dwarf hunter with the Veteran's Musket from Honor Hold. Now lets say he becomes a Horde Troll Hunter. What happens to the musket? Can he no longer use it? Is it immediately changed to the horde "equivalent" of the Marksman's Bow? What if this dwarf is a "purist" never learned how to wield bows? And even besides this, there are many items that DO NOT have cross-faction equivalents. This could apply to quest items too. For example, on the alliance side, one of the best twink items for rogues are the Feet of the Lynx. However, horde side, there is a quest that offers slightly better boots. These boots do not have an alliance equivalent. What happens to these boots?In conclusion, stop acting like an idiot and pretending that all it's about is changing a single field in a database.It's not.
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