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12-10-2008 @ 5:06PM
I don't think it's bad at all... I don't think Blizzard wants you to be able to get every recipe with ease if at all. Just specialize. Get ones that you will want and then ones that people in your guild want. There is no reason to get every recipe in the game... I've got the expensive ones and I think doing an extremely easy quests 6 days in a row was well worth it...
12-10-2008 @ 5:16PM
Alchemy has a lot of recipes that can only be learned through discovery, which has a 7 day cool down.
12-10-2008 @ 5:59PM
The ONLY way to learn new Glyphs post-400 is a 1-day cooldown spell that requires semi-rare reagents and rewards a single glyph recipe that you can't chose. Did I mention you don't always learn a glyph and that JC makes RIDICULOUSLY more money than inscription? QQ moar.
12-10-2008 @ 5:43PM
I think it was the 4th blizzcast, but they mentioned exactly this. They want people to specialize, because as TBC progressed the prices of cut gems dropped quickly below their materials' cost, which is a bad thing, no matter how you look at it.So you can't get all recipes in the first week? So what? Neither can all other jewelcrafters, meaning that the gem you cut might be actually worth something.Ah, found it: http://www.blizzard.com/blizzcast/archive/episode4.xml look at around 31:37.
12-10-2008 @ 7:40PM
All it's doing is putting a limit on how fast you can learn the recipies. QQTailoring has 2 patterns that have achievements that you have to unlock to get. All of the dungeon bosses for the Wispcloak, and Loremaster of Northrend to get the Deathchill Cloak.
12-10-2008 @ 9:36PM
Yes, Alchemy and Inscription are in the same boat. And it's bad design for them too. Let me be more specific. It's not bad design. It's great design, IF AND ONLY IF all the other professions have th same limitations. Blacksmithing, Leatherworking, Tailoring, and Enchanting all have no limitation on how fast you can get new recipes short of gold.Blacksmiths with lots of cash hit 450 on day one and had EVERY available recipe. Ditto leatherworkers. Ditto enchanters and tailors, although the two patterns mentioned earlier took a few days to get, but only because you had to level to 80 first. After that it could all be done in a day or two if you pushed yourself. The only limit was on the player's time.Jewelcrafting, Inscription, and Alchemy all have ARTIFICIAL time limits put on them. This is great in theory, but NOT when the other professions don't have the same issue. Jewelcrafting is the most common QQ because they are the most frequently changed items, and because there are SO many more patterns to obtain.The time limit placed on these professions is GREAT for each profession's cash flow, and is an awesome mechanic, but it should have been applied to every profession. If COOKING requires a daily to be able to cook something that makes squirrels follow you around, Blacksmiths should have to do dailies to be able to make all this crazy good epic gear.
12-10-2008 @ 10:13PM
I'm sorry. but the profession that needs the most help is Engineering. In BC, the draw was the goggles. Now, the goggles get replaced in Naxx 25, and you can get roughly equivalent ones from BoE blacksmithing and Naxx 10. The only other things we get are A) a motorcycle that's BoE and B) hand, cloak and foot enchants that are worse than ones you actually get from Enchanters. Now, don't get me wrong, Engineering is fun. It's just not useful. If it wasn't so much effort to get it to 450, I'd drop it for JC or blacksmithing.
12-11-2008 @ 6:47AM
Oh dude, you're so wrong: The reason JC is so awesome is BECAUSE of the dailies!The only reason that some cut rare-quality gems sell for 50 up to 150g profits is because it's hard and costly to obtain the recipe. The fact that only JCs can do this daily actually makes the profession extremely valuable. If only you'd consider the worth of simply converting those tokens into Dragon's Eyes. That alone is 400g/day.Besides, I'd kill for one of those BoP JC trinkets. There's currently just 1 solid stamina trinket for tanks in the game and that sucks balls. With diminishing returns on avoidance I want either armor or stamina for more EH. And how about those uber-gems? Multi color, so you wont have to worry about socket bonus or meta gem requirement.JC is an insane money maker and has some very nice perks, so think again dude. It's not the worst, it's the best profession.
12-11-2008 @ 7:13AM
It's not bad at all. Actually, I quite like it. :)Yes, patterns take awhile to get. But that's good. Cause everything else in wrath is silly easy to do. This actually gives us something meaningful to do for the next year. (assuming jewelcrafters want all the patterns, which there's really no reason beyond personal preferance) Mostly pick a few patterns for the most expensive gems, cut those yourself. Then buy the others as needed.I also like the fact things are available between PvE and PvP. It makes it somewhat of a scavenger hunt to get all the recipes. Which you don't like, I can tell ;) But there's really no reason to learn all those recipes. Except for the actual fun of collecting them. In which case, it's a good thing not all of them can be bought up and trained.
12-11-2008 @ 8:02AM
Well, your situation might be bad, but not as bad as alchemy/inscription. Depends on how you look at it, tho...
12-11-2008 @ 10:28AM
You are missing something here zach.Look up Damaged Necklace on wowhead. you can get tokens for more then just the daily.
12-11-2008 @ 8:49PM
You're right. The OP is not taking into consideration that not every recipe is worth getting and some of the recipes are 100% drops from world mobs. This system is a LOT easier than farming reps for each of the BC factions, especially the Consortium. How many dungeons runs did that take? The JC daily quests are quick and can usually be combined with the daily cooking quests and normal leveling. Dungeon runs in regular mode are quicker in WoTLK too.
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