Warrior changes in PTR Patch 3.0.8: Dead parrot edition

Okay, now that I've got that out of my system... let's take a look at the three changes they've made to the Warrior class for PTR Patch 3.0.8.
First and foremost, the one you'll hear around the campfire the most – Titan's Grip has had the hit penalty removed. Completely gone. It is no more. The Titan's Grip hit penalty ceases to be. It is an ex-hit penalty!
'Ello hit penalty? Testing! Testing! Testing! Testing! This is your nine o'clock alarm call!
/thumps-the-hit-penalty-on-the-counter
Now that's what I call a dead hit penalty.
If you're a Warrior this is where you're afraid Blizzard will chime in and say "Well, I'd better replace it, then." Just without the bravado and finesse of Michael Palin.
With the hit penalty removed Titan's Grip now has no additional negative consequences for equipping two two-handed weapons. Ghostcrawler has said before that the hit penalty becomes almost meaningless in its current state, and he's right. The 5% penalty that it is now doesn't do much and is very easy to get around.
So it's gone, and fury warriors lost the last bit of negativity they had with the spec. Now if only they had removed it while I was leveling in Fury for those few days...
But wait, there's more.
Bloodsurge has been changed so that instead of only being triggered by a Bloodthirst critical hit, it will now trigger on a hit with a Heroic Strike, Bloodthirst, or Whirlwind attack. The fully trained talent now will only give you a 20% chance of the effect triggering, instead of 100%.
Now on to the subject of Bloodthirst. They changed it a tad so that each hit regenerates 1% of the maximum health (up from 0.6%). But instead of the effect lasting for five attacks, it only lasts for three. This means that 3% of the Warrior's health is now regenerated over three seconds instead of five seconds; and that makes the change beneficial in that the health is regened faster.
I'm pleased with the changes. The continued saga of Titan's Grip is fun to watch, and despite my enthusiasm over its buffs I am confident that we'll see a nerf or two come along sometime soon. Many thought that while the hit penalty was meaningless, the ability itself was just a little too over powered.
Of course it is also important to keep in mind that these are just PTR changes. Blizzard could decide to change everything and make Titan's Grip send out pink fluffy bunnies to the attacker ever 3.14159 seconds if they wanted to. Not that I expect them to do that... but still, it's on the table of options.
Edit: For those of you pointing out problems in the post, it should be noted that the data was based off an early version of the patch notes floating around. However those issues have been resolved with updated information.






Reader Comments (Page 1 of 4)
Stiphler Dec 12th 2008 10:03AM
Ok... First or not....
I'm a Prot warrior and i still will not respec. to Fury...
I don't care about Titan's Grip. I still need 2x more food to grind in Fury then Prot.
U can make it a +50% extra damage i'll still run Prot.
soonerwolf Dec 12th 2008 10:35AM
Amen, Prot 4 Life here.
I'll give TG a "whirl" when dual specs come out, even have some quest/heroic blues sitting in the bank for it. But my first love will always be Prot.
DPS meters come and go, but a good tank is priceless.
Bob Dewane Dec 11th 2008 1:09PM
Wow. No hit penalty.
They had better not go ahead with dual spec now or I'll never see the inside of an instance again. What warrior won't dual spec for Titan's Grip and tanking now?
Tanks should be tanks and DPS should be DPS.
Gessilea Dec 11th 2008 1:14PM
Whatchu talking about? People who want to tank will still be tanking, they'll just also be smashing face in PvP or while soloing. I mean really, people who are tanks don't just do it because "oh well, my dps in fury isn't very good so I might as well tank." We tank because we enjoy tanking (or because someone in our guild bribed us a lot). I don't understand all this worry about dual specs meaning fewer tanks or healers.
yazah Dec 11th 2008 1:33PM
@Gessilea
I think (maybe) he means that you could grab Titan Grip and throw on a 2h and a sheild and tank 5-mans.
Or maybe I just totally misunderstood.
Aldheim Dec 11th 2008 1:56PM
I think his point was that every warrior would spec for TG-Fury and Prot, and because prot warriors are amazing tanks and TG-Fury are amazing DPS (and warriors are the most popular class in the game, as I recall, or at least up there) that they will clog up all the spots in instances and make it hard for other DPS classes to get into groups.
I could be wrong, of course.
Bob Dewane Dec 11th 2008 3:36PM
What I mean is that, as a person who is not in a raiding guild, I pretty much get into instances in PUG fashion only. It is relatively easy to find PUGs for instances because I'm a tank. Once EVERY warrior can be a tank, it will be harder, if not impossible, for me to get into instances because a DPS warrior will just be like "Let me switch to my tank spec and we're gtg." It will go from tanks being in the minority of the warrior population to EVERY WARRIOR CAN TANK. I think that blows.
I love being prot. I don't like PvP so much but when I whore myself to it, I love that I can take a tremendous lickin' and keep on tickin'! I love it even more with Shockwave. I don't want to be Fury. I do, however, understand that I'm in the minority and, thus, dual-speccing is upon the horizon.
Just because I can see the headlights of the car about to run me down doesn't mean I gotta be happy about it.
Kos Dec 11th 2008 4:51PM
Just because you can switch to Prot spec doesn't mean you can tank. Trust me, there are plenty of full time prot warriors out there that can't tank at all.
Rob Dec 11th 2008 6:18PM
I hear your concerns, but you'll never change the mindset of some people. They will always be the fury warrior who wont tank no matter what. Then there is the gear issue. Fine you got a tank spec, too bad you aren't defense capped and don't have a shield. If duel-spec ever makes it (i have my doubts), the #1 question to ask potential tanks is: Are you defense capped? (Followed by: how much health do you have?).
Aracross Dec 12th 2008 8:53AM
Maybe then you are the one with a problem, because you think that a fury will be better tank than a prot.
szimm Dec 13th 2008 6:54AM
i totally agree with bob dewane - dual specs is a horrible, horrible mistake. blizzard (in their customer-ass-kissing fashion) think that it is what we all want, and most of us think so too, but it really isnt - it will make speccing even more brainless and locked-in. cookie cutter specs will become even more prevalent since you dont have to make compromises anymore - congratulations to blizzard on taking out the last bit of the game that required brain activity. this is blizzards patchy solution to a game design problem, instead of actually fixing the specs, which they were actually so well on the way to accomplishing...
Xandrence Jan 20th 2009 10:11AM
Dual specs doesn't really make anything possible that wasn't possible before. You could ALWAYS respec....this just makes it easier. We still don't know the details of it (cooldowns, cost, etc.) as far as I know. I don't think it will be as huge of an impact as you are saying.
Slomotion Dec 11th 2008 1:10PM
I think the health regen is change is pointless if the cool down wasn't modified, but happy about the titan's change. might have to recheck fury :)
teapot Dec 11th 2008 1:15PM
As a retired pve warrior in prot and dps I did feel like we needed a boost to tanking. I did never have any trouble tanking it just seems like a properly geared feral druid could do anything we could except mitigate a bit of spell dmg.
However in dps I never thought we needed too much of a boost, as fury I would generally be around the same level as rogues and on some boss fights with high aoe dmg I would be above rogues.
I think the main reason the warrior dmg has gone to a ridiciulous level is deep wound, seeing it proc for 5k sometimes just doesn't seem right.
zab Dec 11th 2008 1:19PM
I personally don't think Titan's Grip is OP.
I run a Pally tank right now and I welcome Titan Grip warriors to my group because they can be competitive in DPS.
That they are a melee class makes them often a little bit less favorable, but if they had sub-par DPS they probably would only make my group list as a guild mate or absolute last resort.
Note; competitive in DPS does not mean that I've seen any of them top the DPS charts yet.. Hunters, Warlocks and Ret Pally's seem to be the most consistent DPS leaders in my groups.
Haven't had chance to run with many mages or rogues yet for some reason.
DPS Shamans seem to be in trouble from what I can tell.
Bandgeek885 Dec 11th 2008 10:08PM
My death knight has been topping charts in blood spec, which I am shocked they are buffing. But yeah, TG is nowhere near OP. It balances fairly well.
Heilig Dec 12th 2008 2:40AM
Get into better geared groups. Titan's Grip scales INSANELY well with gear. Lists of the top 25 DPS on Patchwerk from WWS parses consistently show fury warriors making up about 40% of the top DPS, following Hunters (who are getting nerfed) and well ahead of every other class, with a few weird individual exceptions. As a class though, now that hunters are being nerfed, warriors will be THE top raid DPS by a fairly wide margin.
Enjoy it while it lasts, the nerf bat is coming for you next.
Tim Dec 11th 2008 1:24PM
I've been tanking now for about 8 months. I think warriors need some boost now because of Death Knights. I ran the Nexus the other day with a DK and some other folks. I am not overly under geared, mostly new Wrath blues and greens. The DK had the second highest DPS and could tank decently when our healer died! What are we tanks supposed to do with DKs running around?
Remen Dec 11th 2008 1:39PM
I could not aggree with you more Tim. I personally hate seeing DK tanks (though they are few and far between). I battled my way from lvl 1 in order to be able to tank instances and be a beast. Now these DK's who where just given their first 55 levels are getting to compete as MT while still wiping the floor with bodies due to high dps output. DK'S should not be tanks end of story.
Aldheim Dec 11th 2008 2:10PM
Hmm. I may have misinterpreted your comment on the basis of the one that followed... Were you tanking the instance, or was the Death Knight? Obviously if he was DPS, being #2 on the DPS charts would be fine and, by definition, middle of the road...