All the World's a Stage: So you want to be a Priest
This installment of All the World's a Stage is the seventeenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. Priests in the World of Warcraft are a single class that incorporates a wide variety of characters. They are best known for casting spells that call forth the power of the Holy Light, but the priest using these spells in the game mechanics doesn't necessarily have much connection to the Light as such -- rather they have a connection with their own religion which grants them similar effects to those of the Light.
When WoW was being developed, Blizzard realized that night elves and trolls, for instance, would not follow the Light in the same way humans and dwarves do, so they tried to represent a bit of this diversity through race-specific spells. It didn't work out, though -- some were too powerful, while others weren't worth reading about, much less putting on one's action bar. The end result was that they made some of these spells universally available to all priests, and completely removed the rest. Here the lore had to surrender to the game mechanics in order to provide the best game balance.
In roleplaying, however, there is a lot of room for players of different races to behave differently, and draw their powers from totally different sources. Greater Heal, for instance, could come either from the Light or the power of Elune. A Shadowfiend could either be a spawn of the Forgotten Shadow, or a dark trollish voodoo spirit. If you are roleplaying a priest, the only thing that really matters is that your character have some sort of faith or profound belief, which could serve as the source of their divine magical power. A priest's magic revolves around his or her strong beliefs and ideas -- but what those beliefs are is entirely up to you.
Light
The two most popular sources of priestly divine magic (which is quite different from the arcane magic of mages), are the Light and the Shadow. Humans, dwarves, draenei, and to a certain extent blood elves as well, are all known for drawing on their faith in the Light to heal and support their compatriots in battle. Humans and dwarves are members of the Church of the Holy Light, based in Stormwind; the draenei are universally faithful to the extent that they don't even have a separate "Church" organization of any kind; and the blood elves are rather confused about what they believe right now -- many have regained their faith in the Light, but some still believe primarily in power and control as their ultimate religion.
We talked about the Light a bit in the article about Paladins, who draw upon the Light exclusively. Those priests who believe in the Light also draw upon it a great deal in battle just like paladins do. Priests of the Light, however, have a special duty to guide the people around them in social and spiritual matters as much as (or even more than) protecting them in warfare. Common people tend to expect priests of the Light to be upright and moral role-models, even if they do not believe in the Light themselves (although many other adventurers may be much more skeptical after getting out and about a bit).
Shadow
Shadow is a much less understood form of magic. If one merely looked at its use as a type of magic in the WoW game mechanics, we could see it is used by demons, undead, and any sort of generally evil enemy. Yet, even the most Light-fearing, good-hearted of priests must draw upon shadow spells (such as Shadow Word: Pain) in order to do any significant damage to an enemy. A priest leveling up will get into a lot of trouble using Smite to the exclusion of all shadow spells. One could simply ignore the fact that one's priest uses these shadow spells, but it makes more sense to simply find another way of incorporating it into your character's belief system.
Although the Shadow used by priests is not clearly described in any official lore source I could find, it appears to be something different from the necromantic magic of the Scourge and demonic magic of the Burning Legion. Many roleplayers understand it a sort of counterpart to the Light -- not a kind of evil energy in itself (the way that fel magic is) so much as a force of natural decay and death within the overall healthy cycle of life in the world. It is the yin to the Light's yang, and together, both sides provide the balance that is life itself. The Forsaken in particular embrace this Shadow element through their "Cult of the Forgotten Shadow" religion without ever going to the extremes of the Lich King or the Burning Legion. The Forsaken essentially just realigned the teachings of the Church of the Holy Light to fit their worldview as underdogs seeking out more power for themselves in a world that has forsaken them.
[Edit: The Light itself isn't a as big a part of the Forsaken's faith anymore (they claim it has forsaken them, naturally), but they still acknowledge its importance. Some lore accounts say that it's impossible for Forsaken to connect to the Light anymore, but Forsaken priests still have to draw some power to heal with, so that doesn't make much sense. It's possible that some might even have reclaimed some sort of connection to it, as holy priests, or maybe they can still direct it to heal others, even if it doesn't flow through their bodies (I know that's kind of like swimming without getting wet, but what can you do?) Perhaps Forsaken are able to suck the shadow energy out of a person, creating a vaccuum in which the Light rushes in to fill up the empty space and heal it.
Also, some commenters have pointed out that Priest shadow magic could also be interpreted as a kind of psychic attack rather than actually drawing on shadow energy as described above. It makes sense that a class whose whole job revolves around faith and belief would have special control over the minds of others in some situations, perhaps even summoning up shadowfiend monsters from their nightmares. This is definitely another option for you to choose from.]
Elune
Night elf priests probably wouldn't see much of a dichotomy between forces of Light and Shadow. Since they do not follow either the Holy Light or the Forgotten Shadow, they needn't understand Holy and Shadow magics as opposites. Their goddess, Elune, is the goddess of the moon, has a light and a dark side that constantly interchange with one another in the natural course of time. She has a bond with the world, guiding its peoples, protecting them from dangers, and restoring the balance of life. A night elf may believe that Elune has nothing to do with either the Light the humans believe in, nor the Shadow of the Forsaken -- or that she is the single source for both the Light and the Shadow. To them it doesn't matter so much as the belief that there is no inherent conflict between the two.
Incidentally, the night elf priesthood was formerly made up entirely of women, and the priestly organization, "the Sisters of Elune" remains entirely female. Male night elf priests have apparently not tried to form a "Brothers of Elune" for themselves. I would pay gold to watch two night elf priests, one male and one female, argue about gender roles in their society -- as yet I've never seen any roleplayers' characters express strong opinions on the matter, even though it seems like it has been a major issue in the lore.
Voodoo
Trolls are the most unique race of priests, in that they hold an entirely different belief system compared to the other races of Azeroth. Their priests don't care one bit for Light, Shadow, Elune or anything else, nor do they see themselves in any way connected to the "shadow" magics of the Lich King or the Burning Legion. Instead, their magic revolves around shifting relationships with the spirits that live all over the world. Through ritual and belief, the trolls can influence these spirits for good or evil, whichever way their own heart is inclined.
A troll priest could also be called a Witch Doctor. He could perform all kinds of special rituals for other trolls, including rites to try and see into the future, as well as rites to speak with the dead or cause harm to someone else over a great distance. Evil witch doctors could even perform rites that are forbidden in the new Horde, such as the sacrifice of sentient beings, and ritual cannibalism.
Interfaith dialogue
In the end, whatever the absolute truth is regarding Holy and Shadow energies matters much less than your character's own beliefs about them. If you want to roleplay that your character balances the forces of life for healing and death for destruction because of his faith in the Light, that's fine. Or, you could make your priest into a mystical speaker with the dead, who uses light and shadow magic to probe the mysteries of the soul. There are a whole range of ideas that could make sense for your character.
Alex did a great article about the different religions of Azeroth, which is a great resource for any aspiring priest to find out what his beliefs should be. The important thing is that you should have strong beliefs of some sort, because your divine power comes from them. Even though, due to the necessities of game design, your priest has the same abilities as other priests, your roleplaying can create an entirely different flavor, as if you're another class altogether.
Filed under: Horde, Alliance, Human, Night Elves, Dwarves, Undead, Trolls, Priest, Analysis / Opinion, Draenei, Blood Elves, Lore, Guides, RP, Classes, All the World's a Stage (Roleplaying)
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 3 of 3)
Zaro Dec 15th 2008 8:39AM
As for troll priests i have based my character on the spiritual leaders of the first empire before the division. This trolls were keepers of dark forgotten lore since they are the oldest of the playing races. With a tribal priest in mind i try to play as an old mayan priest would; using the faith to make the tribal warriors fight better, healing them and infusig them with hatred, bloodlust and hope for the eternal life. I sacrifice the critters and mobs to please the Loa, chanting wannabe troll words (sounds fun on skype, or so my friends say) when i cast and pretending that PW Shield is a gift from the spirits to a faithful warrior who fights for their cause. It gives me a greater role in a group made from trolls and gives me many nice roleplay options. PW Fortitiude is a blessing to the brave, SW Pain is an aincent curse that my old father tought me after i did my first sacrifice to the spirits, healing is the gift of the spirits to their champions, I only ask the spirits i dont command them, i use the potions to add some tribal flavour to the party and so on... The priest is a very inspiring class to roleplay you must just stand true to the culture of your race...
David Bowers Dec 15th 2008 11:45AM
Yep! That's just about perfect for a troll priest :) Good job.
Marcblack Dec 15th 2008 10:49AM
"So you want to be a Priest"
No, i dont. Cause they are boooooooring.
Resto Druids > Holy priests.
Warlocks > Shadow priests.
Thats all.
Tenchan Dec 15th 2008 10:49AM
For people interested in roleplaying troll priests, I highly recommend reading up on real 'voodoo'. Not only may it be an interesting read (as most people don't even realize that voodoo is more than dolls, chickens and Hollywood), it also offers a lot of inspiration on how to treat Light and Shadow, Good and Evil.
David Bowers Dec 15th 2008 11:49AM
Yes definitely do this. I didn't have enough room here to cover all these religions in detail -- fortunately Alex's article did a bit of that for me, so I put a link to it at the end. Whatever you choose, it's a very good idea to research it as much as you can. Troll religion is particularly nice since there's so much real world culture and lore that you could put into it.
Hark! Dec 15th 2008 11:03AM
Actually, there is proof that trolls believe in the light. Zabra Hexx from the Ashbringer comic was found in the Scarlet Monastery reading up on the light. He expressed his faith in it and how it had changed the way he saw things. I'm not saying that David is wrong, because witch doctors are the primary priests of trolls, I'm just saying he might've missed this fact. There "could" be trolls other than Zabra that follow the light.
(I'd also like to point out that there is a staff that was added during Wrath called "Zabra's Misplaced Staff", which is undoubtedly his)
David Bowers Dec 15th 2008 11:47AM
Yep! Just about anyone could become a follower of just about any other religion you like. So if you want your troll to break with tradition and follow the Light that's fine, but it would just be very very unlikely (and it might seem very odd to your fellow roleplayers).
Droma Dec 15th 2008 1:33PM
If you look closely to priest abilities you'll find a variety of mental manipulation (specially in the shadow magic tree). I think the priest taps his/her powers from the faith he/she holds and canalice them into invigorating or arming spells manipulanting in some way the minds of those who surrounds the priest.
Thus discipline talents represent a tenacious and strong minded priest, Holy talents denotes a devoted and selfsacrifing priest and Shadow talents denotes the dark side of mind manipulation such as producing fear, confusion (mind control), pain, or even death.
They don´t really need the assistance of superior beings, in fact, they only need to belief that they requests are going to be fullfilled for the entity they belief.
Thundagard Dec 15th 2008 3:48PM
Troll priests - as far as I can tell - worship the Loa Gods, such as Nalorakk, Har'koa, and all the other animal gods. They're not seen as as powerful as the night elves see elune, nor revered as much as the Draenei see the Naaru, but in fact they seem to see them in much the same way as Blood Knights saw the Light before 2.4 - a source of power, hence all the sacrificing and "im a snake now lolol".
This is just my interpretation.
Eisengel Dec 15th 2008 3:35PM
I have a different take on Shadow and what it is. Interestingly enough, Shadow is probably the least-explained energy type/source. It isn't an element, it isn't the Light, it isn't Fel energy, or Nature, or Arcane. It's just.... Shadow.
The Forsaken's Cult of the Forgotten Shadow isn't exactly just a twisting of the Light... it's a complete 180 on the way most magic works in Azeroth. Most magic taps into some outside source... Druids call on the Earth Mother / Elune, Shamen call on the elements themselves as do Mages. Mages can also work with raw magical Arcane energy. Warlocks work in demonic magic and Paladins call on the Light... but these are all ways of reaching outside of yourself to grab power and use it.
The Forsaken's Cult is one of 'divine humanism'.. or.. in effect.. self-worship. The Forsaken are the first of their kind, Undead that are not only not shambling, brainless shells, but they are among some of the more scientifically advanced (Putress' blight) races and they can field agile Rogues and powerful Warriors. How can a bundle of semi-decayed flesh and bone strike with so much strength or move so quickly... or think? They want to.
The Forsaken have extraordinarily powerful wills and have somehow taken over the power that was used to animate them when they pulled away from the Scourge. They've in time learned to channel and enhance this power, which is what the Cult of the Forgotten Shadow is all about... learning how to become more powerful by channeling this unknown 'shadow' energy that keep the Forsaken pinned between life and death. The Forsaken were probably the first to recognize pure Shadow energy since they are teeming with it, although Warlocks already had been using the energy to destroy creatures, and Trolls had been using it since time immemorial in their voodoo.
I see it as the force of decay, the force of unmaking. Mortal beings constantly decay, so this disruptive Shadow energy should be in everything.
So what of Shadow Priests? Shadow is the opposite side of the coin from the Light. While the Light attempts to push things into more complex order, the Shadow constantly, slowly, breaks them down. So you can call upon or channel the Light to quickly rebuild a person instead of waiting for them to naturally heal, or you can channel the Shadow to break them down instead of waiting for them to naturally die.
Do Shadow Priests cast healing spells? No. What they do is break down another creature, and absorb their raw life energy (Vamp Embrace). Shadow Priests can also convert this life energy to mana (Vamp Touch) in a type of life/spirit alchemy.
The long and short of it is that Priests know how beings are put together, and they can use that knowledge to heal them or hurt them, which is entirely separate from morality. A Holy Priest can still summon massive amounts of Light energy to do damage.
A Shadow Priest could view themselves as being more morally upright than a Holy Priest. A Holy Priest heals by conjuring Light to in fact replace the amount of life someone lost... so they are rebuilding the person using Light. This increases the amount of health/life in the world though, since the Priest just gave you more. A Shadow Priest heals by unmaking one creature to rebuild another... so that the balance is maintained. They also do not conjure magic like Mages, but convert life energy into mana.
A Shadow Priest in Wrath may well be on the side of Malygos and the Blues, wanting to keep Mages and Holy Priests from sucking up all the magical energy that binds all things before it's too late.
Jess Q. Dec 29th 2008 6:32AM
(I don't trust the reply feature on here - So this is in response to Eisengel.)
I love your description of a Shadow Priest. A lot of descriptions on here weren't gelling for me, but yours did. The idea that basically they draw on their own souls or minds for power is much more interesting to me than drawing from an outside source.
People joke about Warlocks being Emo, but I think a Shadow priest could be very Goth. Old school goth, now - not the Hot Topic kind, but the "listens to opera, reads a lot of Poe, only wears Victorian clothing" kind.
I think Shadow Priests wouldn't be as decadent or deliciously evil as Warlocks, who sort of flaunt their power and gloat over their enemies. A Shadow Priest would be tortured with the reality of life, weighed down with the knowledge of their own mortality, and they would use their fear and horror about that as part of their power, by focusing it and directing it toward others. (And also using the enemy's own fears/uncertainties against him/her.)
You mentioned too how Shadow isn't Arcane energy, or Fel energy, or Light energy, but something different. I agree. There's apparently a "fifth" element (and it's not Leeloo Dallas) besides Earth, Air, Fire and Water. Supposedly it's called "Akasha," and according to Wikipedia: "'Akasha' or 'ether' is the fifth physical substance, which is the substratum of the quality of sound. It is the One, Eternal, and All Pervading physical substance, which is imperceptible." Which I think is a really cool idea for something like Psychic Scream.
In my Wicca phase (it was short), I bought a book on Earth/elemental magic, which included descriptions of Earth, Air, Fire, Water and Akasha. Its definition was vague but seemed to imply it was the Unknowable, and could be visualized as the Cosmos. Maybe the state of potential as opposed to the state of being. Chaos as opposed to order.
Anyway, it's confusing, but I like that about it. It seems like Shadow is almost meant to be vague and confusing, as if the definition of Shadow is actually "what is not known."
Or maybe I'm talking out my ass. XD
But anyway, this is a great discussion. Lots of great ideas here. I'd never heard of the Cult of Forgotten Shadow before, but it sounds seriously cool. I'll have to read up on it.
Mistress Demetria Dec 15th 2008 5:43PM
I RPed an UD shadow priestess for awhile, but it always annoyed me that an undead character would have the spell "shackle undead". And the beginning explanations on the Forsaken’s relationship with the Light and Shadow were pretty confusing. I tried to ration that Undead Priest's embraced the shadow and used those same energies to heal and cast their "holy" spells. Kind of how someone who believes in the Holy Light can cast a shadow spell and not believe in The Forgotten Shadow. I figured someone who believes in The Forgotten Shadow could cast a holy spell and it wouldn't be from the Holy Light, just what ever source they deem to be holy... not sure it that makes complete sense, but I tried...
Eventually I just rerolled to a BE priestess. Her story was pretty easy to figure out. She believed in the Holy light, she lost her faith when Arthas attacked and killed everyone she loved. Instead of becoming a Blood Knight she looked to darker and, what she perceived as, more powerful sources of divine magic. As her heart darkened so did her faith and she began wielding the shadow with the same reverence that she once wielded the light... It's pretty standard stuff, it's similar to the Blood Knights reasoning but since I didn't want to be a semi-sinister character still using goody-goody magic I catered it to my shadow priestess.
I also figured that since BEs are closely allied with the Forsaken (Tranquillien), she would have access to the teaching of the Cult of the Forgotten Shadow. And that went on to explain why I have the two UD mounts instead of the ugly ass chocobos.
I also figured that my priestess could go through a sort of redemption/ enlightenment when she reached outland/ the Sunwell getting relight with pure holy light.. I eventually want to heal, so I just figured that when she reached Shatt and came in contact with the Naruu and the Scryers and all that she reestablished her connection with the Holy Light. But she never denounces the shadow. Instead she embraces both disciplines as equal counterparts to each other. Now she has the power over life and death, just like the character creation screen says, priests are all about using the spectrum of light and dark, or at least mine is.
Mistress Demetria Dec 15th 2008 5:37PM
I RPed an UD shadow priestess for awhile, but it always annoyed me that an undead character would have the spell "shackle undead". And the beginning explanations on the Forsaken’s relationship with the Light and Shadow were pretty confusing. I tried to ration that Undead Priest's embraced the shadow and used those same energies to heal and cast their "holy" spells. Kind of how someone who believes in the Holy Light can cast a shadow spell and not believe in The Forgotten Shadow. I figured someone who believes in The Forgotten Shadow could cast a holy spell and it wouldn't be from the Holy Light, just what ever source they deem to be holy... not sure it that makes complete sense, but I tried...
Eventually I just rerolled to a BE priestess. Her story was pretty easy to figure out. She believed in the Holy light, she lost her faith when Arthas attacked and killed everyone she loved. Instead of becoming a Blood Knight she looked to darker and, what she perceived as, more powerful sources of divine magic. As her heart darkened so did her faith and she began wielding the shadow with the same reverence that she once wielded the light... It's pretty standard stuff, it's similar to the Blood Knights reasoning but since I didn't want to be a semi-sinister character still using goody-goody magic I catered it to my shadow priestess.
I also figured that since BEs are closely allied with the Forsaken (Tranquillien), she would have access to the teaching of the Cult of the Forgotten Shadow. And that went on to explain why I have the two UD mounts instead of the ugly ass chocobos.
I also figured that my priestess could go through a sort of redemption/ enlightenment when she reached outland/ the Sunwell getting relight with pure holy light.. I eventually want to heal, so I just figured that when she reached Shatt and came in contact with the Naruu and the Scryers and all that she reestablished her connection with the Holy Light. But she never denounces the shadow. Instead she embraces both disciplines as equal counterparts to each other. Now she has the power over life and death, just like the character creation screen says, priests are all about using the spectrum of light and dark, or at least mine is.
Klinderas Dec 15th 2008 10:26PM
My idea behind the Shadow and light magics is this:
Where there is light, there is shadow.
SO inherently, without light, there would be no shadow.
The light heals, the shadow harms.
A god can heal, but also harm... making it both.
Therefore, The light must be the beneficial side of the gos, whereas the shadow is the god's wrath.
That's my idea.
fluffyruffles Dec 16th 2008 11:45AM
Starshards ... I am nothing without my Starshards !
Ketten Jan 6th 2009 8:10AM
My priest, Alandre, on Venture Co. belongs to a community of priests called the Order of the Narrow Path (which I made up and am the only member of =P). This order, like many of the priests who've posted before, and David himself, believes that Light and Shadow are like Yin and Yang. They are both necessary to each other.
However, they also believe that these forces are as important as the elements which Shamans serve and bring to bear in shaping reality as a whole. To fully realize what it is to be a priest, one must not only utilize the Light, but also, as the Forsake like to say, embrace the Shadow.
The Narrow Path, as they see it, is the precarious balance between these two opposed forces, and thus a path that not everyone would travel.
On a somewhat related note, this order came about from my interactions with a fellow blood elf in a chance world RP encounter in Silvermoon, during which he mentioned that his guild was opposed to the use of Shadow magic (as well as warlockery and the like), being a guild based on shamanism. My reply was that it is often necessary to draw upon the power of shadow to bring about the ends that a follower of the Light would strive for. His response was "That is a narrow path indeed," which then became the name of my priestess's belief system. Because of this order, I was able to not only slightly alter the guild leader's (character) position on the use of Shadow, but I was also invited to join the guild.
At the moment, Alandre is an Initiate of the Narrow Path (being level 17), and later she may become an Acolyte, Priestess, Bishop, or Archbishop thereof. Maybe even Cardinal.
If any of you like the idea, feel free to use it and change it as you will. My only request is that you get together with me should you choose to roll with it on my server, so that we don't have more than one group bandying about calling themselves the same thing with drastically different practices and beliefs. =)
I'm also more than open to suggestions as to how I might improve or expand upon this idea, and if you ever see me around on VeCo, feel free to say hello. =)
rai Jan 12th 2009 12:56PM
I’m pretty sure that even in the old RPG books, you see “Raise undead” as a priest ability. It doesn’t necessarily have to be evil. In lore we have such things in the death priests for example. They were the Auchenai, draenei priests of the Auchendoun who cared and watched over the dead. In “Beyond the Dark Portal” we see one such Auchenai use the ability to call forth the spirits of the dead and ask them to fight for him. It was similar to the way a shaman asks for help of the elements so it isn’t power over the dead like necromancy, and the dead that answer the call come forth in spiritual form, not decayed corpses. I found this a fun and exciting view on priests (or at least a specific type of priest) and I rp my shadow priest as an Auchenai (death priest). Of course she wouldn’t be able to use these abilities just anywhere, mostly nowhere in fact. The only reason the draenei in Beyond the Dark Portal could is because the spirits were there (in the Auchendoun) and he knew them, they grew to trust him and wanted to help him. Had he been on Azeroth and happened upon a crypt or see a group of wondering souls, he probably wouldn’t have been able to get them to help him in battle.
mattkaru Jan 6th 2010 1:29PM
I like the article and don't really see much wrong with it - you got it closer than many of those who have commented, IMO. The reason I say that is this: in order to understand priests/light/shadow it's helpful to look at the world of Azeroth from a pagan/neopagan perspective. I know a lot of people might say, 'Well duh' but I think many others miss the point in that.
In paganism, especially as it has been revived in modern RL culture (which Blizzard borrowed heavily from, obviously), there is no good versus evil. A lot of people think that Azeroth has to have a dualistic aspect to it, since the Burning Legion would be "evil" and everyone else "good", but that again misses the point. There is evil in the world, but it is not in constant battle with good, nor are all the Horde "evil" and the Alliance "good" or vice versa. It makes for simple gameplay, but I think RP demands more. There are negative forces and positive forces, if you want to look at it that way.
Like David said, light and shadow are yang and yin. You can't have one without the other. But that also means that both are necessary, and therefore beneficial, and both can be used for helpful purposes and harmful purposes in theory. Since in the Church of the Holy Light there is no place for a god or goddess, we must think of the Holy Light as something akin to the Force in Star Wars.
What I'm basically trying to say (and I guess not doing a good job at saying) is that you have to look beyond good-versus-evil to understand Azeroth, and even more to understand religion/spirituality in it. The Force is about the same idea as neopagans have on Earth. Shadow in-game is used to harm others, but so is light if you wield it that way. Just because you can't heal a person with shadow doesn't mean it's less "good" or more "bad". It just is, and always will be as it always has been. A shadow priest need not be sinister or dark or brooding, he is just simply tapping into the yin to the Light's yang.
The only caveat is that paganism has elements of nature worship, found in-game with shamans and druids, and the Church of the Holy Light doesn't seem to have any special reverence for it. I suppose a player could go that route, something I might consider doing.
I'd recommend a brief reading on neopaganism before anyone jump into priesthood. Much like in paganism, the spiritual force that is the Light can have multiple interpretations, but the monotheistic dualism that pervades Western culture really has no place in World of Warcraft. The whole idea of good versus evil or "sinners" in Azeroth strikes me as rather silly, though I hardly fault people just going with this idea. It's what most of us know. I just think the world of Azeroth has more potential than that. :)
mrtoothpick Jul 2nd 2010 10:29PM
Ask CDev #1 Answers - Round 1
http://forums.worldofwarcraft.com/thread.html?topicId=25626575587&postId=256239500325&sid=1#1
Q: Can you please explain how "light" works? The lore states that undead are physically incapable of using the light, much like the Broken, but then we have Forsaken players casting healing spells, and Sir Zeliek in Naxxramas using pseudo-paladin abilities.
A: Without spoiling too much, we can tell you that wielding the Light is a matter of having willpower or faith in one's own ability to do it. That's why there are evil paladins (for example, the Scarlet Crusade and Arthas before he took up Frostmourne). For the undead (and Forsaken), this requires such a great deal of willpower that it is exceedingly rare, especially since it is self-destructive. When undead channel the Light, it feels (to them) as if their entire bodies are being consumed in righteous fire. Forsaken healed by the Light (whether the healer is Forsaken or not) are effectively cauterized by the effect: sure, the wound is healed, but the healing effect is cripplingly painful. Thus, Forsaken priests are beings of unwavering willpower; Forsaken (and death knight) tanks suffer nobly when they have priest and paladin healers in the group; and Sir Zeliek REALLY hates himself.