Spiritual Guidance: Reacting to the Circle of Nerfing

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Today Matticus will examine the Circle of Healing nerf.
In case you've missed the news, it's been announced that Circle of Healing would be getting a 6 second cooldown. I had a feeling the nerf would be happening and I can't say I'm surprised. It does make me cry a little bit on the inside. Is it justified? How can we adapt? Read on!Is this going to be a class breaking change? No it won't be. The Holy Priest will adapt because the fundamentals of our healing are sound. A trick I like to use a lot is that I'll try to set up a Surge of Light proc by hitting CoH a few times for the instant single target heal. If I'm lucky, I'll get a quick proc with one CoH tap.
Let me share with you a few WWS snapshots of myself in action (and yes you may proceed to laugh and criticize how awful of a healer I am). Let's analyze an example of a Holy Priest during various boss fights.
Malygos 25

This is the overall report for heroic Malygos on the night we killed him for the first time (10 attempts). As you can see, my use of Circle of Healing is extremely liberal. My thoughts on progression nights are to use whatever spell I have at my disposal to kill a boss. I don't want to try to pigeon hole myself in a corner where I have to use a certain set of spells to optimize my mana efficiency. Those rules go out the window for me on progression because I have to do what I can in order to get the job done. Circle of Healing is used often for me during the vortex phase of Malygos because of the nature of that phase. I have to rely on instant casts to heal the raid.
Loatheb 25

Here is one of reports for Loatheb. Unfortunately this doesn't show the number of Power Word: Shields I was throwing up when Necrotic Aura was active. When the aura is up, it reduces healing done to 0% rendering your spells completely ineffective. Shields will still prevent damage. The Flash Heals were from Surge of Light crits that I decided to use when it looked like the raid was topped off and I had time to squeeze another heal off.
But as you can see, this another fight where Circle of Healing has helped tremendously.
Let's look at other fights now where Circle of Healing isn't as needed as much.
Then again, you don't really need to have 25 players for Loatheb.
Kel'Thuzad 25
Healing on Kel'Thuzad becomes a bit more balanced. I'm not stuck having to repeatedly slam my IWIN button because I have access to it. And yet, Circle of Healing still comes out on top. While Kel'Thuzad isn't exactly your typical boss fight, there is a lot of stress placed on healers due to the random events that happen. When my raiders start getting that chain frost nova (Frost Blast), healers have a few seconds to react as it does a little over 100% damage over a small period of time (104% over 4 seconds, I think it was). In that particular instance, I find myself hitting Circle of Healing just to get them out of the danger zone.
Sartharion 25

Sartharion is the boss in Obsidian Sanctum. Heh, here's one I'm not particularly proud of. I was assigned to raid healing and I had an exam the next day. I might've been listening to a lecture recording and healing at the same time (and a huge emphasis on might, I might add). A lot of raid healing is done (as you can tell) and a lot of Prayer of Mending being thrown out there.
By the way, Priests make sure you tell your loot master how important it is to at least get the 2 set bonus for tier 7. Beg them if you have to. You're going to really want it.
How will this affect me?
The 6 second cooldown is going to hurt a little, there is no doubt about that. My use of Circle of Healing will go down a lot and I'm going to have to get a lot more creative about how to tackle certain phases and certain bosses (scroll down for more). The usage on trash mobs in raid instances will also drop as well. I may have to start paying even more attention instead of simple face rolling across my keyboard.
Is the nerf justified?
Apparently it is and I'm as guilty as other Holy Priests out there for using it extensively. I should be using other spells in addition to it and I am (or at least, making an effort to). I'll certainly come back in a few weeks with another look at these bosses and my reports to see how much things have really changed.
Is my raid spot going to go to another healer?
Hah, fat chance of that happening. Bring the player not the class, remember? Move if there's a rain of fire on you. Don't stand in cleave range. Do the Heigan dance without dying. Successfully beat the ledge boss (when facing Thaddius).
Besides, every Alliance guild needs a token Dwarf.
Affected fights
Assuming the patch changes were to be made live soon, I'm going to have to change the way I approach certain encounters. Don't forget that Priests still have two AoE spells at their disposal in addition to Circle of Healing: Prayer of Healing and Holy Nova.
Malygos 25: Vortex phase
Prayer of Healing is largely useless in this phase. Keep an eye on the timers. Keep a Shield and a Renew on yourself going into it and light up a Prayer of Mending on weakened players. Tap Circle of Healing once or twice when it's available (remember it's a 6s cooldown, it's not being removed from the game). Save Surge of Light procs as long as possible for really vulnerable or near-death players. You can also Holy Nova in the air to try to catch a few members in your group if necessary.
Loatheb 25
If you're not using the cooldown on your Power Word: Shield during Necrotic Auras, start working them. As the Necrotic Aura starts counting down, set up pre-emptive Renews and even a Prayer of Mending. When you see the Necrotic Aura debuff timer at 2 seconds remaining, cast a Prayer of Healing to get your group. Target a weak player and hit Circle of Healing. If your group is still need of heals, rely on your Holy Nova to top them the rest of the way.
Kel'Thuzad 25
The big issue for me in this encounter are those pesky ice blocks (Frost Blast) and healing the guys that caught in them. Ideally, only one player will get caught. But there will be cases where it will chain having 2 or even 3 players stuck in them. Circle of Healing taps will get them out of it. Assuming I have 3 players caught, I'll wait for one tick of frost to go off and activate Circle of Healing. On the same target I still have selected, I'll cast Prayer of Mending. Switching to a different target, I'll cast Power Word: Shield (and the Glyph should also activate providing additional health). If I'm really lucky, I can squeeze off a Flash Heal on the last guy. Best case scenario is to have multiple healers aware of the Frost Blasts and cover for it as needed.
Sartharion 25
For me personally, my goal is to not be lazy and use a wider variety of spells instead of just Circle of Healing and Prayer of Mending. However, I will be attempting a 1 (or even a 2) drake up fairly soon and I may end up having to stand on my head depending on how the encounter goes.
So Priests, yes it's going to suck for a while. It's not a class breaking or a game breaking nerf. I hope no one's going to quit the game over it. Work hard, don't suck and play your best. Get creative and do what you can.
Filed under: Dwarves, Priest, Analysis / Opinion, Tips, Raiding, Bosses, Classes, (Priest) Spiritual Guidance, Wrath of the Lich King






Reader Comments (Page 1 of 5)
Gessilea Dec 14th 2008 8:09PM
Okay you win! What's the connection between the CoH nerf and Lord of the Dance? It's driving me crazy!
Mcg Dec 14th 2008 8:28PM
They both suck.
Gessilea Dec 14th 2008 8:40PM
Okay, good answer.
Muse Dec 15th 2008 3:50AM
Using CoH is sometimes called "tapping". Or one cast a "tap".
Alex Ziebart Dec 15th 2008 7:56AM
It's my fault. You can blame me.
Gessilea Dec 15th 2008 10:08AM
That's awful. But also awesome.
Codi Dec 14th 2008 8:12PM
Honestly, I believe its about time that spell got a smidgen of a nerf. You get a lot of priests that just spam it and use nothing else. Its gonna make a lot of your priest healers out there have to rethink they're play-style a bit and show their TRUE talent. That way you know who your talented healers are and who your "one-power spammers" are. No offense, but danget let me heal a little too!! :P
Vendrill Dec 14th 2008 11:25PM
Well, the same can be said for Shammies' Chain Heal and Pallies' Flash of Light.
Both are spamfests.
Rek Dec 15th 2008 1:51AM
@vandrill
hmm what else can pallies use besides holy light and flash of light?
please tell me what else they can use?
such as healing over time spells and also aoe spells
PLEASE TELL ME SO I CAN BE A BETTER HEALER FOR GOD SAKES DAMMIT
i hate using flash of light and holy light oh yea... also my holy shock... they are so weak... not
unlike priests, they have thousands of spells to used to heal someone
then again all holy priests can rely is CoH...of course this is a much needed nerfage imo
remember those other spells u can use to heal people.. remember... just remember... then again ur just a bad priest
Vendrill Dec 15th 2008 5:20AM
@ Rek
It appears (from looking at your posts on this site) that you apparently have some kind of neurological damage, so I'll be constructive in my response to you.
Honestly, I wouldn't guess that casting more than 2 spells would be something that you'd be capable of... but if you want to press a different button... you can push the "special" Beacon of Light button once in a while.
Hope that I was helpful. Good luck on getting your GED!
Licister Dec 15th 2008 6:40AM
@ Vendrill
So we use Beacon of Light. Then what? We go back to Holy Light and Flash of Light to get the benefits of the Beacon, the Beacon alone won't heal a thing.
Enli Dec 15th 2008 6:47AM
@Rek:
With Glyph of Flash of Light you get a HoT, and with Glyph of Holy Light you get a limited group heal.
And since Wrath, the holydin spell portfolio has become a lot more varied. Holy Shock is no longer that useless situational spell you hardly ever used. Beacon of Light is amazing for AoE damage, especially in 5 mans. Sacred Shield is nice as well for damage reduction. Lay on Hands is a very nice panic button. And Divine Plea means you don't have to go OOM halfway through the fight anymore.
Pally healing has become a lot more interesting with Wrath.
hedyd Dec 15th 2008 11:13AM
Hey now, don't pass Judgement... wait, Judgement?
oh yea, you gotta HAND it to the pallys, they only got two buttons...
-
well, there ya go U GOT TOLD, UR OK NOW 2 b healerz?
Badman Dec 31st 2008 5:15PM
@ Codi
I can't wait to see what it does to one of the priests in the guild I just joined. All the does is spam CoH and then when hes out of mana he crys and gets an innervate every time. We have around 3-4 druids in every run and all their innervates that I see go to him.
Chill Dec 14th 2008 8:25PM
I am a Disc healer now (was COH priest all throughout BC) and am loving it. You can be much more creative with your heals and I regularly use all of them. I don't miss COH much, apart from those rare fights where they really do make a difference.
I think COH priests will have an uncomfortable period first when they are trying to juggle other spells during those 6 seconds, but hopefully will enjoy healing more as a result.
Moketronics Dec 14th 2008 11:31PM
Ditto on that.
neadamthal Dec 15th 2008 12:03AM
same. love discipline. holy has a smaller repertoire and i find it repetitive. pain suppression , power infusion, PoM, renew, healing shield... all make group healing a possibility for a single target healing spec.
Tabby Dec 14th 2008 8:50PM
As a holy priest myself, I can say I acutally never used CoH all that much. I was specced just enough in disc to get the Prayer Spirit buff before the expansion, and only got CoH when I hit 80 and wasn't sure where I wanted to throw my last talent point. I still don't use CoH all that much o.o it doesn't heal very well. It's more like a "top everyone off before a boss fight a little" sort of thing IMO.
So, nerf won't be affecting my healing skills at all.I think priests will be BETTER not depending on that crappy spell.
Muse Dec 15th 2008 2:15AM
Same. The DS priests never learned to depend on CoH being there in the first place, and as such will have a far smaller readjustment.
Janaa Dec 14th 2008 8:52PM
I, for one, welcome this change. First of all - I haven't played a priest at all, but currently have mains/alts covering heroic dps, tanking and healing.
I have been disappointed with many encounters that priests have OOMd from over-spamming this ability to the exclusion of anything else, even if the tank is the only one damaged. Having an ability this powerful without a cooldown encourages lazy healing. Even seen it happening in 25-mans.. wiping time after time because the priests (who are otherwise geared ok) are OOMing 50% into the fight.
I realise this is just bad players. However, the only way they're going to learn to be good and to better situationally heal is to force them into such a position - ultimately creating BETTER healing priests. :)