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12-15-2008 @ 4:08AM
Hi, I haven't read all comment, just most of em.. While I agree with some, I'll give my pov.I'm in a pretty decent raiding guild, killed everything in SWP. We are currently back on farm status. We have a good healing team and anyone of us can top the meters on a good day.. I really should say "could" top the meters.Since WoTLK our shammies and paladins haven't been able to get close to the healing done by the druids and priests. I'm not talking about a single fight. I'm talking throughout the entire raiding content that's available. The healing per second of druids and priests has skyrocketted, leaving the other healing classes behind.I think this is a deserved nerf, although we'd have to admit that ever since MH and BT CoH was pretty OP. But the difference wasn't that big, we used CoH to be able to be competitive vs shaman chain heals, paladin mana effiency and druids rolling blooms.I've already been compensating my healing, adjusting playstyles to make the transition to the new version smoother. Any class that's reduced to pressing 1 button isn't that facinating to play (warlocks pre-WoTLK anyone?)
12-15-2008 @ 7:39PM
You should care less about your precious meters and more about what is actually keeping your raid vertical.Blizzard designs raid encounters with widespread unpredictable AOE raid damage, so we need raid healing to counteract that. It doesn't matter who is doing how much healing, as long as your raid is coming through alive.
12-16-2008 @ 2:29AM
Believe it or not some guilds use meters for more then e-peen. WWS is a very good tool to measure your OWN performance and improve it. When you see paladins & shamans way down on the healing meter and with the other specs of this class all being viable in a raid environment, raid leaders might not even take these classes along. Since priests and druids outheal them in such a way that they're just there for the buffs basicly :|
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