Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
12-16-2008 @ 9:12PM
mike said...
"The biggest issue that I can see is PUGing would not allow for team ratings, but individual ratings are most important now."
We even have team ratings? It's Player vs Player after all, not Team vs Team.
Reply
12-16-2008 @ 9:13PM
mike said...
WE=why*
12-16-2008 @ 9:47PM
Kadathwack said...
Arena is Team vs Team though. Regular, set teams of 2, 3, or 5 on other teams of 2, 3, or 5. You have to have a cooperative mindset, good class balance, and some strategy to do very well in there.
The ratings system could be set up any number of ways, but that doesn't change the nature of the thing.
12-16-2008 @ 11:26PM
Tanglebones said...
Also you have to have no Shamans or Hunters...
Which is one of the main reasons this new you must arena system sucks... every season one or two classes come to clearly dominate the arena, while there are a few who, no matter how skilled the player, simply cannot compete... because team comp is such a big deal... on the other hand, those players doing their part could be useful (or at least having fun) in an AV or WSG...
12-17-2008 @ 1:12AM
Plan said...
PuG or super-organized, casual or hardcore, it all boils down to the continuation of a system that will promote the huge gear gulf we've become used to over the past couple seasons.
And let's be honest -- it's hard to keep a straight face and call this a competitive "e-sport" when from the get-go teams will be split between the haves and have-nots. Who knows which classes/specs will dominate this season (although many of us have a good idea) but those are the ones who will enjoy gear, titles and mounts.
But I think all the QQ about ratings requirements and item cost would disappear if the classes were better-organized.
Also, to the staff of WoW Insider -- as a reader who takes time to comment, I don't appreciate your staff modding down comments on the quality of the articles here. Most of us are reasonable about our criticism despite routine errors on your blog, yet your staffers come in and mod our comments down. I'm sorry, if you give blatantly bad advice on talents or publish a post littered with grammatical errors, you are not absolved from criticism. This is a two-way street, and readers have every right to respond to your stories. Modding critical comments down is childish. Thanks.
12-17-2008 @ 5:37AM
Driphter said...
Modding down?
~Driphter
12-17-2008 @ 6:03AM
Kanuris said...
Some classes also have impossible matchups.
If your playing a Paladin and you come up against a Mage of any spec, your going to get beaten like a ragdoll. If the Mage has a brain of course.
12-17-2008 @ 9:23AM
Deadly. Off. Topic. said...
@ Plan
I don’t think it’s them - or at the very least it’s not only them. I’ve seen a lot of players complain to other players that they’re being anal for nit-picking on grammar and such and then mark them done. Tone often has a lot to do for it too, a lot of people get touchy or fan-boy/girlish over their favourite authors getting rated down for what they think is something to be overlooked. Others just don’t care.
Me, personally, I’m dyslexic. I’m going to be making tons of mistakes in my writing, so at least that’s my excuse. I could only wonder about others.
12-18-2008 @ 2:09PM
Ted said...
@Kanuris
far from impossible if they suck and are low on resilience (yay my PvE gear) . With two interrupts, bubble, and good burst I rocked a mage 3 times last night over some Saronite nods in Sholazar. Nothing like seeing a pyroblast right off the bat.