Ghostcrawler's tips on Loken

We've known that heroic Loken is currently the hardest mob in the game for a bit now. Alex broke the story a couple weeks ago, and Loken is currently killing approximately 1.8 times as many players as the next hardest boss, Sapphiron. That statistic is skewed a bit too, considering Sapphiron is a 10/25 man fight, and Loken is only a 5 man.
One of the chief complaints about Holy Paladins has been their relative lack of AoE heals. This becomes particularly evident when a Paladin attempts to heal Loken in the Halls of Lightning. It should be noted however, as Ghostcrawler does and I can attest to, it can be done with a Paladin healing.
It's on this note that Ghostcrawler has provided some tips on the strategy used to defeat heroic Loken. And while these appeared in discussion about Holy Paladins, they apply to any class equally well.
Tip #1: "Everyone moves to melee together. The Paladin casts Beacon of Light on himself."
Basically when it's time for everyone to be next to each other, everyone and their mother better move to the melee. If not, they're going to become deceased and that's pretty much the show. The Paladin will use Beacon of Light on himself here to help heal the group.
Tip #2: "When you get the emote for Lightning Nova, everyone moves back together."
I've found this is the tricky part in the fight. When everyone need to move in there is a defined point that they're going to. It's not really relative. "Move to gigantic Tauren DPS Warrior," is easy to understand for everyone. "Move back a few paces," gets to be a little more difficult. Especially if some people's idea of moving back is slowly turning with the keyboard and walking (not running) over. But that's part of the fun of this fight, you have to move together.
Tip #3: Lightning Nova doesn't have a huge range.
This tip made me raise an eyebrow and think for a minute. Lightning Nova really doesn't have a huge range. I'm used to running way the heck out of the nova just for safety's sake, but given that it really doesn't have a large range movement isn't too necessary in the extreme end. Just a little bit of it will do the trick. Well, maybe more than just a little bit, but you get the picture. You don't need to run to left field to get out of the blast.
Tip #4: "You don't need to run all the way back to Loken."
One of the secrets of good tanks is that it is often advantageous to allow the mob to come back to you after having to move. Of course this will necessitate that the DPS slow down or letup entirely as to not pass the tank in threat, but the potential benefits of doing this far outweigh the push in DPS. By allowing the mob to come to you you're essentially resetting the playing field, and in many aspects the encounter. The boss fight simply becomes a rinse-and-repeat exercise. This principle applies to many bosses, no matter if they're difficult 5-man ones like Loken or road blocks like the old Sunwell boss Felmyst. The principal is easy: "Okay, we've done this once we can do it four more times."
Tip #5: "Only spread out slightly."
While Lightning Nova is the worst of Loken's abilities you can't just ignore the others. Since you don't want Arc Lightning to stack up too much you want to be sure to stay spread out a little bit but not too much. You still want to move as a group when you have to, but don't spread out so far that the Paladin (or any other healer) can't hit you with their heals. Everyone staying within 20 to 25 yards of the healer is a good idea.
Tip #6: Loken is about movement and coordination, not about healing.
This is important to realize. If the fight was just about healing or DPS there'd be less movement required (we assume). But it's not. Much of the damage of the fight can be negated by proper movement and coordination of the group. Thus this point is perhaps the most important of them all in that many folks simply want to brute force the encounter. While brute forcing can generally work, especially if you out-gear the environment you're fighting in, it won't work in all situations. Blizzard has evolved their fights over the years and in such an evolution of encounters brute forcing becomes less and less of an option. Each fight requires some sort of gimmick or skill beyond just the typical tank-and-spank. In this case it's moving as a group.
It should be noted that it's relatively rare for a developer to comment on a specific strategy as Ghostcrawler has done. It's not uncommon for them to post about certain abilities in regards to specific kinds of fights, but an all out "here's one way I've seen this boss be killed" isn't something we're used to in WoW.
It could be that this boss is causing so much trouble for a specific class combination that the developers/Blizzard felt the need to comment. Or it could just be part of a discussion about why Paladins are still great healers. We should take caution at reading too much into why Ghostcrawler spoke out about Loken and not another P.I.T.A. mob like Malygos or 3-drake Sartharion.
Nonetheless it's fun to discuss some specific boss strategies for a relatively hard encounter, especially when the developers weigh in on the situation.
Even though these tips came out of a Holy Paladin thread on the official forums, it should be obvious that they can apply to anyone. Replace Bacon of Light with Chain Heal and you have yourself a good Restoration Shaman strategy. Or Circle of Healing, or whatever other AoE healing spell is your choice. Hell, go ahead and Holy Nova is you're uber enough.
The main point still stands – the encounter is not impossible for one class. It's very doable. And as such, it shouldn't really matter what classes you take to heal your group. You might need to adapt and change strategy a bit, but that's just part of the game.
Filed under: Paladin, Tips, Tricks, How-tos, Instances, Bosses






Reader Comments (Page 1 of 7)
aislinana Dec 16th 2008 11:06AM
It's lightning, Adam. :/
Firestride Dec 16th 2008 11:29AM
I think the best way to learn this fight is to wipe repeatedly on it with a lag >1000ms. Then when you get a decent connection, it really does seem like cake.
Xandrence Dec 16th 2008 12:44PM
It's kind of cool to hear that this guy is listed as one of the most dangerous bosses in the game...I was in a Heroic HoL PUG the other night, and we trashed him pretty good. We did wipe the first time (he was almost dead), but got him on the 2nd.
There are a few bosses that you can get through without knowing the strategy, or by luck, but this isn't one of them. Every player needs to be on the same page. So from that standpoint he certainly is difficult.
Heilig Dec 16th 2008 1:00PM
There is a difference between "just a hard boss you have to learn" and "a hard boss that is abusively difficult to heal as a certain class no matter how well you know the encounter."
This discussion was in the holy pally forums for two reasons:
1) No AoE heals
2) No HoT's
Having either of those tools at your disposal makes this encounter orders of magnitude easier. I don't care how creative you get with Bacon, it's still incredibly difficult for a pally to heal since Bacon as a skill is fundamentally broken. You can't put Bacon on the tank and expect to heal the DPS with Holy Lights because if they're not low you're not getting good heals on the tank. But you can't just use Flash of Light either because teh tank takes more damage than that.
When the AoE is coming, the entire group takes DoT damage from moving away from the boss, and a Paladin can't heal that damage efficiently and still keep people alive through the Arc Lightning that is about to rape you because you all ran to the same place (which he tends to cast IMMEDIATELY following the nova when you're all grouped up.)
A single Chain Heal, Circle of Healing, or Wild Growth gives the healer the breathing room he needs following the nova to get back into a position where the tank can be healed without the DPS dying. Lifebloom stacks, PW:S, Riptide, and Renew applied early or while the group is running from the nova also make a huge difference.
Paladins complain about this fight for good reason. Blizzard designed our class to be amazing tank healers and not much else. All the other healing we do comes from good players adapting to the shortcomings of the class and working around them. CoH priests can faceroll through this fight. Holy Paladins come out of it sweating and shaking with 2% mana left.
THAT is what makes this fight hard on Holy Pallies, and THAT is broken.
Chris Dec 16th 2008 4:36PM
@Heilig: Ten thousand times this
Phoulmouth Dec 16th 2008 11:08AM
Ummmm.....
You have to be a retard to wipe on this boss.
It really is simple. Everyone stacks in to there minimum possible range and DPS's as hard as the possibly can while the healer goes on a healing frenzy.
I have done this boss with every different healer in the game and never wiped once.
Makes me sad how clueless some people are.
Horixon Dec 16th 2008 11:14AM
Wow, if only the rest of us were as cool and knowledgeable as you are. We all envy your uberness. Keep up the good work.
hellfire Dec 16th 2008 11:16AM
then a good number of people are "retards"...and you must the like, super awesome. gg, collect your trophy.
Skuld Dec 16th 2008 11:16AM
Why all the hate towards players. Some people just need to learn the encounter. Might take someone a bit longer than usual.
Fletch Dec 16th 2008 11:18AM
Makes me sad how arrogant some people are...
sephirah Dec 16th 2008 11:38AM
I assume you play WoW in the spare time you have between the Nobel Prizes you win, don't you?
Phoulmouth Dec 16th 2008 12:01PM
Talk all the crap you want on me. It is one of the easiest end bosses of any heroic in the game EVER. There is no randomness to what happens. There is no "trick" to it.
If you wipe on it once fine. But one wipe should be enough to realize what you need to do.
Love all the hate though. L2play and stop the hating!
Horixon Dec 16th 2008 12:20PM
One of the easiest bosses EVER, huh? I'm sorry, I thought you were talking about Heroic HoL. I forget that some people still think that doing regular 5-man dungeons are uber.
Gemski Dec 16th 2008 12:22PM
While he may have been a bit harsh, it does make me wonder about WoW players. For everyone calling new WoW easy you have a simple encounter like this that everyone has a hard time on. I actually don't think GC should have posted tips on the fight at all. They didn't do it when everyone was wiping on Ony for months.
Players are getting worse, they want to stand in one spot and aoe everything.
Dexton Dec 16th 2008 12:26PM
This guy calls everyone retards then explains the "tactic" is to stand next to each other and do lots of healing and damage.
"DPS's as hard as the possibly can"
"healing frenzy"
So he is brute forcing the encounter then calling anyone that tried to use clever strategies (like the developer quoted above) retards?
I think the point of the article is that people like the poster above have been having trouble with the boss because they have tried to just dps/heal through it and not learn the mechanics of the encounter itself. Sure if you have enough dps/healing you might be able to do that, but if you don't it does not make you a retard to use your brain instead of your gear. Quite the opposite.
Phoulmouth Dec 16th 2008 12:37PM
Moving away from the boss increases the aura damage he does so your healer has to move and heal.
Basic fact, 80% of wow players cant manage to move out of the way of incoming AoE. Why bother forcing people to have to use that tactic when you clearly don't need to?
If you wanna use the more technical tactic of moving away then prepare to lose people. No, I have no faith in WoW players to be smart enough to see when a boss is casting an AoE spell. Why do u think this boss kills so many people? Duh!
You think people like me have been having a hard time DPSing and healing through the damage? WTF? Are you clueless? Its the easiest way to kill this boss. The damage isn't all that bad anyways. Any healer geared enough to be doing heroics can top off everyone before the next cast.
People try to over think boss fights. Its as easy as that.
Horixon Dec 16th 2008 1:16PM
Basic Fact: 80% of all quoted facts are made up.
Glad we got you here to do the number crunching for us.
sleeptastic Dec 16th 2008 3:17PM
In my experience, a lot of people try to make clever plans for simple fights, maybe because they can't do the same simple thing over and over again for 3 minutes without losing focus. I'm sure that the Occulus boss would be the winner over Loken if falling off your drake and splattering/zoning out counted as a Laykeeper kill.
The Claw Dec 16th 2008 4:55PM
Phoulmouth, the thing you have to understand is that bad play is celebrated on wowinsider. It's like the streak of anti-intellectualism that runs through the USA today, where people are viewed with suspicion and hostility for being well-educated. Here, people are viewed with suspicion and hostility for being good player, or even for aspiring to be good players.
Balasan Dec 16th 2008 6:46PM
The Claw:
We don't hate intellectuals. Far from it. Good players helping bad players is a very good thing.
We hate the elitism mentality: I can do it in one go, so you should too, and you're a dumbass if you can't do it.
Those two things are very different.