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12-22-2008 @ 12:21AM
Great article. :)My Death Knight is somewhat unique, in that he has no connection to the Scourge, or other Death Knights at all.He is actually a proto-human mage-priest who's mind was being corrupted by a demon, so to prevent himself from being corrupted, he sealed his spirit into a sword and his comatose body was entombed. Thousands of years later, his soul is restored to his body by his decendants, who wanted his help in defeating the Lich King. Trippy, ain't it? :PBut I know ya'll didn't come here to listen to me rattle on about my character, so let me say again, great article. Can you do Shaman next? I'd love to learn more about them and the difference between connection to the elements and their connection to their ancestors and other spirits.
12-22-2008 @ 1:20AM
I'm sorry, but that is classic Mary-Sue.Death Knights were all at one point SCOURGE. Not proto-humans or the physical embodiment of frost and death. They were warriors who died or sold their services to the Lich King.
12-22-2008 @ 2:15AM
Dirst off, how do you get around the 4 hours or so you will spend doing the DK starter Zone? You can't get around it, if you leave your character will be forever silenced. There's also that whole thing of having to go back to Acherus anytime you want to train or re-rune your sword, so much for the whole "I have no connecton to the scourge or other Death Knights."Second, anytime someone comes out and says "my concept for X is unique" it usually isn't. It's just a way to take a character flaw and ignore it completely in favor of superpowered stats.If you want to play the Avatar of an element, then play a Shaman, it fits much better with their lore and their powers.
12-22-2008 @ 2:43AM
ZrobProbably should have clarified it a bit better, but that whole thing about the physical embodiment of frost and death was just an example of what someone might have their character be. Had nothing to do with Skreeran's Mary-Sue
12-22-2008 @ 3:14AM
Good god, I'm sorry, but...GARY STU ALERT. Is the lore really that bad that you can't just go with the flow, at least with the basics? Come on, man.
12-22-2008 @ 7:58AM
Sorry to join the dogpile, but I just wanted to say that my heart always sinks when I hear somebody say "actually, my X is kinda unique..."As this column repeatedly and correctly points out, you *can* not and *should* not try to be "unique" in a game played by eleven million people. It simply isn't fair if everybody else plays by the rules and you don't.
12-22-2008 @ 4:38PM
And why not? I had created this character before I even started playing WoW, who are you to say that he's not valid? Death Knight is simply the class that fits him best.The definition "Death Knight" has been used for multiple types in the past, why must it be so rigid now?Why should I want to play "just another Scourge Death Knight" when I can add a bit of creativity into it? Everyone who RPs a Death Knight or whatever other class just plays by the definition that everyone else does, there hardly any variation.Why is it so terrible that I play differently than you? If it fits into the lore (which it does, I've been very careful to makes sure it does), why not run with it? Rune magic has been around forever, and Necromancy is a basic school of magic. If he knows both of these, why can't you call it a Death Knight?And as far as the starting zone quests, I played through those with great interest, and then wrote them out of his story. My paladin didn't start in Elwynn killing thugs either.I've been very careful and detailed in writing my character (and his subsequent generations) into the lore of Warcraft, and frankly, I'm proud of it. I'm not going to uncreate it just because I'm told that "that's against the rules of RP" or "why does your character get to be unique, when everyone else has to go by Blizzard's standard?" I'm a writer, and I write what I like, and I like a sub-lore that I've written. Call it Mary-Sue if you like, I call it fiction.
12-22-2008 @ 5:03PM
Re: Skreeran's Mary Sue characterSomething tells me his character would be a great addition to the following site:http://rottenapples.talisancreations.com/Have a read, and a chuckle, at some of the atrocities committed in the name of RP. There's also some thoughtful views there on why bad RP'ers diminish the RP community as a whole.
12-22-2008 @ 6:08PM
You cannot just write parts of the game out of your character's story. Once you start doing that, you might as well run around Stormwind naked, claim that your brief experiment with exhibitionism never happened, and that the entire time you were actually fighting Arthas and Muru on the back of Onyxia while flying through space. And how on earth would a proto-human mage-priest fit into the lore of Warcraft? The only proto-humans are the Vrykul, and I am pretty sure that your "descendants" would not recognize you after thousands of years, and instead pillage your magical tomb.
12-22-2008 @ 6:35PM
You know what, Thordrus, you're right. I can do that. It's called fan-fiction. If the character fits into the overall lore, there's nothing stopping me from writing it that way. It's actually very in-depth, and I feel it fits quite well. My "sub-lore" (as I put it, a portion fitting in to overall lore of Azeroth), doesn't contradict what's already been laid down already, it simply adds to it. And as far as not including things you do in game, how do you explain things like someone who plays a mage from a previous war starting out killing wolves and kobolds in Elwynn? It takes a bit of imagination, and that's all I'm doing. Thinking outside the proverbial "box."I have actually presented my story to several other RPers and lore-lovers on my realm, and they all enjoy it a great deal. It makes great writing too, in my humble opinion.
12-26-2008 @ 2:06AM
Rule of thumb:If you have to spend more than 5 minutes justifying why your "unique" character fits into an established game world then you should probably scrap the idea.Really, what offends people so much and so deeply about character ideas like this is that you have a pretty big area to play in and yet you must walk outside the bounds an varied and blatant ways.People can accept one or two minor or maybe even a single major deviation from the accepted plot lineEG:My Death Knight is one of the Original Death Knights (only works for orcs or humans) and joined up with the Scourge during the Third WarMy Blood Elf Paladin studied under Uther and never mana tapped Muru (established in WPL quest lore)My character is secretly loyal to Kel'Thas/Illidan/Kil'Ja'Den/Rend Blackhand/Kargath Bladefist/Edwin Van Cleef/The Dark Iron Dwarves.....I'm not actually from Azeroth I'm from Middle Earth/Fearun/Hello Kitty Adventure IslandBut no, you have to just flush everything down the toilet in favor of your own personal little drama that is neither personal (cuz you're gonna throw it in everyone's face) or dramatic (because it lacks vivid, emotional, conflicting, or striking interest or results).I'll accept that you can re-write the rules in your own fan fic, but in an ongoing game you are in effect imposing your vision of lore on the other players. Now not only do you have to accept the reality of a proto-human mage-priest (who now suddenly wears plate wields swords and axes and doesn't do much casting) with a demon trapped in whatever sword he happens to be carrying at the time. Oh and please disregard the portal I just made to Acherus, I'm really not going there, see you in 5 mins, but now everyone around you who plays with you has to accept that as well.Your story attacks everyone like a cudgel.You can also bet that the primary reason those you've pitched the idea to think it's wonderful because they're hoping that you will buy their equally absurd (and lame) character idea. It is a sad fact that mary-sue's tend to run in packs and form their own nice little echo chambers. Honestly, how do you start with mage-priest and end up with Melee Tank/Hybrid? Isn't warlock a closer destination?
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