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12-26-2008 @ 2:37PM
That is by far NOT the only downside to that loot system. For starters, a necklace that drops constantly is equal in value to the most rare sword (or any other item), and looting the former sends you into the same dark abyss from which you will not climb out of until everyone has had their "fair" shot at a next item /yackYeah, we tried it. It's great for small 10-man or "family style" guilds but it was a horror for our progression guild.
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