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12-23-2008 @ 1:01PM
Well, to be honest, if this was coded properly in the first place to allow for scalability then it shouldn't be too hard to add another server. If a server reaches it max, have the server return an error code, if that error code is received attempt a different server in the list of "instance servers". My guess is that it wasn't coded like this and they are probably recoding as we speak. Of course, they could just be sitting back and counting their money. Honestly, with well over $200 million in recurring revenue I'm sure they could find a way to fix the problem. My theory is that they want you to be unhappy with your high pop server and to transfer to a medium pop server. After I transferred I haven't had another queue time and never had any instance zoning or world server down problems. Of course, there is a great lack of "talent" on the med pop servers. But that just takes some training. :)
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