Skip to Content
12-24-2008 @ 1:10PM
Um, that has very little, if anything to do with GDP. You might want to read up on what GDP is before you start throwing the term around.There's a reason that the original article doesn't use the term.
12-24-2008 @ 4:24PM
For anyone that doesn't know. GDP is the Gross Domestic Product usually per Capita or person. GDP is a general indicator of the state of an economy and the state of living for a country. It consists of 4 different parts. The first is consumer spending. In WoW this would be anything you buy on WoW, either from an NPC or another player. But I think you could probably count money to NPCs as a loss in GDP because that money goes into the void of cyberspace. The second part is Investment spending. Really the only way this affects WoW is buying mats from others to level your professions. The third part is government spending. Now, this really doesn't affect WoW almost at all. The closest thing to this would gold given to you from NPCs for quests. The fourth part is Net Exports. This has no effect on WoW because WoW is a closed economy. The only way this could count is if you could trade WoW items and gold for items and gold of other MMOs.With that said I would say the majority of the WoW GDP is coming from Investment and Government Spending. With the large amount of people leveling there is a huge gold influx to the game, which is causing on many servers very, very, very expensive Northrend Mats. Also, people want to level their professions and many people don't have gathering professions so they are leveling solely off the AH.I hope that gives everyone a little insight into how the real economy works and how the in-game economy works as well. If anyone wants to know I would expect prices on most things to stay high until everyone and their alts are level 80. Most people have an 80 main, but alts are now leveling and so the inflation in the economy will continue. On the bright side, NPC items and skill costs don't change, so while everyone is making their thousands on the AH, food and riding skills will seem somewhat cheep. The downside is that it's going to be just as expensive once this rush stops and the in-game economy stabilizes. Although I do hope there is a WoW Recession so Blizz can make their own stimulus package. I love me some free gold.
12-25-2008 @ 5:15PM
Northrend's GDP would be the value of items produced, plus gold gained from questing and drops. Exports don't exist, but as for Government Spending the closest thing to taxes would be revenue spent on the mail system, repairs and vendor goods, which would count. Investment costs would be money spent on NPC crafting recipes.Rather than attempt to attribute the traditional aspects of GDP, realise what the GDP formula is meant to examine: The production. Basically, all gold spent in Northrend is a way to track player production. Items are the bulk of this, although IIRC you'd have to discount the prices of intermediate goods from GDP, so crap greens bought to DE would be counted twice. I could be mistaken, it's been a while since my macroecon class and micro is a good bit more fascinating.I think what's not being observed is the RMT implications of any GDP calculation. It's been a while since I've seen goldspam on /2, but IIRC 1000G was being advertised at roughly 20 dollars. Applying that to the item-only total of 719,000,000 gold gives a figure of about 1.4 million dollars. Now due to the black market nature of WoW RMT, gold isn't as liquid or tradable as real world currencies, thus the exchange figure is slightly high. However, considering that the item-only part of this is certainly an underestimate of the true GDP of Northrend, (and doesn't factor in Vanilla/BC apparently, which is still a massive part of the economy) the actual real world production value of WoW in USD is fairly eye-popping.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.