The Azeroth Ethicist: Why (or why not) to take a player
I had a lot of fun reading the comments on two articles we ran concerning a knotty moral issue, and readers wrote a lot of interesting things about how the problem could be considered from both an ingame and nongame perspective.This article's about a problem that's existed since the game's launch, but seems to have become more common since Wrath's release due to a substantial demographic shift with plate classes (more on this in a bit). Simply put; is it appropriate to turn down a potential member of a group over loot competition? Players generally don't want to face the prospect of losing a roll, especially if they've been endlessly running a dungeon trying to get a particular piece. But while you'll get a lot of sympathy if you've run, say, heroic Nexus 17 times trying to get the War Mace of Unrequited Love, people will generally elect to take a competitor if it's a choice between that and not doing the dungeon at all.
I'm writing this largely from the perspective of a tank who PuGs a lot and not infrequently gets saddled with recruiting additional members while trying to comply with peoples' requests*. Thankfully, on an average run people are happy to go with whoever's in LFG or advertising for a dungeon run in the trade channel. But there are a distinct minority of runs where players get fairly insistent over not taking a potential competitor, especially if they have seen a needed item drop previously and keep losing the roll. So far the funniest has been trying to pick up a third DPS for a heroic Strat:
HUNTER: Please don't take another hunter or an enhance shammy.
HOLY PRIEST: Can we avoid picking up another clothie or caster?
DPS WARRIOR: No Death Knights or retadins please.
ME: Well, that eliminates...uh...almost everyone.
If people get really unpleasant about it I tend to remind them (politely) that:
- They may very well be turning down a player who may not need or even want the drop in question.
- Even if they do, people are often willing to pass to someone who's been trying to get a drop for weeks.
- The dungeons aren't going anywhere. I think we can all be fairly certain that Blizzard intends to keep them in the game.
- And if I'm irritated, a somewhat gentler version of: Haven't we been waiting long enough to get this run going?
Requests like these are cropping up a lot more lately, particularly with players competing against the plethora of Death Knights now leveling through Outland and Northrend. This has run the gamut from a DPS Warrior who didn't want to risk losing a ring to a DPS Death Knight, to a tanking Paladin who was heartily sick of doing the same dungeon a million times waiting for boots to drop, to a Death Knight who was desperate for anything better than leveling greens but kept losing rolls to people whose toons spent months at 70. I understand the impulse, but sometimes people will get fairly nasty over having to accommodate potential competition, and I have actually dropped a heroic group where this occurred. When a DPS DK starts demanding that I uninvite a fellow DPS DK from a group because the player is certain to roll on "his" weapon, I take that as a sign for me to get the hell out of Dodge. Congrats, buddy; now you need another DPS and a tank.
I don't think it's right to put a group leader in the position of having to judge who's more "deserving" of an item that may not drop anyway, but I can't pretend that that's not going to happen, or that the leader doesn't have some measure of responsibility. In an ideal world, the group wouldn't dump the job on the leader, and would be able to suggest available players for all the needed slots in a group with a minimum of loot competition (either because people didn't need certain drops or were willing to pass) -- but I also won't pretend that this happens all the time either.
Is there any fair means of determining whether you should invite potential loot competition to a group? Is it right to turn someone down for a slot because they need the same drop as someone who's already in the group? And does the situation change if a group member's been after a drop for a long time with no luck? Is it really all that right anyway for people to "call" certain drops as their own before the run even gets started?
*Yes, life would probably be a lot easier if I didn't PuG and stuck only to guild runs, but I actually enjoy pugging. It's a good way to meet new people, and get information and gossip from around the server. And if I didn't PuG, I would have no awful PuG stories to write about here. Win-win-win.
Filed under: Analysis / Opinion, Instances, Classes, Wrath of the Lich King






Reader Comments (Page 1 of 5)
AyaJulia Dec 26th 2008 7:16PM
Given two players of equal gear/skill, if one would roll against me on a drop I want, I'll take the one that wouldn't.
That said, there's no sense holding up a run for any amount of time because you're stuck trying to find a leather wearer for your picky mage/enh shammy/DK/resto shammy group. Competition is a part of playing an MMO, and when all things are said and done, WoW is one of the least competitive I've ever played. Anyone who knows what Byakko's Haidate are will understand me here.
Eisengel Dec 27th 2008 12:29AM
There is a loot option that can solve it... Master Looter. If you have a class X that really wants drop Y, then tell the person you're inviting 'our X has been trying for a long time to get Y to drop, so we're running master looter and if it drops, they'll get it with no roll. Everything else is business as usual... on specs roll 1st, off specs roll 2nd, need for immediate upgrades, greed for all else.' If they aren't happy with that, you can keep looking. As long as you spell things out at the beginning, and adhere to whatever you said, I don't see a problem with adding additional loot rules.
breaklance Dec 27th 2008 2:02AM
I try to comply with my group members requests. I don't beleive I kicked someone to avoid competition on drops(as in the past most gear i wanted was dps offspec since i was pretty geared); however, the only times I did NOT join a group was over the Sun Eater from hMechanar and The Red Sword of Courage from hUtgarde Pinnacle. Both people who pm'd me asked me if I wanted to go and told me they wanted the item and was dpsing till their set was good enough. I've run hUP 23 times for that sword and for hMech I NEVER saw that sword and have been exalted with the Sha'tar many times over, I told them that and I'd really really really rather not have the competition. Knowing my luck, it will drop and id lose it. The last few times ive had to roll for anything ive rolled in sequence a 2, 9, and a 3.
Clevins Dec 27th 2008 6:00PM
@Eisengel.... I don't stay in PUGs with ML on if I don't know the person who's ML.
Loot drama is almost always the sign of an immature player - no single piece of loot will make or break your toon and overfocusing on one drop isn't really rational. For example, I'd love the War Mace... but I've got the Wyrmrest revered one which is very good and while the extra 50sp would be nice, I won't die if I don't get it. On the other hand, if I run things a lot I'll get badges... and with that be able to upgrade other slots.
Yes, it's frustrating to want one last drop to fill out your toon and see it go to someone else... but if you *insist* on getting it or you won't go.... /bye.
Deadly. Off. Topic. Jan 5th 2009 11:12AM
Of the heroic runs I've been in, both the dps warrior and the healadin had the grace to let me have my prot gear that dropped. (Even though they both wanted my shield and my pants -_-+ for off specs) It's rather stupid, rolling on gear when you have someone in the group that is a main (for example) tank who needs it.
DPS who claim, "I will tank eventually when I stop leveling/soloing, etc," should learn they can't have it all. You're either DPS or you're not, you can't roll on both if that means stealing it from other people who will immediately find a use for it. I think that people should roll only for their main spec and if no one wants it then is the time to pick up for off spec.
Off note:
Apparently the holy pally was running the instance to get these pants in "case" he has to tank, however I went as a tank directly needing the same pants. Who is more deserving? A tank who is main tanking immediately or the holy pally who does it on the fly?
My concern is why should one person gear up two specs before someone can even gear up one?
Arivia Dec 26th 2008 7:22PM
As a tank, I usually end up with the job of finding more people in /2 or /4. I won't turn down anyone explicitly, but I will take guidance from members who would prefer no other mages/clothies/hunters/whatever. However, if they're the last dps available, then they're SOL.
One exception to this, though: I am very clear with DKs that normal offset rules apply to them. That is, if I brought you along as dps, tanking is currently your off-set and you roll on it only if I don't need it. I'm not trying to be mean, but a lot of new dks have no clue how critical gear is for a tank and that Ipwnsyourhat's gear set for when he decides to fail at tanking comes in 2nd in priority to me filling the hit table. (To be honest, I've seen a number of bad players on Alleria horde-side who came in as new dks, decided to tank, failed hard at heroics and went back to dps. They still want to tank, though, so they'll try to steal gear. Most people, however, are much better than this.)
LiaG Dec 26th 2008 7:47PM
I had the same problem once ... in CoT Strat some DK rolling for the tanking cloak and he was there as dps (tanking was his off-spec) and the cloak was better than my cloak at that time (I'm a prot pally).
And not just that - when I was farming for the heroic CoT Strat shield, I had once a ret pally (former prot - those ppl that respec to lvl) in my group that said he would roll for the shield if it dropped ... I spent the whole run almost praying for the shield not to drop - and it didn't, thank God.
I just wish some ppl wouldn't come w/ the "X was my spec, I respecced for lvling" when it comes to loot because they have to remember that if they wanted to run the instance, they needed a tank and a healer, so loot priority isn't for your current off-spec if the tank/healer of the run still need the particular weapon/gear, I don't care if you were tanking/healing BT before WoTLK. I lvled as prot and I know ppl that lvled as holy/resto spec, so I know that wouldn't be fair to all of us if we had to compete w/ dpser's off-spec set.
AlmtyBob Dec 26th 2008 7:59PM
In the case of off-spec loot I'll specifically ask dks/warriors/pallies/spriests what spec they're going to be rolling on. If a DK dps wants to roll against me on a piece of tank loot, that's cool, but you better not touch a piece of DPS gear. Though I usually avoid that problem by just not bringing plate wearers. The group comp I've been running with lately is Prot Warr/Rogue/Boomkin/Ele Shammy/Holy Priest and and since the boomkin never runs feral we have absolutely no loot issues. It's heaven.
Wakleon Dec 26th 2008 7:29PM
I am a prof pally and I was once turned down from heroic CoS because the leader wanted the Epic Shield for his offspec. Some people are dumb. I really hope that guy could not find a tank.
epsilon343 Dec 26th 2008 7:23PM
If I or my guild members are organizing the run I think we have every right to decide who comes or not and on what grounds we'll be making that decision. On more than a few occasions we've avoided taking a class because we wanted to avoid competition for that gear, especially when we're trying to gear up.
I also think that your position as a tank puts you (and healers to an extent, like myself) in a different camp than the 3-5 DPS who are all competing over the same gear on a single run. We don't really have trouble getting runs but when I was leveling DPS I remember how hard it was to get into a group, and how disappointing it is when you get into the group and you're competing with your own class for gear.
As for "calling" gear, that's something that I don't have as much sympathy for. I think it's better if people enunciate their intentions and hopes so that if people are going for the same piece we can maybe establish the best way to get it. But that comes back to the initial question of avoiding people because of their class/spec which I have no problem doing if it helps me or another person get some gear that they need.
Roland Dec 26th 2008 7:28PM
Aww, Allison all you needed was a rogue! Or were they vetoing anyone who'd roll on Mobius Band or Greed, as well?
Allison Robert Dec 27th 2008 12:29AM
No rogues in LFG that day, or any available from my guild. :(
Thauron Dec 26th 2008 7:35PM
Quite the touchy issue, but people do have legitimate complaints. Doing that one instance 50 times (possible exaggeration, but there are times the RNG just hates you) for that one drop only to lose on the roll to a fresh faced level 80 (or 60, or 70, this has been around a since WoW launched).
Yes, it's frustrating, I'll give you that legitimate complaint.
My general policy is to put completing the run before what loot I get. Most people don't share this opinion, but being defaulted the lead because I'm the tank requires a fair bit of mediating.
If someone demands that a class shouldn't be taken because of potential loot drama, I'd be inclined to kick that person first. Give them a warning, hopefully that'll quiet complaints. If it doesn't, you were warned.
The group comes first. If you're endangering the run, there is very little reason to keep you around. Besides, isn't a chance at a drop (which may not drop) is better than not doing the run at all?
Strict, but fair.
Buffalufagus Dec 26th 2008 7:31PM
Too many people are loot crazy. Items will always drop again unless its super ultra rare and then I can understand.
My only request (if even voicing my opinion on group composition) is that we take a nice person. Hard to know this sometimes before inviting, but that's about my only criteria (aside from the obvious ones). Maybe they'll win the roll that dungeon run, but next time you form a group invite that guy/girl along. You'll know they already have the drop, and you'll have less competition and probably someone who is happy to help you out.
I know the saying you catch more flies with honey is a bit cliché, but in the case of dungeons runs the sweeter you act in them the more likely you are to get invited back. Sure you may lose an item today, but you'll be setting yourself up for future runs with people who want to invite you to groups. When people see you as part of their team they'll want you to get the upgrades you need and look out for your interests.
If you can't do the above well then you sure can go around being picky, but just remember it may end up taking you longer in the end then just being a good sport about it.
Worcester Dec 26th 2008 8:51PM
This ^^^
I've spent my entire time in WoW as a "nice" player... and a Subtlety Rogue. One of them doesn't get me invited into groups very often, but since the recent changes, my spec hasn't mattered that much. HAT certainly has it's place in a group.
Anyway, I think being a decent player over being a drama queen goes a very long way.
More related to the article, however, as one who was often passed by for groups, I can understand the other DPS wanting to limit the potential adversaries when it comes to specific loot. Like most other posters, though, sometimes enough is enough and you have to take the player that's willing to run in your group.
Rob Dec 27th 2008 12:12PM
After you've been around a while, you realize that all that loot will drop again. I've been running heroic PUGs since I hit 80, must have run a dozen of them. So far only one upgrade for me (huge upgrade though). Went into Naxx10 with my guild, got the 2 piece T7 set. Now that's lucky. My feeling is that pretty much all loot has equivalents somewhere else. All the random drops from heroics have equivalents in naxx10, or BOE crafted, or rep items. So...point being, go for the fun, not the loot.
I think the funnest PUGs is when we wipe a bunch of times figuring out the strat, then nail the boss finally. The loot is secondary (especially so since i don't expect anything good to drop).
One pug we did was an hour before reset, we wiped a bunch of times on the second boss, only to see a group member bail. We invite another, got the boss down the next time, and just blitzed through the dungeon. We downed the last boss with 10 minutes on the timer. That was exciting!
Azizrael Dec 26th 2008 7:38PM
When I organise a PUG, the topic of loot usually comes up while everyone is flying to the instance (or sitting outside Org waiting for me to summon them, but that's another story). I like to encourage everyone to pick one item they want to need roll on, everything else is greed only. If there's one piece of loot you really want, you should have the chance to call dibs before it even has the chance to drop - that way everyone knows the score before you start the run.
It helps that I've been running with paladin tanks, DK and warrior DPS and druid healers, too :)
Pointy Dec 26th 2008 7:41PM
I'm a DPS Paladin, and i've been that way for years. I've gone through huge gaps of time when it's hard to get into a group. The main reason being that the DPS warrior didn't want me rolling on his loots. The way i've always run is that if two people in the group need an item, then they both roll need and whoever wins it wins it. Plain and simple. That way the game's random roll system determines the winner and not the person. That way there's less argument about it. If people can't deal with that, then the group falls apart and I go elsewhere.
Vorgaak Dec 26th 2008 11:33PM
I tend to agree with you... the one problem is the game's built-in system doesn't stop clothies from rolling against plate-wearers. So while it may be "just" when two dps'ers roll need against eachother, it can hardly be called a just system when any player can click need for whatever reason.
cha1rmanme0w Dec 26th 2008 7:46PM
I don't mind bringing along a compeitor, every once in a while I will run with 3x shaman or 4x dks and we have all have a chance to roll on something, maybe I'll win, maybe I won't. But if I'm below 80, I still get the instance XP and if im 80+ I still get emblems. What chaps my ass is if someone rolls on something offspec and wins or even worse, rolls on something that's off-class. Like if a healadin rolls on a caster ele chest and wins. What self-respecting pally wears mail intended for a ele shaman?