The Azeroth Ethicist: Why (or why not) to take a player
I had a lot of fun reading the comments on two articles we ran concerning a knotty moral issue, and readers wrote a lot of interesting things about how the problem could be considered from both an ingame and nongame perspective.This article's about a problem that's existed since the game's launch, but seems to have become more common since Wrath's release due to a substantial demographic shift with plate classes (more on this in a bit). Simply put; is it appropriate to turn down a potential member of a group over loot competition? Players generally don't want to face the prospect of losing a roll, especially if they've been endlessly running a dungeon trying to get a particular piece. But while you'll get a lot of sympathy if you've run, say, heroic Nexus 17 times trying to get the War Mace of Unrequited Love, people will generally elect to take a competitor if it's a choice between that and not doing the dungeon at all.
I'm writing this largely from the perspective of a tank who PuGs a lot and not infrequently gets saddled with recruiting additional members while trying to comply with peoples' requests*. Thankfully, on an average run people are happy to go with whoever's in LFG or advertising for a dungeon run in the trade channel. But there are a distinct minority of runs where players get fairly insistent over not taking a potential competitor, especially if they have seen a needed item drop previously and keep losing the roll. So far the funniest has been trying to pick up a third DPS for a heroic Strat:
HUNTER: Please don't take another hunter or an enhance shammy.
HOLY PRIEST: Can we avoid picking up another clothie or caster?
DPS WARRIOR: No Death Knights or retadins please.
ME: Well, that eliminates...uh...almost everyone.
If people get really unpleasant about it I tend to remind them (politely) that:
- They may very well be turning down a player who may not need or even want the drop in question.
- Even if they do, people are often willing to pass to someone who's been trying to get a drop for weeks.
- The dungeons aren't going anywhere. I think we can all be fairly certain that Blizzard intends to keep them in the game.
- And if I'm irritated, a somewhat gentler version of: Haven't we been waiting long enough to get this run going?
Requests like these are cropping up a lot more lately, particularly with players competing against the plethora of Death Knights now leveling through Outland and Northrend. This has run the gamut from a DPS Warrior who didn't want to risk losing a ring to a DPS Death Knight, to a tanking Paladin who was heartily sick of doing the same dungeon a million times waiting for boots to drop, to a Death Knight who was desperate for anything better than leveling greens but kept losing rolls to people whose toons spent months at 70. I understand the impulse, but sometimes people will get fairly nasty over having to accommodate potential competition, and I have actually dropped a heroic group where this occurred. When a DPS DK starts demanding that I uninvite a fellow DPS DK from a group because the player is certain to roll on "his" weapon, I take that as a sign for me to get the hell out of Dodge. Congrats, buddy; now you need another DPS and a tank.
I don't think it's right to put a group leader in the position of having to judge who's more "deserving" of an item that may not drop anyway, but I can't pretend that that's not going to happen, or that the leader doesn't have some measure of responsibility. In an ideal world, the group wouldn't dump the job on the leader, and would be able to suggest available players for all the needed slots in a group with a minimum of loot competition (either because people didn't need certain drops or were willing to pass) -- but I also won't pretend that this happens all the time either.
Is there any fair means of determining whether you should invite potential loot competition to a group? Is it right to turn someone down for a slot because they need the same drop as someone who's already in the group? And does the situation change if a group member's been after a drop for a long time with no luck? Is it really all that right anyway for people to "call" certain drops as their own before the run even gets started?
*Yes, life would probably be a lot easier if I didn't PuG and stuck only to guild runs, but I actually enjoy pugging. It's a good way to meet new people, and get information and gossip from around the server. And if I didn't PuG, I would have no awful PuG stories to write about here. Win-win-win.
Filed under: Analysis / Opinion, Instances, Classes, Wrath of the Lich King
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Reader Comments (Page 4 of 5)
Deadly. Off. Topic. Jan 5th 2009 12:21PM
I don't exactly like your tone as both posts.
However if you're a feral druid than the argument stops there. Feral do both dps and tank all in one nice little spec (sure they can spec kitty and bear, but blah, that's still within the same damn tree). I'd be annoyed if the feral won it over a flat out tank, BUT I'd let them roll on it if they performing both functions. I've seen ferals go in a run as dps and then end up either off-tanking or tanking the boss.
D Dec 26th 2008 9:54PM
That's one thing I'm worried about when dual-specs are live -- the loot fights will just escalate. I play an ele shaman but plan to dual-spec as resto and I won't be doing any PUGs that won't let me roll for my main spec (ele) if I'm there as a healer.
I don't care if there are other ppl in the group who are competing for the same items -- you win some, you lose some. If I was running something with ppl I know and they asked me to pass on an item b/c they'd been trying to get it for ages, I would, definitely. But with strangers... uh no. I have no idea if they've really been trying for one bit of gear for weeks or if it's their first try and they want to try and shut me out of the loot. If I can use it and it's an upgrade, I /roll.
Aymuhdroowud Dec 26th 2008 10:11PM
In a straight PUG run, ie no friends no guildies, I'm tank AND leader 95% of the time and I won't waste that time sorting out armor classes/loot options. Let's just run it. However if there are IRL friends, even in game friends, and/or guildies in the group my motivation changes. Suddenly it's about gearing up and then I will pick and choose classes and spec's to maximize our chances of gearing up. One memorable time came when we had cloth heals, cloth dps, leather(bear) tank (me), and a plate DPS and I sent out "LF Mail DPS for H HoL" and got 5 responses faster than I could who-check them. I think it's basically ethical since everyone has the opportunity to craft/buy many of their slots even if they didn't have the foresight to consider gearing up when they chose their class/spec/role. Moreover players can stick to IRL or in game friends and guild runs to maximize their chances.
EastAngel Dec 26th 2008 10:19PM
loot rules are always a PITA. having a enhance shaman win a dps chest from 25 man Widow, then roll on the T7.5 and win makes you want to scream and hit the desk. worst part for me was that he was a core raider while I was a new initiate healer(didnt matter that i had a blue) so i couldnt complain to the guild leader(not after the guy DE'd his new widow chest)
Was in a pug run with a fellow DK who wanted the skull clad cleaver from H HOL. the tank(a paladin), just before the boss who dropped it, announced that he would leave now if we did not promise that he would get the item with out the DK rolling. we told him shove his demand where the sun don't shine, left group and convinced guildies to finish the run. It dropped, the DK got the axe, and we reported the tank to his guild who put him on warning and later got kicked for trying to pull the same trick with his own guild members.
You always roll for your current spec. doesnt matter that yes, you might be a Enhance shaman who goes Resto for raiding(like me) you are currently resto, you get resto gear. you can have the left over Dps gear okay?~points to 25man gear level enhance set that no one wanted sitting in the bank~ don't give me the 'but i can't get into raids as dps' BS. the reason i'm resto is for that reason, yet you don't see me taking dps gear over the blue'd hunter do you?
and yes, not everyone has my own sense of morals, and i have blown my top over people getting gear(shard of contempt that dropped 10 times and i never won) that i could 'use better than them'... but its a game... loot is loot. it goes to the winner.. tough titties :)
Amaxe Dec 26th 2008 10:45PM
Well as an Enhancement Shaman, I tend to hope that we don't take a Hunter or a second shaman along who would compete with me for chain, but I would not want to screw over the group for my personal benefit.
Of course when it comes to a PuG that is a harder call. Everyone is there looking for a personal benefit, or at least a chance to.
Seems to me that a chance to win a loot roll is better than getting nothing but a repair bill if we cripple the group over what we want for our drops.
Tough call though, especially with LK making things more versatile for more classes. More competition. I know some priests who were not happy at the start of LK since now they had to compete when in the past they pretty much had a lock on "Healing Gear."
I think the person who said that if you are there as a certain spec, you only roll on loot for that spec. Otherwise, hell. I could roll on any kind of chain whether i intended to go Resto/Elemental or not
Izzy Dec 26th 2008 10:51PM
OMG, what a bunch of crybabies. QQ. It's a damn game, people want to run a dungeon with you, let them run. If you want selfish rules, only run with your guild. You PUG because you can't get a guild group together for whatever reason. Maybe that reason is that "you" are an ass about runs. I've seen loot I need drop, I need it and so does anyone else who needs it. I congratulate the winner if I don't will the role. Damn, some of you people are disgusting human beings, get some therapy.
Arinvar Dec 26th 2008 11:06PM
When I'm in a group with people who want to veto another class/spec for loot reasons my response is always the same...
"Would you prefer a 50/50 chance on a roll if you're lucky enough to have it drop? or would you prefer a 0% when you don't get to run the instance at all today?"
When its me that gets the question "will you roll on x item if it drops?" I usually just decline the invite. If that's the first question I get asked, I assume the group is going to have drama.
Gimmlette Dec 27th 2008 12:31AM
Exactly.
I never encountered this drama in Classic probably because I was level 35 when BC came out. The GL and officers in the guild I was in at the time would look at people's gear and specs and make suggestions to us about which instances would have good gear for us. There were enough of us that putting together a guild run wasn't a problem.
Then I got to Outlands and went into Ramps; 4 guild members and a dwarf warrior. The warrior had spent all day trying to get something to drop off the next to last boss. The entire run, up to that boss, was filled with comments such as, "I really hope X drops this time." "Did I tell you I've been in here all day trying to get X to drop?" Of course, it didn't, but something dropped that I could use. I had already replaced my main weapon with the sword that drops off the first boss. The two of us rolled on the item (No, I don't remember what it was.) and I won. He proceeded to hurl invectives at me, my other guild mates and Blizzard before kicking me from the group. He then reported me as a ninja. At that point, I knew my personal position of "loot makes my character live longer to enjoy the game but it's not that important" was the right one for me.
Now that I can guide people in my guild, the unofficial 'rule', if you will, is that we will assemble a run of something a maximum of 5 times to help get the one item you want. After that, you put together your own group and you must be clear it's for X item. And if you pitch a fit because someone won something you wanted, you're going to have to apologize to those in that group or you're gone. I will not have loot whores in my guild.
I have been on all ends of it from the one thing I wanted dropping the first time I ran the instance to never getting the Beast Lord Chestpiece. I have one guild member who has been in Strath, by his count, 1,583 times and has yet to see the Baron's horse. If it dropped and he didn't win the roll, he'd be happy for the person who won it and would be the first to sign up for another run.
It's just pixels in a fake world. I lost or passed the Beast Lord Helm a dozen times before I finally got it. Yes, it's hugely frustrating to be hoping for one certain piece to drop and then have competition for it, but it's even more frustrating to be one of the people standing around in the group watching you argue over something that's not real.
Charlie Dec 26th 2008 11:12PM
I have no comments on this particular topic, but i just wanted to say that idea for this column is a great one.
Please have more of these.
Ferarro Dec 26th 2008 11:32PM
You invite 1 tank, 1 healer, and the first 3 DPS that chime in asking for an invite. If someone leaves due to potential loot competition, good riddance. That's not the kind of person you wanted in your run anyway.
And besides, they're chances on getting loot went from around 50% to zero. GG.
DeathPaladin Dec 27th 2008 12:15AM
I can certainly understand where frustration can come from regarding loot drops, because the RNG can be really screwy. And sometimes there can just seem to be a real dearth of gear I want (seriously, is there a law prohibiting rings/necklaces/cloaks that have strength unless they have defense or dodge rating, too?).
Ran 2 heroics just tonight (Nexus and Gundrak). Frost DK tank, Holy Paladin healer, DPS was Blood DK, Feral Druid, and MM Hunter. With the exception of the really nice tanking helm, every single boss drop in Nexus was geared towards our paladin (spellpower plate, caster necklace, and the mace mentioned in the article). For Gundrak, it was about half cloth that got sharded, and half mega upgrades for our druid.
Definitely gear they earned, and gear they deserved. But I brought it up as an example of how it can get frustrating to run instances and see nothing drop, since the RNG left the hunter and me out to dry tonight. Hell, for me, emblems, crafted gear, and rep rewards are a godsend, because if I had to rely entirely on drops for gear upgrades, I would still be in levelling greens with the exception of the shoulders from regular Nexus and Mal'Ganis' sword from Culling of Stratholme.
Hendrata Dec 27th 2008 12:28AM
I got rejected from a Heroic Oculus once because "we already have too many clothies"
So I joined like 10 BG games and 1 wintergrasp battle, and afterwards the same group is still in LFG..... Schadenfreude best describes my feeling
VSUReaper Dec 27th 2008 12:33AM
I am fortunate enough to have a loving girlfriend that knows how much I hate putting groups together and then tanking them, and does it for me (especially since I am only running the instance for her!).
Every now and then she will ask me which I would rather have as DPS, and I am forced to make the decision of taking someone that will be competing for gear with someone already in the group. I will try to figure out what the DPS is here for, and if they are in bad need of an upgrade, I will ask the newer person if they would mind passing because their current gear is better. Other times I just say screw it, if you loose, you loose: I'm not getting anything out of these runs except for 4 badges I dont need anymore.
Usually though, I dont care about the loot that might drop for others, I'm looking at DPS and buffs, trying to figure out if my healer and caster GF needs that ele-shaman to boost their DPS, or should I grab that DK for his buff.
dg Dec 27th 2008 12:40AM
I have a small list of people who were major jerk's to me in game. If i group with them in a heroic on my alts, I'll wait for them to roll. Then I am rolling need. Even if it's plate for my priest. All I am going to say is "oops sorry I wasn't thinking." sorry again.
Quark1020 Dec 27th 2008 1:23AM
I can see where your coming from, but I have to side with the death knight on this one. Although your spec (wich i have not seen) may be designed so that you can both dps and tank effectively with proper gear, the fact is you rolled for an item that was for tanking when you joined specificly for dps. I'm sure you can make good use of it whenever you are called for tanking, but for that particular run, you prevented an upgrade for the group as a whole. Sadly, i cant completly blame you since this kind of thinking is generaly only reserved for raiding and guilds, where the progression of the guild is more important than individual wants.
Quark1020 Dec 27th 2008 1:24AM
I can see where your coming from, but I have to side with the death knight on this one. Although your spec (wich i have not seen) may be designed so that you can both dps and tank effectively with proper gear, the fact is you rolled for an item that was for tanking when you joined specificly for dps. I'm sure you can make good use of it whenever you are called for tanking, but for that particular run, you prevented an upgrade for the group as a whole. Sadly, i cant completly blame you since this kind of thinking is generaly only reserved for raiding and guilds, where the progression of the guild is more important than individual wants.
Quark1020 Dec 27th 2008 1:25AM
Oh for pete's sake........
anyway my last double post were ment as a reply to gmee123's comments.
Jyotai Dec 27th 2008 1:37AM
You can either gamble on loot, restrict who you bring, or switch to master looter.
None of those three is an attractive option.
But at least the second and third option help ensure that the tank gets tank loot, the healer gets healing loot, and the DPS gets DPS loot.
It isn't pretty, but you either take risks or protect your time.
Max Dec 27th 2008 1:36AM
I completely understand having a PREFERENCE to not have any more specific classes in the group, but holding up a run for it is just stupid.
fauxgt4 Dec 27th 2008 2:47AM
A few comments:
1) Re: Which role gets the gear? Heals vs. dps. DPS is guaranteed with +hit, heals is guaranteed anything with +mp5. I'm going to roll on crit and you roll on spirit. Deal with it. Healers like crit too. I almost dropped a Pug when the mage yelled at me (Holy Priest) for rolling on something with crit. Deal with it. It didn't have hit.
2) Re: Cross dressing (or... whose that in the leather?). If there is clearly healer gear made for cloth, and a resto druid (think 10 man or 25 man) rolls against me on it... your group will lose this holy priest. The point is not that I deny that some cloth may be upgrades for a druid, but its clearly not meant for their class. If I don't need, enjoy it. Its the same as if I rolled against a mage for some item with +hit. "Well this item is an upgrade for me". Ya. I'd be a douchebag if I did that.
3) Re: "Boot that guy... he'll roll against me." There are so many more cool, mature, professional ways to do this. Be like "hey guys, I have this friend..." and bring someone you know won't roll. "OMG the kitchen is on fire!!!!" and find another group. Seriously. Be creative. As a healer I make a lot of groups. You act all greedy, and if anyone needs to be dropped, I promise it will be you first. Trick me. Convince me you're mature, and still get what you want.