The Azeroth Ethicist: Why (or why not) to take a player
I had a lot of fun reading the comments on two articles we ran concerning a knotty moral issue, and readers wrote a lot of interesting things about how the problem could be considered from both an ingame and nongame perspective.This article's about a problem that's existed since the game's launch, but seems to have become more common since Wrath's release due to a substantial demographic shift with plate classes (more on this in a bit). Simply put; is it appropriate to turn down a potential member of a group over loot competition? Players generally don't want to face the prospect of losing a roll, especially if they've been endlessly running a dungeon trying to get a particular piece. But while you'll get a lot of sympathy if you've run, say, heroic Nexus 17 times trying to get the War Mace of Unrequited Love, people will generally elect to take a competitor if it's a choice between that and not doing the dungeon at all.
I'm writing this largely from the perspective of a tank who PuGs a lot and not infrequently gets saddled with recruiting additional members while trying to comply with peoples' requests*. Thankfully, on an average run people are happy to go with whoever's in LFG or advertising for a dungeon run in the trade channel. But there are a distinct minority of runs where players get fairly insistent over not taking a potential competitor, especially if they have seen a needed item drop previously and keep losing the roll. So far the funniest has been trying to pick up a third DPS for a heroic Strat:
HUNTER: Please don't take another hunter or an enhance shammy.
HOLY PRIEST: Can we avoid picking up another clothie or caster?
DPS WARRIOR: No Death Knights or retadins please.
ME: Well, that eliminates...uh...almost everyone.
If people get really unpleasant about it I tend to remind them (politely) that:
- They may very well be turning down a player who may not need or even want the drop in question.
- Even if they do, people are often willing to pass to someone who's been trying to get a drop for weeks.
- The dungeons aren't going anywhere. I think we can all be fairly certain that Blizzard intends to keep them in the game.
- And if I'm irritated, a somewhat gentler version of: Haven't we been waiting long enough to get this run going?
Requests like these are cropping up a lot more lately, particularly with players competing against the plethora of Death Knights now leveling through Outland and Northrend. This has run the gamut from a DPS Warrior who didn't want to risk losing a ring to a DPS Death Knight, to a tanking Paladin who was heartily sick of doing the same dungeon a million times waiting for boots to drop, to a Death Knight who was desperate for anything better than leveling greens but kept losing rolls to people whose toons spent months at 70. I understand the impulse, but sometimes people will get fairly nasty over having to accommodate potential competition, and I have actually dropped a heroic group where this occurred. When a DPS DK starts demanding that I uninvite a fellow DPS DK from a group because the player is certain to roll on "his" weapon, I take that as a sign for me to get the hell out of Dodge. Congrats, buddy; now you need another DPS and a tank.
I don't think it's right to put a group leader in the position of having to judge who's more "deserving" of an item that may not drop anyway, but I can't pretend that that's not going to happen, or that the leader doesn't have some measure of responsibility. In an ideal world, the group wouldn't dump the job on the leader, and would be able to suggest available players for all the needed slots in a group with a minimum of loot competition (either because people didn't need certain drops or were willing to pass) -- but I also won't pretend that this happens all the time either.
Is there any fair means of determining whether you should invite potential loot competition to a group? Is it right to turn someone down for a slot because they need the same drop as someone who's already in the group? And does the situation change if a group member's been after a drop for a long time with no luck? Is it really all that right anyway for people to "call" certain drops as their own before the run even gets started?
*Yes, life would probably be a lot easier if I didn't PuG and stuck only to guild runs, but I actually enjoy pugging. It's a good way to meet new people, and get information and gossip from around the server. And if I didn't PuG, I would have no awful PuG stories to write about here. Win-win-win.
Filed under: Analysis / Opinion, Instances, Classes, Wrath of the Lich King
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Reader Comments (Page 5 of 5)
Rob Dec 27th 2008 12:24PM
Re: resto druids. I'm a resto druid, I will think nothing of grabbing healing cloth gear. You probably dont know this, holy priest, but there are very very few resto druid pieces out there. ALot of boomkin gear, but not much resto. Anyway two healers in a 5 man doesn't work. And you'll see the gear again, so quite being the prima dona. Everyone is replaceable.
Side note, I wish 'most valued class' would drop the attitude. So tired of seeing tanks say 'well i'll be 30 min until I can help your PUG', or healers doing lord knows what. Its insulting to everyone else to think that you are above them in any measure, because chances are, you aren't.
Anye Dec 27th 2008 2:46AM
I'm a tank and I often have the responsibility of putting the group together too, although usually it's only part-PuG... My (resto shammy) wife and I nearly always play together, and we'll often get a friend to come along.
Anyhow, I haven't experienced much, if any, of the drama described above. However, I *do* always try to look for DPS that won't be competing on any of the same gear as the rest of us. I don't think it's too difficult to do--there usually seems to be an abundance of people to pick-up, so it's easy to choose based on gear types.
I suppose there might be some servers and/or situations in which it's not so easy to do this, and in such a case I would agree that no, it's not worth waiting around for ages to pick up the "right" class... But generally I think it should be a group leader's responsibility to set up a well-mixed class.
pillysillows Dec 27th 2008 3:01AM
whenever I'm party leader (which is most of the time, I'm great at getting groups together quickly, random (but polite) whispers to people you find in/who FTW) and I want an item I will manipulate everyone in the group so as to keep potential competitors from my lewts. If no other player is really an option I'll simply Wowarmory them and if they have it or something better then we're g2g. Otherwise...I'll invite them and offer a bribe or polite request to keep them from rolling on my item :P
Tenchan Dec 27th 2008 3:50AM
"Dear Whiner.
Yes, you may have lost that roll there 26 times before, but guess what? You are not the only person with bad luck in the world. That other DPS you didn't want along? He lost that same roll 27 times already. So much for entitled.
Yours, your Party Leader"
Having horrible luck (horrible enough that it's become somewhat of a running gag among my friends) myself with loot, I would not allow any of my party members to act like they deserve special attention for their bad loot luck. Sucks that they have it, but if I can deal with it, so can they. The run c0mes first.
Who is allowed to roll for what is a completely different discussion, one that we have been through many times by now, even here on WI.
The only instance where behaviour like that described in the post would be acceptable is in specific gear up runs for raids, which you should never ever do in a PUG anyway.
Michael Dec 27th 2008 4:58AM
Ever since a DK rolled (and won) my epic hunter legs in HoS, I cringe whenever a DK is in my PUG, and will gladly take any other class in favor. I hope he's getting a lot of use from the intel.
Docp Dec 27th 2008 4:52AM
Generally as a Rogue of Mage I try to invite the same class because I'm a DPS freak. I like to see what other people do with my class and see what's effective and what's not.
Sandy Dec 27th 2008 7:03AM
As my friend and I are a tank and healer combo, ultimately we decide which dps comes. Some days we end up with all clothies, and he doesn't get much, so the next day, to compensate, I'll agree to take as few clothies as we can get away with. It works out well for both of us.
By being able to post into /2 or /4, saying LF3M DPS, and getting inundated with whispers usually, we decide the party make-up together, based on where we're going, and which classes would be better for that instance. Our server suffers a distinct shortage of tanks and healers, so generally people co-operate in the name of getting the run done, and I very rarely get people making demands. I have very little patience for whiners and crybabies, however, and if people start making a big deal, we casually remind them there is no shortage of DPS on the server, which usually keeps them quiet.
While it's not always possible, the only way to effectively solve the issue of loot whores, is to just run as a guild/guildmates friends group. You learn a lot about your fellow guild members too this way, and quickly find out which members' maturity leaves a lot to be desired.
Zane Dec 27th 2008 9:30AM
I am a DK of varying Specs. Sometimes tank, sometimes DPS, I prefer to simply run the Heroic. The gear I am aiming for is the stuff I can usually solo, not loving the ability of gearing up to chance. I have hit up my local BS often for plate gear, simply reaching for 540 Def so I can tank Heroics (easy ones till I get the tanking thing down to a science). I want badges, and if someone needs gear, I pass on it. IF it is my main spec, I roll regardless of pleading, as to I am the tank and need better gear to keep ppl alive. I feel priority goes to tank/healer where applicable for main specs (mine is shifting to purely tank), and when I am DPS, I kowtow to those who need it more than me, even if it is an upgrade (m sword is better than theirs, and they have less epics than I). This also builds good will, having PuGers reinvite you due to you being seen not as a BuddyF$%^&er, but some one who is fair. This goes for all roles, I get reinv. often due to simply being considerate of fellow PuGers, after all, we all want gear.
Zane
Zane Dec 27th 2008 9:51AM
Oh and I forgot to mention, sometimes karma seems to catch up with me. Example, I passed on a blue belt I needed to fill that 540 ap, and passed any way for the MT (who has priority and should get the gear first), and the next nax run, I got an epic def belt.
It was sweet :)
Zane
Celeane Dec 27th 2008 11:03AM
What annoys me is when a GUILDY consistently wins upgrades for the same slot. In BC I never got a decent trinket because the kitty druid won all of them (4-the first of which I passed on FOR HER)...then we go to run SSC and she's telling me not to roll on that trinket because all of hers are crap (mine was green!). What's the point of running in a guild like that?
Rob Dec 27th 2008 12:15PM
That guild sounds like it doesn't have a good loot policy. Insist on DKP (or something) for 25 mans, it saves alot of headaches. That said, we are going to revisit the BC 25mans, we're just going to need/greed stuff because it's not all that great any more.
Stacy Dec 27th 2008 12:55PM
You know, in Outland it didn't seem like this whole thing was an issue. I don't ever remember runs being held up because so-and-so priest didn't want another caster/clothie. Is it because of the gear itemization changes?
Personally, I usually run my heroics with the same set of 5 people, more or less. We're all friends, so we know what we all need and want. It's our DK tank, a rogue, a hunter, a mage and myself. We seem to be a really good balance, but yeah - I have "lost" gear to the mage. I guess I don't consider any drops "my" gear until I win it. Maybe that's where the frustration lies? I've noticed a lot of people running regulars/heroics say they're waiting for "My" mace to drop or "My" pants to drop. Maybe if they stopped thinking that it was theirs until they won the roll, they wouldn't be disappointed if they lost it. :P
RetPallyJil Dec 27th 2008 3:32PM
Darn tootin' I wouldn't invite another paladin if there was something I needed.
I don't see where it's an ethical problem; it's common sense.
Endugu Dec 27th 2008 3:44PM
As a group leader it's best not to make any promises in regards to loot, just tell the players to negotiate the issue bilaterally or to leave the group if they are unable to find an arrangement.
In your position as tank and group leader you have a lot of leverage because DPS (especially) knows that you won't have any trouble replacing them if they make any special loot requests.
lomifeh Dec 28th 2008 2:02AM
Personally I don't care about the competition. I mean it's just a game and I am sure it will drop again. I'd prefer a successful run over having to roll for something.
What has bothered me more lately is the rampant greed I've seen grow. From people trying to mine a node I am already mining to loot reactions. I had to tell someone to stop trying to mine the node I was already mining on two separate nodes. Also, ff a BoE blue drops in a heroic and it could be an upgrade some actually complain if someone could use it as an upgrade and roll need on it. Maybe I am old school but it was always need before greed on anything really. In heroics and higher you greed greens as a matter of course though.
actodd Dec 28th 2008 2:38PM
I'm pretty lucky as a druid since I compete only against rogues. I get to fill in my off specs pretty well.
But when I tank (or heal for that matter) and we need a 3rd dps to get the group going, I look for the first dps who can do the job, regardless of what they're wearing.
I guess I've been lucky (that and I don't do TONS of pugs) in that I don't recall many times when folks tried to limit class types. So I've run many times with 3 clothies, or two hunters or (especially now) DK after DK after DK.
If someone wanted to avoid a certain class, instead of expecting me to meet that request, they need to do the legwork and give me the name of someone who does.
DeadNite Dec 30th 2008 8:51PM
As much as I care about the loot in a heroic or raid, I can always run it next week and try again. I would rather clear 2-3 heroics in the time it takes to find the perfect group in which none compete for loot.
I cant tell you how many times I have lost the caster ring in H:CoS to a healer(not that they cant or shouldn't be rolling on it, but lost it nonetheless). Shit happens though. I am almost exalted with AC anyways so I will just take that ring. Upgrade is an upgrade.
Plus, heroic gear will be replaced with DKP eventually so it will just be a matter of attending as much as possible and waiting for it to drop.
Loot drama is ridiculous. We all like to be in shiny purples, but I like playing and having fun more. That is, after all, what we play for...right?