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12-31-2008 @ 11:55PM
The biggest thing I hated about the expansion was the huge increase in the amount of paladins. For those of us who paladins in end games in TBC and succeeded had something to be really proud of. Now it's like everyone and their guilds grandmother is a ret paladin or a DK. I play as a Ret in my 25 man raids normally, unless it's my turn in the rotation to tank and can throw out DPS comparative with the rest of the raid usually hovering around 2200 and maxing out 3000 if I don't have to conserve mana. Where as rogues, DK's and Hunters with half the gear level I have can easily push 3k and above.For my 10 mans I'm the MT, and while block capped, def capped and around 34k HP raid buffed. Despites that, a DK with comparative skill is still the best choice. I may block almost 2000 from every hit I take, a deathknight will completely avoid the damage 60% more often than I will, making them much more likable tanks for the healer. Even if they do take damage the spike isn't bad enough that you have to worry.
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