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1-02-2009 @ 10:16AM
I have to respectfully disagree.If certain people can get through an instance after a dozen wipes and still manage to have fun, much less not pull all of their hair out, more power to them.The rest of us, however, like to eventually conquer an instance and not blow our entire evening doing graveyard runs.When I'm in a failing pug, I stay or leave depending on why the group is failing. A couple weeks ago I tried running Nexus on my mage, and on every pull the tank kept tanking the mob marked for sheep while skull, X, and an unmarked mob killed the rest of our group. When I finally did speak up (and I was polite), I was told to "relax." That's when I said "good luck and goodbye," and ported out of there.Not every situation is like that, of course. Sometimes, a group is banging their head against an instance because of a difficult strat, lack of gear, and/or the group composition is bad for the instance (MGT was hell if you didn't have at least 2 reliable CC). In those situations I try to tough it out as long as possible, but sometimes you just have to count your losses and come back with better gear or a different class combination.
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