Arcane Brilliance: Leveling your Mage, 70-80

Each week, Arcane Brilliance invites Mages everywhere over for brunch. We serve muffins, sweet rolls, croissants, and enough mountain spring water to wash it all down. Then, for dessert, Arcane Brilliance conjures strudel for everyone, because who doesn't like strudel? If you raised your hand, you, sir or madame, are a dirty, dirty liar. Everybody likes strudel.
About a billion years ago, when Warlocks still ruled the world, back in those dark days before Arcane Barrage, spellpower, and elementalist specs--in that bygone era before Death Knights appeared in Azeroth, bringing with them their ridiculous magic resistances and eighty-seven different ways to silence or interrupt--Arcane Brilliance brought you a series of Mage leveling guides. In those days, we didn't have any of this crazy "rock music" you kids listen to now, and when we fought Illidan, we had to chain pot. We walked naked twelve miles to school through nineteen feet of snow while fending off wolves and dinosaurs with our bookbags, and we liked it.
Things are different now. Nowadays, when you hit level 70, your experience bar doesn't vanish, never to return. We have ten new levels and an entire new continent to adventure our way through, new talent points to spend, new gear to pick up, and several fresh and exciting ways to barbecue zombies. It's an exciting time to be a Mage, and Arcane Brilliance is here to open a portal to level 80 for you.
If your Mage is at some other point along the leveling continuum, you can find the previous leveling guides here, here, here, and here. You can find the new one by clicking the words "read more" directly following this period.
Starter Zones
You don't need to wait for level 70 to make the leap to Northrend. Just as you could reasonably step through the Dark Portal at level 58 and immediately start questing and equipping new gear, it's perfectly advisable to start eyeballing the trip northward at level 68ish. At that level, you'll be able to handle the mobs in the Wrath starter zones, take the initial quests found there, and begin equipping the gear drops and quest rewards, so feel free.
Once you decide to take the plunge, you'll be faced with your first major choice. Which starter zone should I go to? There are two very nice zones to choose from, and though both offer a fundamentally similar experience in many respects, your decision of where to start will significantly impact your initial forays into the new content. I'm not going to tell you which zone to choose, because I believe the answer is both.
Howling Fjord is my personal preference, from a purely aesthetic standpoint. If I'm being honest, I'm mostly just a sucker for the Braveheartish pipe music that plays there. I keep expecting Mel Gibson to look soulfully at me and demand his freedom. You reach it by taking a zeppelin from just outside Undercity if you're a member of the Horde, or a ship from Menethil Harbor in the Wetlands if you roll with the Alliance.
The Borean Tundra is the other starter zone, reachable by Alliance characters from Stormwind Harbor, and by Horde characters from a zeppelin tower outside Orgrimmar. Both of these two zones provide about the same amount of questing opportunities and a comparable selection of gear to be obtained from those questing opportunities.
The most notable differences between the zones, gear-wise, is found at the end of the major quest-lines with a few blue-quality items. Howling Fjord will net you a couple of likely trinket upgrades, including the Horn of the Herald and the Strike of the Seas, while Borean Tundra grants a decent ring (Activist's Signet of Blasting), a selection of neck-pieces (Indomitable Choker of Light or Pendant of Revolutionary Thought for Alliance and Clutch of Undying Will or Chain of Vilgilant Thought for the Horde), and pretty sweet staff (Tower of the Inifinite Mind).
Levels 70ish-72ish
Either of these zones will gain you one or two levels, depending on the level at which you made the jump to Northrend and how much rest experience you had saved up. When you finish up, you'll probably have a quest or two in your log directing you on to the next zone, Dragonblight. I would strongly advise you to ignore this quest for now. Dragonblight is a fine zone, don't get me wrong, but you're missing out if you skip the other starting zone. Sure, you could always go back and do it for the money after you've hit level 80, but the zone is worth so much at the lower levels in gear upgrades and experience points that it's just a better idea to do it now, when the mobs you'll be killing will still be worth experience points. The faction reputation alone makes this a no-brainer.
If you do quest out both zones, you'll find yourself somewhere around level 73ish before you ever step foot in Dragonblight, and that'll make the rest of the leveling process that much easier.
Be sure you're visiting your class trainer every time you ding, because he or she will have sparkly new and improved spells for you every level. Aside from the usual new versions of old spells, level 71 brings you a very nice bonus in the form of Teleport: Dalaran. You can earn this spell by making a short detour into Dragonblight and completing a simple quest there. You should be able to handle it at the level without too much trouble.
If you need some ideas for leveling builds in this stretch, you're in luck! Arcane Brilliance has you covered.
Levels 72ish-74ish
It's now time to head in earnest for the icy wastes of Dragonblight. This zone is huge, and rife with quests and quest-hubs. There are a number of challenging group quests here as well, with worthwhile rewards. Though you may have been able to solo much of the group quests you've encountered so far (depending on your level and gear), even epicced-out Sunwell veterans will probably need to gather friends for the ones found here and in the zones beyond. This zone is also where you will begin (and end) the incredibly long, incredibly cool Wrath Gate quest chain, culminating in several of the coolest lore-moments the game has ever provided us with, and rewarding you with a sweet leveling trinket and some sexy pants.
You should be able to make it somewhere close to level 74 or even 75 before leaving this zone, if you've been questing dilligently. Another word of advice: do the dailies. By this point, if you've completed all three of the zones we've talked about so far, you should have opened up multiple daily quests for several factions. Each day you log in, it's well worth the effort to seek each of these dailies out and complete them as you level. By giving us access to so many faction dailies so early in this expansion, Blizzard has made the overall reputation grind far more palatable, and by doing each of the dailies every day as you unlock them, you're giving yourself a huge leg-up for when you do hit level 80. You'll be revered and possibly exalted with several factions and be able to pick up some very nice faction rewards at the levels when using them would actually be appropriate. Plus, the extra experience points each day doesn't hurt.
Level 74 brings you access to Portal: Dalaran, which is all kinds of cool. You can pick it up for less than ten gold from the portal trainer in Dalaran. You can already teleport there, right? Go get it, and then enjoy porting everybody there for the rest of eternity at the end of every instance ever.
Levels 74ish-76ish
Your zone of choice in this level range is Grizzly Hills. Crank the tunes here. Seriously, if Howling Fjord is like battling through 13th century Scotland alongside Mel Gibson, driving out the evil British, this zone is like running through the forest with Daniel Day Lewis...um...driving out the evil British. I mean French. Both? Oh, who cares.
You'll encounter a large amount of PvP-daily quests in this zone, so if you don't like getting ganked by a level 80 Death Knight while picking quest items up from the ground, you might want to avoid them. I personally enjoyed (and still anjoy) these dailies to no end, but I'm a bit of a masochist. They do grant some very nice reputation gains, and the expected amount of experience points, and barring an inordinant amount of the aforementioned ganking, are reasonably quick and easy.
Level 75 brings you the first of the expansion's new spells, Frostfire Bolt. You can find Arcane Brilliance's overly wordy essay on the subject here, but suffice it to say that this is a nuke that does both frost and fire damage, making it very nice to have around when you encounter mobs with resistances to either of those. It also ends up being the single most-powerful Mage spell in the game at level 80, if you spec specifically to make it so, but I've already said as much about that as I intend to.
You also learn to conjure mana pies, which look suspiciously like pumpkin pies. Who knew that the reason you feel so full after a Thanksgiving feast is because you're full of mana?
Levels 76ish-78ish
You have a choice here again, as you can spend the next couple levels in either of two zones. Sholozar Basin is a good choice because it enables you to start gaining reputation with your choice of the Oracles or the Frenzyheart, and because it gives you yet another chance to mindlessly slaughter wildlife at the behest of one Hemet Nesingwary, meaning loads of experience points.
Zul'Drak is also a good choice because you can start raising your rep in earnest with the Argent Crusade and you get to kill a lot of zombie-trolls, which is always a good time. Also, at level 75 you can find a group for the completely awesome Amphitheater of Anguish quest chain in this zone, which will eventually net you a super-cool staff. You won't find an upgrade for it before the end-game content.
Either choice is completely valid, and once you're done with whichever one you settled on, you can move on to the other for the rest of the trip to 80. Depending on a lot of things, there's a pretty good chance you might hit 80 somewhere in these two zones. If so: good for you. If not, don't worry, there are still two more zones full of quests waiting on the horizon.
Level 77 brings a nice milestone, because that's the level at which you can purchase Cold Weather Flying from a trainer in Dalaran or Sholozar Basin for a cool 1,000 gold. Once you can use your flying mount again, questing becomes a cinch, so don't put this off.
Levels 78ish-80
The Northrend equivalents for Netherstorm and Shadowmoon Valley can be found in the level 80ish zones of Storm Peaks and Icecrown. If you manage to finish Zul'Drak and Sholozar basin without dinging 80, just head a little further north to complete the journey. Unless you've been seriously neglecting a lot of quest-hubs on your way, however, you should hit that final level-up before going very far into either of these zones.
Level 80 is every bit the milestone that level 70 once was, bringing with it new spells, talent spec options, instances, PvP possibilities, and access to a multitude of gear upgrade options. Your new spells are pretty cool, too. Mirror Image, of which I remain a stalwart advocate, is endlessly fun, and most importantly, you can now conjure strudel. Everybody loves strudel. Everybody.
At level 80, you can begin to gear up for the end-game content, which will be our topic for next week. Trust me, the gear-gap isn't anywhere near as steep at 80 as it was at 70. Wave goodbye once more to your experience bar and congratulations on level 80! Go celebrate by killing a Warlock.
Filed under: Mage, (Mage) Arcane Brilliance, Classes, Guides, Leveling, Features, Expansions, Quests, Tips, Analysis / Opinion, Wrath of the Lich King






Reader Comments (Page 1 of 2)
Kevin Jan 3rd 2009 3:04PM
Way to post this almost two months after the x-pac rolled out....
Dah Jan 3rd 2009 3:09PM
Way to be the first person to make an ass of themself on the reply list!
Seriously, lots of people are very casual and lots of people have mages as alts.
Christian Belt Jan 3rd 2009 3:26PM
Hey, I got quite a few emails requesting both a leveling guide like the ones we did during BC and a gearing up for Naxx guide, so here you go. If you're a Mage who dinged 80 the day after the expansion hit, then I guess this particular guide isn't for you. Next week's might not be either, if you're already deep into the end-game content. Maybe the week after that I'll post something useful to you, but no promises.
Kevin Jan 3rd 2009 5:24PM
Not trying to troll, just saying for me I would have preferred if this was posted awhile ago.
Drak Jan 3rd 2009 7:30PM
As a mage who is just about to level 73 on my main, I support this guide. :)
MusedMoose Jan 3rd 2009 8:59PM
As a mage who only just hit level 31 on my alt, I also support this guide, and all the ones that came before it. *grin*
Molly Jan 4th 2009 2:28AM
I have to say that I adore this column and read it every time it comes up on the page; and I'm not even the mage in the family :P. Seriously, love your writing.
Lovemages Jan 4th 2009 7:25AM
I must say that ever since i found out about this "arcane brilliance" thing, ive become addicted to it, its just so useful, funny and entertaining, i love every singl column and effort put into it.
Whats funny is that, every word said here, im sure every mage player deep inside is like "damn thats so true ffs xD"
Maxilimus Jan 3rd 2009 3:07PM
Great guide, although i cant see why you can possibly like howling fjord. Everyone that i talked to hated the place with a passion ( as do I ). The quests are much more tedious and spread out than in boreal tundra. This is playing as horde
Flint Jan 3rd 2009 3:52PM
As an alliance player, I found Howling Fjord to be a fantastic zone full of nice quests that weave a more or less unified tale for the zone, plus it looks and sounds amazing. On the other hand Borean Tundra is a bunch of seemingly random quest hubs (full of pretty uninteresting quests bar the Kalu'ak) stitched together with no greater narrative or common feel to it, looks dull and I can't remember at all how the music's there.
Aubrecia Jan 3rd 2009 8:15PM
Really? I also play Horde and I greatly preferred Fjord to Tundra. Maybe it's because I'm a lore nut and Fjord has fantastic lore tucked away everywhere you look, or maybe it's Scalawag Point, which is worth playing through the zone for on its own, but I found Fjord just more enthralling and easier to enjoy than Tundra. A lot of the quests in Tundra felt very same-old, same-old to me, and I got bored playing through them. I still enjoyed Tundra a lot, when I think about it, but I just loved Fjord so much more.
On the other hand, I really disliked Grizzly Hills. I'm not even sure why. I think of the quest chains there fondly and think, "man, that was awesome," but when I think of the zone as a whole, I'm left with this bad taste in my mouth.
I think I agree with what Flint said; Tundra felt very patched-together. Even the map looks like a quilt. It just didn't feel cohesive to me at all.
Jenny Jan 3rd 2009 3:25PM
"Then, for desert, Arcane Brilliance conjures strudel for everyone, because who doesn't like strudel? If you raised your hand, you, sir or madame, are a dirty, dirty liar. Everybody likes strudel."
Well, I figure I'll point out that it should be 'dessert,' since someone else surely would anyway. :) Other than that, the above made me laugh, as my guild is all ZOMG STRUDEL. It is true indeed that everyone likes it. :D
And though I've been 80 for some time, yay for another great AB. I've been rocking the Frostfire build you posted some posts back, and it keeps me on the top of the DPS charts in Naxx.
Christian Belt Jan 3rd 2009 3:27PM
Bah! One of my pet peeve spelling mistakes, and I go and make it! Fixing...
Tigraine Jan 3rd 2009 3:44PM
Another completely useless guide that said absolutely nothing about how to do something. Just what you will end up doing anyway without ever reading that guide.
Thanks for wasting my time, nicely written, but information density is absolutely zero. (I mean, skillists are easy to find on WoWhead, zone progression is naturally determined by the game..) .. there are no skill descriptions, no suggestions on what talents / builds may or may not be better for leveling.
it's just a nice writeup of things you will find out yourself soon enough.
Sorry, but WoWinsider once delivered information, thank god there are "serious" news pages out there.
Kryptix Jan 3rd 2009 4:32PM
Then for the love of God, please leave this site and go read those other "serious" news pages that you so love and make this place better for those of us that enjoy it. I am tired of whiny little @$$'s like you.
Even if the column's don't apply to you, they still are a fun read. Keep it up Christian, I look forward to the next one.
Leonardnimoy Jan 4th 2009 12:04AM
Why is it that some people feel criticism is against the laws of humanity? If everybody did what you are suggesting, we'd live in a vastly different world - vastly different in a negative way.
Everybody has an opinion, and everybody is entitled to their opinion, regardless if it is positive or negative. Tigraine obviously feels this isn't a "guide" per se, as it doesn't really guide a mage through anything.
He should leave because he feels that way? You better not be a person that has ever complained about the government or the country you live in (heck, if you even complained about a movie you better have walked out of it before it finished and you better not voice your opinion!), but you know as well as I do that you have, you do, and you will continue to do so.
Azshal Jan 3rd 2009 3:53PM
I'm wondering if mages are sticking with Spellweave or switching to Ebonweave. The spirit seems like such a waste on the Spellweave, and I would prefer the haste be crit.
Any thoughts?
Thander Jan 3rd 2009 11:33PM
The best combo is Jewelcrafting/Enchanting.
2 exclusive ring enchants.
3 special prismatic gems superior to any future epic gems.
Turtlehead Jan 4th 2009 3:00PM
Specialization has no effect on what gear you get. It's all BoE. Ebonweave is currently the most valuable because it's used in the best gear. On the other hand, flight is needed to do ebon whereas the other two are in early zones (Borean & Dragonsblight).
If you're asking which set to use, ebonweave is the better set for raid entry because the two pieces + http://www.wowhead.com/?item=37873 + http://www.wowhead.com/?item=38206 = 207 +hit. Good chunk of the cap. Hat of Wintry Doom is another 40, Argent Cap is even more. Oh, and because spirit sucks.
If you want to max DPS through crafting profs, drop tailoring. As the other responder noted, there are better options. In fact except for LW [I think] they're ALL better.
Ness Jan 3rd 2009 4:00PM
surprised you didn't talk about that mage on the EU server that solo'd 25man naxx military wing