Ask a Lore Nerd: Demons rule, naga drool

Just as a warning, today's Ask a Lore Nerd has a couple of spoilers for Wrath content. At this point, I assume that light Northrend spoilers isn't going to scare people off, but I figure I should mention it anyway. It's nothing major, so you won't ruin your experience by reading it anyway. Let's dig in!
Tarean asked...
Blizzard's said that there's enough material for plenty of more expansions after Wrath of the Lich King, and there's plenty of possibilities, but what expansion should come next lore-wise?
I would say that the most likely next expansion is something with the seas. The Maelstrom, the south seas, and a glimpse into the Emerald Dream. That's the most likely next expansion, and that's what most people will say.
Personally, what I would like to see is for Blizzard to take another shot at the sci-fi elements they tried with The Burning Crusade. Outland suffered from being too techy, too bright. Even if you liked the out-of-this-world crystalline decor and space-age tech making an entrance in Warcraft, the degree at which it was used made you sick of it really fast. Psychedelic crystals were pretty... for awhile. Outland, they were in half of the zones. That's far too much, especially when all of those areas see heavy traffic, like 3 instances and a raid zone, for example.
I think that they could take the otherworldly parts of The Burning Crusade, stick it in a blender with Wrath's gothic fantasy, and come out with something truly awesome. They did originally want us to visit multiple worlds in The Burning Crusade, so I think they'll want to explore that again.
Come on, if it's done right, you can't tell me taking the fight to the Burning Legion and invading their worlds for once isn't an attractive prospect. I think that has the potential for expanding the Warcraft universe moreso than just bopping around in the Maelstrom, too. Learning more about the Legion beyond what we've seen on Azeroth, meeting other races, developing the story right before our eyes rather than just dealing with leftover baggage from the RTS games. Lots of potential.
Biggles asked...
Uh, what's up with the giant, flying, glowy trees in Crystalsong forest? Did I miss a quest chain or something? Why are they giant/flying/glowy? "Magic", sure, but I think I need more. Why?
Some of my guildies suggested "because Dalaran is there", and I buy that maybe Dalaran is in Crystalsong *because* of the trees - but it still doesn't explain the trees. Others suggested Dalaran is somehow *responsible* for making them giant and/or flying and/or glowey - but I didn't see any of that in Alterac.
The only backstory we have on that zone is from Lands of Mystery, one of the RPG books. What does that mean? Well, things that come out of the RPG books are really up in the air as far as how canon they may or may not be. The story of Crystalsong Forest as it's told in Lands of Mystery might change when the zone actually gets quests and is itemized.
It was the site of a massive battle between dragons, the Blue Dragonflight and the Black Dragonflight. Whenever a Blue Dragon died, loose magic escaped their bodies and filled the air (think the elementals from Karazhan). Eventually, one of the older dragons at the battle conjured a great spell to freeze the attacking dragons, and the loose magic floating around amplified it to an unexpected degree. The spell was massive, and crystallized the entire battlefield rather than just the enemy dragons. It's stayed that way ever since.
This was around the time of the Sundering, and those Night Elf-esque ruins you see there were most likely Highborne ruins. Supposedly in Wrath, the Silver Covenant and the Sunreavers are fighting over these ruins, but that's not actually reflected in-game at all. My guess remains that in a content patch, we'll see this place come to life with all sorts of stuff.
Debesun asked...
What's the big, glowing, circle... thing inside the keep in Wintergrasp (and SotA)?
A game mechanic.
aman asked...
In Storm Peaks at the Maker's Library there are a bunch of Mecho-gnomes. Is this the possible origin of the playable race of gnomes? As they are guardians of the library, so it sorta of makes since that the playable gnomes are obsessed with knowledge.
Yes, that's exactly right. There are quests around Northrend that explain it, including some at the Gnome town in Borean Tundra. The Gnomes were Titan creations, just like Dwarves and Vrykul.
Filed under: Analysis / Opinion, Expansions, The Burning Crusade, Lore, Wrath of the Lich King, Ask a Lore Nerd






Reader Comments (Page 1 of 5)
Kyth Jan 5th 2009 9:15AM
"Debesun asked...
What's the big, glowing, circle... thing inside the keep in Wintergrasp (and SotA)?
A game mechanic."
I laughed out loud in my cube at this one. WTB more game mechanic lore please.
Were game mechanics titan inventions or demonic corruptions?
Durane Jan 5th 2009 9:29AM
MY theory is that they are Titan weapons. Its just a theory, though.
Harlequinne Jan 5th 2009 10:08AM
Nice theory.
Then again, we could face the might of the Titan Overlord, Metzen, in a future expansion, just like how we're facing off against the Dragon Aspect Malygos now.
Helloimbob Jan 5th 2009 11:07AM
What, like perhaps the Ulduar final boss or something?
SBKT Jan 6th 2009 7:39AM
According to manic graffiti, it appears to be a giant glowing testicle. So, it's a titan nut.
Cthulu Jan 5th 2009 9:17AM
Who in the world world would actually create a gnome to begin with Geez!!! I have seen tauren err leave piles of gnomish like stuff bigger than actual gnomes!!! j/k The titans are very interesting.
Durane Jan 5th 2009 9:26AM
I know its like grasping at straws, but I'd love to see us finally go to Pandaria, and maybe have playable Pandarens. However, it is a long shot.
I agree that Burning Crusade was too techy. I was not a fan of the gear you could get (look-wise) and I felt like I really wasn't playing Warcraft anymore. The Warcraft universe is one of gothic iron and steampunk... Floating crystals just didn't fit.
Also, I'm hoping that future events in the Crystalsong Forest will lead us closer to Deathwing. A good fight with a Black Dragon is well overdue.
Wulfkin Jan 5th 2009 9:33AM
Depending where it is, I always figured that Pandaria would be a good staging point for venturing into the Maelstrom and other watery areas, a bit like Yojamba Isle was the troll staging point for dealing with Hakkar in Zul'gurub, but obviously much bigger.
Of course the island of Zandalar or Kezan would be equally good, I just thought it would be a good excuse to get Pandaren in without going nuts over them.
Amplexus Jan 5th 2009 9:35AM
I would love that also! I would so ditch my main in a heart beat to be a Pandarian!
Durane Jan 5th 2009 9:39AM
Zandalar might be a good place for the Horde to stage their assault, but I was thinking Kul Tiras would be great for the Alliance. However, following Blizzard's usual style of having one major city, it will most likely be Kezan, where the Undermine is.
Anaughtybear Jan 5th 2009 9:40AM
When will people get it through their heads that this retarded race was a joke and not part of the WoW game? A great many of us are tired of you bringing panda dudes up every time any kind of new suggestion is brought up. There will never be panda men in WoW. Deal with it. Pandas are nature's losers. If they are too stupid to breed on their own, they certainly couldn't find their way out of a start zone. Let it die.
Durane Jan 5th 2009 10:01AM
I said I was grasping at straws. Yes, they began as a joke, but they were officially written into the lore and even played major roles in securing the Horde's foothold in Kalimdor. The evolved into something much more than a joke, and many of us would still like to see them in-game. Personally I'd be happy just seeing them as NPCs. Blizzard never said they wouldn't put them in.
Bitter much?
Kraas Jan 5th 2009 10:04AM
Seconded. Pandaren = lame. wtb Undermine & Zandalar for the next expansion.
Kassu Jan 5th 2009 10:23AM
I think we will see the sci-fi elements in the expansion after the next one (Most likelt to be the last one too), where we probably get to shut down the Burning Legion as a whole and kick Saregas' butt...
But for the next one, there is still plenty of lore - Deathwing, more Old Gods, Emerald Dream, Maelstrom, maybe a new storyline that unfolds after we finish off Arthas and Ner-Zhul..
Amaxe Jan 5th 2009 10:41AM
It would be interesting to see some form of Asian culture, whether Pandaren or something entirely unrelated.
Perhaps an expansion where the Alliance/Horde are some sort of Gaijin who have to earn their right to be accepted
Saithir Jan 5th 2009 1:19PM
We're already having a big fight with Sartharion, which is a continuation of Netherwing story from Burning Crusade (involving Deathwing trying to breed a new flight of dragons for himself). I expect that story to continue somehow :)
kidsmoke Jan 5th 2009 9:28AM
I thought the trees from Crystal Song were a result of the redirected magic underneath them heading to Colderra.
If you notice there is one Great Tree that is unblemished and it doesn't lie over an arcane nexus line. While the other crystal tree's lie directly over such lines heading towards the Nexus and Colderra.
Chupathingy Jan 5th 2009 9:46AM
The redirected ley lines are the reason the trees are smashed and floating me thinks,
but the whole crystalized part is from that spell
McRaider Jan 5th 2009 10:08AM
A nice expansion would be the world of Eredar and main boss would be Sargeras! Sargeras should be the hardest boss ever in wow, cuz he is the creator of the legion and is a former titan!
Raydrick Jan 9th 2009 1:12AM
If "the Maelstrom" is the next xpac then "the Lgeion Front" would prob be a nice sound for the lvl 100 cap. That and fighting Sargeras for the best loot ever!