Ask a Lore Nerd: Demons rule, naga drool

Just as a warning, today's Ask a Lore Nerd has a couple of spoilers for Wrath content. At this point, I assume that light Northrend spoilers isn't going to scare people off, but I figure I should mention it anyway. It's nothing major, so you won't ruin your experience by reading it anyway. Let's dig in!
Tarean asked...
Blizzard's said that there's enough material for plenty of more expansions after Wrath of the Lich King, and there's plenty of possibilities, but what expansion should come next lore-wise?
I would say that the most likely next expansion is something with the seas. The Maelstrom, the south seas, and a glimpse into the Emerald Dream. That's the most likely next expansion, and that's what most people will say.
Personally, what I would like to see is for Blizzard to take another shot at the sci-fi elements they tried with The Burning Crusade. Outland suffered from being too techy, too bright. Even if you liked the out-of-this-world crystalline decor and space-age tech making an entrance in Warcraft, the degree at which it was used made you sick of it really fast. Psychedelic crystals were pretty... for awhile. Outland, they were in half of the zones. That's far too much, especially when all of those areas see heavy traffic, like 3 instances and a raid zone, for example.
I think that they could take the otherworldly parts of The Burning Crusade, stick it in a blender with Wrath's gothic fantasy, and come out with something truly awesome. They did originally want us to visit multiple worlds in The Burning Crusade, so I think they'll want to explore that again.
Come on, if it's done right, you can't tell me taking the fight to the Burning Legion and invading their worlds for once isn't an attractive prospect. I think that has the potential for expanding the Warcraft universe moreso than just bopping around in the Maelstrom, too. Learning more about the Legion beyond what we've seen on Azeroth, meeting other races, developing the story right before our eyes rather than just dealing with leftover baggage from the RTS games. Lots of potential.
Biggles asked...
Uh, what's up with the giant, flying, glowy trees in Crystalsong forest? Did I miss a quest chain or something? Why are they giant/flying/glowy? "Magic", sure, but I think I need more. Why?
Some of my guildies suggested "because Dalaran is there", and I buy that maybe Dalaran is in Crystalsong *because* of the trees - but it still doesn't explain the trees. Others suggested Dalaran is somehow *responsible* for making them giant and/or flying and/or glowey - but I didn't see any of that in Alterac.
The only backstory we have on that zone is from Lands of Mystery, one of the RPG books. What does that mean? Well, things that come out of the RPG books are really up in the air as far as how canon they may or may not be. The story of Crystalsong Forest as it's told in Lands of Mystery might change when the zone actually gets quests and is itemized.
It was the site of a massive battle between dragons, the Blue Dragonflight and the Black Dragonflight. Whenever a Blue Dragon died, loose magic escaped their bodies and filled the air (think the elementals from Karazhan). Eventually, one of the older dragons at the battle conjured a great spell to freeze the attacking dragons, and the loose magic floating around amplified it to an unexpected degree. The spell was massive, and crystallized the entire battlefield rather than just the enemy dragons. It's stayed that way ever since.
This was around the time of the Sundering, and those Night Elf-esque ruins you see there were most likely Highborne ruins. Supposedly in Wrath, the Silver Covenant and the Sunreavers are fighting over these ruins, but that's not actually reflected in-game at all. My guess remains that in a content patch, we'll see this place come to life with all sorts of stuff.
Debesun asked...
What's the big, glowing, circle... thing inside the keep in Wintergrasp (and SotA)?
A game mechanic.
aman asked...
In Storm Peaks at the Maker's Library there are a bunch of Mecho-gnomes. Is this the possible origin of the playable race of gnomes? As they are guardians of the library, so it sorta of makes since that the playable gnomes are obsessed with knowledge.
Yes, that's exactly right. There are quests around Northrend that explain it, including some at the Gnome town in Borean Tundra. The Gnomes were Titan creations, just like Dwarves and Vrykul.
Filed under: Analysis / Opinion, Expansions, The Burning Crusade, Lore, Wrath of the Lich King, Ask a Lore Nerd
Patch 5.2 interview with Dave Kosak
Inside an old alt's vault
The latest patch 5.2 news
All of the latest Mists of Pandaria news





Reader Comments (Page 3 of 5)
Tora Jan 5th 2009 12:28PM
Blizz has officially stated that they had forgotted about Uldum being there in Tanaris.
snowleopard233 Jan 5th 2009 11:33AM
I can’t believe there are so many negative sentiments over the look of TBC. I personally loved the look of not only outland but of the Blood Elf and Draenei zones as well. The whole thing was a welcome exotic change from Warcraft’s gothic look and was appropriate for a setting that was a completely different planet. I miss seeing people running around in brilliant ethereal looking armor. Now, it’s just all gray animal skins and snow. Talk about boring.
Flint Jan 5th 2009 12:19PM
I agree with you. While the Outland gear sometimes gave you a "clowny" look, you could always count on looking a bit different every time you got a bit of new gear, unlike in Northrend where pretty much everything looks the same - literally. Plus things like magic staves with floating crystals and high-magical looking armor fits so much better for high-level heroes than spiked two-hand maces as staves and dark leather rags which make everyone look the same.
I do appreciate Blizz making all the garment fit eachother in this expansion, but they kinda overdid it.
Kia Jan 5th 2009 12:21PM
Seconded. I'm a bit of a newbie, so I just finally ventured to HP last night, and even the very first pair of silvery-pinkish armor looks great on my draenei. xD I've never liked the look of the Northrend armor, myself.
Ashwind Jan 5th 2009 11:34AM
Thank you for these series of articles. I really enjoy reading about the lore.
Mark Jan 5th 2009 11:42AM
me too, I think the lore (and consistent) is what keeps WOW interesting, there are only so many monsters/bosses to fight, giving them some background, behaviours is one of the things that makes the game interesting. But I can't keep track of it all, and i really appreciate these articles.
Cyrus Jan 5th 2009 12:02PM
It occurred to me that Deathwing could easily be the final villain of an expansion by himself, like Illidan/Kil'Jaeden and Arthas. Deathwing is an Aspect, like Malygos. Unlike Malygos, though, he has been active and evil for a long time rather than comatose, and has children who are full-fledged raid bosses themselves.
The Emerald Dream is one obvious potential expansion location, and the Maelstrom and all the central islands are another. Between them and maybe Deathwing (making his home in, I don't know, a sanctum under Grim Batol, or yet another world like the Netherwing), there are two or maybe three well-established expansion possibilities and that's just ideas that date back to the RTS games. WoW itself has added to the lore Argus, the Ethereals' background, the Titans and/or the Old Gods (although we're seeing a lot of them in Northrend too), and probably more I can't think of right now. Blizzard might keep on making expansions for a looong time.
raedix Jan 5th 2009 1:58PM
They've already started to set this one up, and have been doing it since BC... even since Vanilla. So, why did we have to venture into BWL and kill Nefarian (son of Deathwing)? He was experimenting with combining powers of the various dragonflights into the Chromatic Dragonflight. Chromaggus was one of his failed attempts to do so, and as the story goes, we killed Nefarian before he was able to succeed in his attempts.
Many (myself included) are hypothesizing that the Father, in hiding, succeeded where the Son failed. Deathwing finished Nefarian's work, and the result is... the Infinite Dragonflight. He sent them after Nozdormu in the Caverns of Time, and sent them after Ysera in the Emerald Dream. We see beings who, while not explicitly identified as such, appear to be Infinites within the Emerald Dream (Nightmare?) during a questline in Icecrown.
So, again, pure speculation, but next expansion will probably be Azeroth-centric, with the Emerald Nightmare playing a prominent role. My assumption is that unlike with WotLK/Arthas, the storyline will be less "assault" and more "investigation", where we will be investigating who is behind the attack on the Emerald Dream and slowly uncovering the actions and whereabouts of Deathwing.
And then, off to Argus (the Eredar homeworld) for the assault on Sargeras!
Falcio Jan 5th 2009 12:06PM
A simple question, but one that might actually shed some light into the next content patch.
Which came first: Uldum, Ulduar, or Uldaman?
To add to that question with the other titan areas, is there any possible chance of the small titan vault discoveries in Kalimdor (Terramok in Maraudon and the storage facility in Bael Modan in the Barrens) being of any significance as we go further along with Wrath, considering the next content patch is Ulduar and we'd have at least one more patch after that before the big siege on Icecrown?
Kia Jan 5th 2009 12:15PM
This is probably a really newbish question, but it's been bugging me for awhile and I can't find anything concrete -anywhere-.
What I want to know is, how long has it been since the draenei fled Outland? And was it sundered at the time, or did they flee before it actually happened to avoid it? I want to know what my paladin should feel upon returning home, but I don't know A: How long it's been, and B: What it looked like for sure when they would have left.
I know the draenei wandered for some 25,000 years -before- Draenor, but that doesn't help me -now-.
Kia Jan 5th 2009 12:17PM
Oh, and related to that:
Since I want to know how long it's been since they fled Draenor, how much of that time was spent in space, and how much time was spent on Azeroth? Have they been there for awhile, or did they really just crash with the Burning Crusade release and have just been hanging out for a couple of years?
Briggs Jan 5th 2009 12:55PM
As I recall they left about the time the Orcs became corrupted and began their genocidal war against the Draenei. That would put their departure at a bit over 30 years before the TBC expansion.
It's unknown where they were in those 30 years, but they really did crash to Azeroth just a short while before the TBC expansion.
Shortly before TBC launched, NPCs were placed in the capital cities and these NPCs would talk about the huge explosion (Exodar) that occurred somewhere northwest of Kalimdor.
Moondorne Jan 5th 2009 1:37PM
Well, the Exodar is a piece of Tempest Keep that the Dranei on Azeroth recaptured after Kael'thas and his blood elves took control of it. That would place their departure from Outland rather than Draenor, and thus the time is between Warcraft III: The Frozen Throne when Kael'thas left for Outland (year 21 Azeroth Time) and The Burning Crusade (year 26 AT).
http://www.worldofwarcraft.com/info/story/timeline.html
SaintStryfe Jan 5th 2009 1:38PM
It's been thousands of years since the Draenei left Argus, about 30 years since the Orcs got all Bloodlusty and slaughtered the Draenei, the Draenei then left, and the Exodar crashed in Kalimdor a little more then a year ago.
Kia Jan 5th 2009 1:42PM
Ah, I see. Thanks, all! I suppose a 30 year gap since seeing home would be merely a drop in the bucket to a draenei, then. xD
Amaxe Jan 5th 2009 2:34PM
"That would place their departure from Outland rather than Draenor"
~~~~~~~~~~~~~~~~~~
I was under the impression the Outlands *were* Draenor... or what was left of it.
Kia Jan 5th 2009 3:02PM
It is. I think he means they departed from Outland after it was sundered rather than the Draenor it used to be.
Hoju Jan 5th 2009 12:47PM
What is the reasoning behind killing Sartharion? It seems like the black dragonflight is being somewhat reasonable in Wrath, yet we're tasked with going into Wyrmrest Temple to kill him. What about the other portals underneath the Temple? Are we going to be killing more dragons of the other aspects? If so, why?
Briggs Jan 5th 2009 12:57PM
It's not explained in the game, you have to read one of the books. Basically, the Black Dragonflight took some Netherwing eggs from Outland and are breeding them with Black Dragons to create Twilight Drakes. Twilight Drakes are bad juju because they feed on magic. Sartharion was the Black Dragon left to watch over the Twilight eggs, and since those eggs are bad, we have to kill him.
Saithir Jan 5th 2009 1:23PM
Well the Netherwing part was explained partly in BC. There was a random event at the Netherwing Ledge involving the Dragonmaw Orcs and Lady Sinestra. We just didn't know at the time what was happening to the eggs being delivered by the Dragonmaw other than "Master's experiments".
I believe the rest of the story is in the new WoW book which I haven't read yet :(