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1-07-2009 @ 12:21PM
Winergrasp: "The Orb is now instantly clickable." Aw, man. That is one of the most exciting and stressful parts of the match....running laps around the orb to prevent touches, AoE spamming, massive demolisher splash damage HK's, etc. Mages could blink behind and take it, rogues.....cake. Even me, with my pally bubble, can easily force my way through the crowds and click on it the instant my bubble vanishes (quilty.....SOTA :P). But, I guess this helps to increase the zone turnover the Blizzard's been looking for....it seems that on my server (Uldaman), WG is Ally controlled ALL DAY on the weekday, Horde controlled on the weekend.WG rulz. Thank the makers.
1-07-2009 @ 1:57PM
A good point. I have never been on offense once the entire time I played Wintergrasp.
1-07-2009 @ 6:34PM
On my server (Gnomeregan) Wintergrasp keep changes hands frequently.I spent a lot of time trying out Wintergrasp during the week before Christmas, and my side (Alliance) won maybe 55-60% of the games. The Horde are outnumbered, so they often have anywhere from 4 to 15(!) stacks of tenacity.Each match is different.I've gotten the achievement for taking the Keep in 10 minutes, and other times we've been barely gotten through the keep walls.One game we kept the attacking Horde bottled up at a machine shop by their flight point; they may have gotten plenty of kills, but they barely knocked down one section of wall. Another time I was churning catapults out in one of the keep's machine shops 5 minutes into a match only to find an group of Horde vehicles barrelling through the wall and setting everything on fire.The only concern I have about instant-capturing the relic is that there is a glitch where attacking players who are in the front of a Demolisher when it is destroyed will sometimes fall through the relic keep door; they can't capture the relic until the door comes down, but assuming they're not discovered they have the win 10 seconds after the door is destroyed. (After seeing this happen once, I will often camp inside the relic room once the other team starts pounding on the door.)At least in the current setup, there's a slim chance that a defender can halt the capture process. With the new patch, I except you'll see a rise in people attempting to exploit that glitch. (Not to mention the fact that players riding in the front of the Demolisher can right-click on the relic and attempt to capture it from relative safety...)
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