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1-11-2009 @ 6:13PM
This saddens me greatly. I always felt that crowd control was one of the more fun aspects of the game. It requires skill, good judgement, and teamwork. Nowadays, though, everyone just AoEs trash pulls and bursts down PvP targets.I think Blizzard has a problem with Crowd Control being a rather frustrating and unfun mechanic. Simply put, it's no fun being a sheep, it's no fun having your sheep broken, and an AoE trash pull with 5 mobs is more fun than focusing down two then picking up the last three later. However, I think that it is fun to be able to effectively use crowd control mechanics, and making that useless bothers me.
1-11-2009 @ 6:17PM
"This saddens me greatly. I always felt that crowd control was one of the more fun aspects of the game. It requires skill, good judgement, and teamwork. Nowadays, though, everyone just AoEs trash pulls and bursts down PvP targets."Seconded.
1-11-2009 @ 6:26PM
Agreed. Crowd control was something that added strategy and without it we're left with a button mashing mortal kombat style arcade game.
1-11-2009 @ 7:27PM
As a rogue, I think I've sapped three mobs in the entire run through levelling-instances and heroics throughout Northrend. One was because one mob got a star (standard in our guild for sap) so off I went... BONK! and the other two were from a friend marking in UK who felt sorry for me. :(
1-11-2009 @ 7:32PM
Rioriel, my GM main tank will sometimes give me pity marks as well. How sad is this?
1-11-2009 @ 10:16PM
Yep, totally agreed. As a hunter I worked on developing the skill to chain trap and be effective at more than just DPS. Working out pulls was always part of the fun for me.Current stuff is just about mashing a single button (AOE) so you can get to a boss that you generally have some gimmicky dance to get around and then you get loot.Don't try and suggest on the main forums that this is a bad thing though. You'll have an army of barely literate kiddies yelling at you with the sole argument that 'CC IZ STUPID!!!!'.The new instances are fun the first time around because you get to see new stuff, after that they're just a boring AOEfest.I guess that's what your average player wants nowadays though. They don't want an interactive game, they want a TV sitcom with a button that they can hit to tell them how awesome they are.
1-12-2009 @ 3:57AM
Same. The only time I've used CC regularly is when tanking level 70 normal instances on my Retri, and then only because I don't have access to Prot's damage mitigation talents. Which is kind of a funny feeling, the tank doing their own CCing. As far as actually keeping aggro is concerned, CC is outdated.
1-12-2009 @ 10:17AM
The unfair part of CC was that not everyone had it.Blizzard at the 07 blizzcon said they designed instances around a tank, healer and 3 dps - which isn't true. Most instances were designed for a tank, a healer and 3 mages.If you were a balance druid or a elemental/enhancement shaman - screw you (I've been kicked from groups in bc because of that).I think the new system is nice because tanks can hold more mobs and I haven't seen that shaman/druid prejudice, but it definitely has more consequences.
1-12-2009 @ 3:17PM
Having tanked for all of Outlands, I leveled a Hunter just before Wrath came out, looking forward to the fun of chain trapping, taking down each target in succession, and dealing with broken traps. Now instead of using several abilities, I hit one button. Sure my dps is great, but a Dippy Bird could do my job for me.This is like giving all the kids in class a trophy so they all feel special. don't want to be the same as everyone else. I want to have to think to play this game. If I wanted one-button mashing I'd go play Hungry Hungry Hippos. (Sorry about all the weird references.)Please bring back the fun.
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